首先我们先了解一下什么是全双工通信?
全双工数据通信允许数据同时在两个方向上传输,因此,全双工通信相当于是两个单工通信方式的结合,它要求发送设备和接收设备都有独立的接收和发送能力。
TCP服务端代码:
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#define PORT 10000
void error()
{
perror("Socket Creation Failed");
exit(EXIT_FAILURE);
}
int main()
{
uint32_t sockfd,conn;
char recvbuff[1024],sendbuff[1024];
struct sockaddr_in server_addr,client_addr;
socklen_t ClientLen;
if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
{
error();
}
bzero(&server_addr, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(PORT);
server_addr.sin_addr.s_addr = htonl(INADDR_ANY);
printf("Server is running...\n");
int on=1;
if((setsockopt(sockfd,SOL_SOCKET,SO_REUSEADDR,&on,sizeof(on)))<0)
{
perror("setsockopt failed");
exit(EXIT_FAILURE);
}
if (bind(sockfd, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0)
{
error();
}
listen(sockfd, 5);
printf("Server is listening...\n");
conn = accept(sockfd, (struct sockaddr *)NULL, NULL);
printf("Server is connected...\n");
pid_t pid;
pid = fork();
if (pid == 0) //子进程负责接收数据
{
while (1)
{
bzero(&recvbuff, sizeof(recvbuff));
recv(conn, recvbuff, sizeof(recvbuff), 0);
printf("\nCLIENT : %s\n", recvbuff);
sleep(5);
}
}
else //父进程负责发送发送数据
{
while (1)
{
bzero(&sendbuff, sizeof(sendbuff));
printf("\nType message here: ");
fgets(sendbuff, 1024, stdin);
send(conn, sendbuff, strlen(sendbuff) + 1, 0);
printf("\nMessage Sent!\n");
sleep(5);
}
}
close(sockfd);
printf("Server is offline...\n");
return 0;
}
TCP服务端运行状态:
TCP客户端代码:
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#define PORT 10000
void error()
{
perror("Socket Creation Failed");
exit(EXIT_FAILURE);
}
int main()
{
uint32_t sockfd;
char sendbuff[1024],recvbuff[1024];
struct sockaddr_in server_addr;
if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
{
error();
}
bzero(&server_addr, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_port = htons(PORT);
server_addr.sin_addr.s_addr = htonl(INADDR_ANY);
printf("Client is running...\n");
connect(sockfd, (struct sockaddr *)&server_addr, sizeof(server_addr));
printf("Client is connected...\n");
pid_t pid;
pid = fork();
if (pid == 0) //子进程
{
while (1)
{
bzero(&sendbuff, sizeof(sendbuff));
printf("\nType message here: ");
fgets(sendbuff, 1024, stdin);
send(sockfd, sendbuff, strlen(sendbuff) + 1, 0);
printf("\nMessage sent!\n");
sleep(5);
}
}
else //父进程
{
while (1)
{
bzero(&recvbuff, sizeof(recvbuff));
recv(sockfd, recvbuff, sizeof(recvbuff), 0);
printf("\nSERVER: %s\n", recvbuff);
sleep(5);
}
}
close(sockfd);
printf("Client is offline...\n");
return 0;
}
TCP客户端运行状态:
有时候我们会遇到这样的问题,当你第二次第三次......运行程序的时候,报如下的问题:
Socket Creation Failed: Address already in use
解决方法:
int on=1;
if((setsockopt(sockfd,SOL_SOCKET,SO_REUSEADDR,&on,sizeof(on)))<0)
{
perror("setsockopt failed");
exit(EXIT_FAILURE);
}
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