Linq操作是C#集成的类似于数据库语言的操作,是通过将数据库的表名映射为类,把数据库的列名映射为属性。
Linq查询主要分为3类:
Linq to object(数组、list集合) --内存里面的数据
Linq to sql(查询数据库用的) --在数据库数据
Linq to XML 查询XML文件
这里主要以第一种为例,下面将会直接以代码+注释的方法来展示第一类方式如何使用linQ进行查询。
为方便读者直接复制代码进行运行,就不配置数据库,使用对象的方式来存储数据。下面直接上代码:
public class Kongfu
{
public int Id { get; set; }
public string Name { get; set; }
public int Power { get; set; }
public override string ToString()
{
return string.Format("id:{0}, name:{1}, power:{2}", Id, Name, Power);
}
}
MartialArtsMaster.cs内代码如下所示:
public class MartialArtsMaster
{
public int Id { get; set; }
public string Name { get; set; }
public int Age { get; set; }
public string Menpai { get; set; }
public string Kongfu { get; set; }
public int Level { get; set; }
public override string ToString()
{
return string.Format("id:{0}, name:{1}, Age:{2}, Menpai:{3}, Kongfu:{4}, Level:{5}",Id,Name,Age,Menpai,Kongfu,Level);
}
}
program.cs内代码如下所示,使用了masterList 来存储人物信息,kongFuList 来存储武学信息;
同时下面也列举了,Linq查询的表达式和扩展写法、联合查询、集合查询、排序、分组等多种查询方法。
internal class Program
{
static void Main(string[] args)
{
var masterList = new List<MartialArtsMaster>()
{
//初始化武林高手
new MartialArtsMaster() {Id=1,Name="黄蓉",Age=18,Menpai="丐帮",Kongfu="打狗棒法",Level=9},
new MartialArtsMaster() {Id=2,Name="洪七公",Age=70,Menpai="丐帮",Kongfu="打狗棒法",Level=10},
new MartialArtsMaster() {Id=3,Name="郭靖",Age=22,Menpai="丐帮",Kongfu="降龙十八掌",Level=10},
new MartialArtsMaster() {Id=4,Name="任我行",Age=50,Menpai="明教",Kongfu="葵花宝典",Level=1},
new MartialArtsMaster() {Id=5,Name="东方不败",Age=35,Menpai="明教",Kongfu="葵花宝典",Level=10},
new MartialArtsMaster() {Id=6,Name="林平之",Age=23,Menpai="华山",Kongfu="葵花宝典",Level=7},
new MartialArtsMaster() {Id=7,Name="令狐冲",Age=23,Menpai="华山",Kongfu="独孤九剑",Level=10},
new MartialArtsMaster() {Id=8,Name="梅超风",Age=23,Menpai="桃花岛",Kongfu="九阴真经",Level=8},
new MartialArtsMaster() {Id=9,Name="黄药师",Age=23,Menpai="桃花岛",Kongfu="弹指神通",Level=10}
};
var kongFuList = new List<Kongfu>()
{
//初始化功夫
new Kongfu(){Id=1,Name="打狗棒法",Power=90},
new Kongfu(){Id=2,Name="降龙十八掌",Power=95},
new Kongfu(){Id=3,Name="葵花宝典",Power=100},
new Kongfu(){Id=4,Name="独孤九剑",Power=100},
new Kongfu(){Id=5,Name="九阴真经",Power=100},
new Kongfu(){Id=6,Name="弹指神通",Power=100}
};
//var res = new List();
//foreach (var temp in masterList)
//{
// if (temp.Level > 8)
// {
// res.Add(temp);
// }
//}
//(1)使用LINQ做查询(表达式写法)
var res1 = from m in masterList
//from 后面设置查询集合
where m.Level > 8 && m.Menpai == "丐帮"
//where后面跟上查询条件
select m; //表示m的结果结合返回
//select m.Name; //表示值只返回对象中名字集合
//(2)扩展写法
var res2 = masterList.Where(Test1);
//过滤方法
static bool Test1(MartialArtsMaster master)
{
if (master.Level > 8)
{
return true;
}
else
{
return false;
}
}
//(3)扩展写法
var res3 = masterList.Where(m => m.Level > 8 &&m.Menpai == "丐帮");
//(4)联合查询
var res4 = from m in masterList
from k in kongFuList
where m.Kongfu == k.Name && k.Power > 90
select m;
//select new { master = m, Kongfu = k };
//(5)联合查询扩展 masterList.SelectMany(m => kongFuList) 表示 两个对象做联合查询
var res5 = masterList.SelectMany(m => kongFuList, (m, k) => new { master = m, kongfu = k })
.Where(x => x.master.Kongfu == x.kongfu.Name && x.kongfu.Power > 90);
//(6)排序
var res6 = from m in masterList
//from后面设置查询集合
where m.Level > 8 && m.Menpai=="丐帮"
//按照多个属性进行排序,如果字段属性相同,就按照第二个属性排序
orderby m.Level,m.Age
select m;
var res7 = from m in masterList
//from后面设置查询集合
where m.Level > 8 && m.Menpai == "丐帮"
//按照多个属性进行排序,如果字段属性相同,就按照第二个属性排序
orderby m.Age descending
select m;
//使用OrderByDescending 排序
var res8 = masterList.Where(m => m.Level > 8 && m.Menpai == "丐帮").OrderByDescending(m => m.Age);
//ThenBy表示在前面字段相同的情况下使用某个字段排序
var res9 = masterList.Where(m => m.Level > 8).OrderBy(m => m.Level).ThenBy(m => m.Age);
//(7)集合联合
var res10 = from m in masterList
join k in kongFuList on m.Kongfu equals k.Name
select new { master = m, kongfu = k };
//(8)分组查询 into groups(把武林高手按照所学功夫分类,看一下那个功夫修炼的人数最多)
var res11 = from k in kongFuList
join m in masterList on k.Name equals m.Kongfu
into groups
select new { kongfu = k, count = groups.Count()};
//(9)按自身字段分组 group
var res12 = from m in masterList
group m by m.Menpai
into groups
//g.Key Key表示是按那个属性分的组
select new { count = groups.Count(), groups.Key };
//(10)量词操作符 any all 判断集合中是否满足某个条件
bool res13 = masterList.Any(a => a.Menpai == "长留");
Console.WriteLine("是否存在“长留”门派:{0}",res13);
bool res14 = masterList.All(a => a.Menpai == "丐帮");
Console.WriteLine(res14);
foreach (var temp in res12)
{
Console.WriteLine(temp);
}
Console.ReadKey();
}
}