通过全局重载new
和delete
操作符,实现堆区空间的分配和释放的跟踪记录
// Memory.h
#if TRACK_MEMORY
#ifdef PLATFORM_WINDOWS
_NODISCARD _Ret_notnull_ _Post_writable_byte_size_(size) _VCRT_ALLOCATOR
void* __CRTDECL operator new(size_t size);
_NODISCARD _Ret_notnull_ _Post_writable_byte_size_(size) _VCRT_ALLOCATOR
void* __CRTDECL operator new[](size_t size);
_NODISCARD _Ret_notnull_ _Post_writable_byte_size_(size) _VCRT_ALLOCATOR
void* __CRTDECL operator new(size_t size, const char* desc);
_NODISCARD _Ret_notnull_ _Post_writable_byte_size_(size) _VCRT_ALLOCATOR
void* __CRTDECL operator new[](size_t size, const char* desc);
_NODISCARD _Ret_notnull_ _Post_writable_byte_size_(size) _VCRT_ALLOCATOR
void* __CRTDECL operator new(size_t size, const char* file, int line);
_NODISCARD _Ret_notnull_ _Post_writable_byte_size_(size) _VCRT_ALLOCATOR
void* __CRTDECL operator new[](size_t size, const char* file, int line);
void __CRTDECL operator delete(void* memory);
void __CRTDECL operator delete(void* memory, const char* desc);
void __CRTDECL operator delete(void* memory, const char* file, int line);
void __CRTDECL operator delete[](void* memory);
void __CRTDECL operator delete[](void* memory, const char* desc);
void __CRTDECL operator delete[](void* memory, const char* file, int line);
#define hnew new(__FILE__, __LINE__) // 源文件、行号,用于跟踪进行内存分配的位置
#define hdelete delete
#else
#warning "Memory tracking not available on non-Windows platform"
#define hnew new
#define hdelete delete
#endif
#else
#define hnew new
#define hdelete delete
#endif
// Memory.cpp
#if TRACK_MEMORY && PLATFORM_WINDOWS
// windows平台的MSVC编译器的标注和属性
_NODISCARD _Ret_notnull_ _Post_writable_byte_size_(size) _VCRT_ALLOCATOR
void* __CRTDECL operator new(size_t size)
{
return Allocator::Allocate(size); // 分配一块大小为 size 字节的内存。
}
_NODISCARD _Ret_notnull_ _Post_writable_byte_size_(size) _VCRT_ALLOCATOR
void* __CRTDECL operator new[](size_t size)
{
return Allocator::Allocate(size);
}
_NODISCARD _Ret_notnull_ _Post_writable_byte_size_(size) _VCRT_ALLOCATOR
void* __CRTDECL operator new(size_t size, const char* desc)
{
return Allocator::Allocate(size, desc); // 分配一块大小为 size 字节的内存,并附带一个描述字符串。
}
_NODISCARD _Ret_notnull_ _Post_writable_byte_size_(size) _VCRT_ALLOCATOR
void* __CRTDECL operator new[](size_t size, const char* desc)
{
return Allocator::Allocate(size, desc);
}
_NODISCARD _Ret_notnull_ _Post_writable_byte_size_(size) _VCRT_ALLOCATOR
void* __CRTDECL operator new(size_t size, const char* file, int line)
{
return Allocator::Allocate(size, file, line); // 分配一块大小为 size 字节的内存,并记录文件名和行号。
}
_NODISCARD _Ret_notnull_ _Post_writable_byte_size_(size) _VCRT_ALLOCATOR
void* __CRTDECL operator new[](size_t size, const char* file, int line)
{
return Allocator::Allocate(size, file, line);
}
void __CRTDECL operator delete(void* memory)
{
return Allocator::Free(memory);
}
void __CRTDECL operator delete(void* memory, const char* desc)
{
return Allocator::Free(memory);
}
void __CRTDECL operator delete(void* memory, const char* file, int line)
{
return Allocator::Free(memory);
}
void __CRTDECL operator delete[](void* memory)
{
return Allocator::Free(memory);
}
void __CRTDECL operator delete[](void* memory, const char* desc)
{
return Allocator::Free(memory);
}
void __CRTDECL operator delete[](void* memory, const char* file, int line)
{
return Allocator::Free(memory);
}
#endif
自定义内存分配接口
// Memory.h
#pragma once
#include
#include
// 用于记录整个程序内存分配的情况
struct AllocationStats
{
size_t TotalAllocated = 0;
size_t TotalFreed = 0;
};
// 用于记录单个内存分配的信息
struct Allocation
{
void* Memory = 0;
size_t Size = 0;
const char* Category = 0; // 描述信息,比如记录申请内存分配的代码的位置,该内存的用处等等
};
// 对外接口,用于获取记录分配情况的静态对象(仅Memory.cpp可见)
namespace Memory
{
const AllocationStats& GetAllocationStats();
}
// Map Allocator 自定义的内存分配器,用于管理std::map的键值对的内存分配,
template <class T>
struct Mallocator
{
typedef T value_type;
Mallocator() = default;
template <class U> constexpr Mallocator(const Mallocator <U>&) noexcept {}
T* allocate(std::size_t n)
{
#undef max
// 64位操作系统最大寻址内存值为2^64,因此要保证传入的n是小于这个的
if (n > std::numeric_limits<std::size_t>::max() / sizeof(T))
throw std::bad_array_new_length();
if (auto p = static_cast<T*>(std::malloc(n * sizeof(T)))) {
return p;
}
throw std::bad_alloc();
}
void deallocate(T* p, std::size_t n) noexcept {
std::free(p);
}
};
struct AllocatorData
{
// 2个自定义分配器,分别用于管理std::map中的 这种键值对的内存分配:
// key: value:
// const void* const -- Allocation
// const char* const -- AllocationStats
using MapAlloc = Mallocator<std::pair<const void* const, Allocation>>;
using StatsMapAlloc = Mallocator<std::pair<const char* const, AllocationStats>>;
using AllocationStatsMap = std::map<const char*, AllocationStats, std::less<const char*>, StatsMapAlloc>;
// 两个std::map容器
// key:内存地址;value: Allocation结构体,记录了内存的指针、大小、描述信息
std::map<const void*, Allocation, std::less<const void*>, MapAlloc> m_AllocationMap;
// key:描述信息;value: 内存总共分配数量、释放数量
AllocationStatsMap m_AllocationStatsMap;
std::mutex m_Mutex, m_StatsMutex;
};
// 内存分配器接口定义
class Allocator
{
public:
static void Init();
static void* AllocateRaw(size_t size);
static void* Allocate(size_t size);
static void* Allocate(size_t size, const char* desc);
static void* Allocate(size_t size, const char* file, int line);
static void Free(void* memory);
static const AllocatorData::AllocationStatsMap& GetAllocationStats() { return s_Data->m_AllocationStatsMap; }
private:
inline static AllocatorData* s_Data = nullptr;
};
#include "Memory.h"
#include
#include
#include
#include "Log.h"
// 用于记录全局内存分配、释放的信息
static Hazel::AllocationStats s_GlobalStats;
// 分配器是否正在进行初始化操作(应付多线程)
static bool s_InInit = false;
// 初始化阶段,主要是分配一个静态的AllocatorData对象(lazy 初始化)
void Allocator::Init()
{
if (s_Data)
return;
s_InInit = true;
AllocatorData* data = (AllocatorData*)Allocator::AllocateRaw(sizeof(AllocatorData));
new(data) AllocatorData(); // 定位new(placement new)在指定地址构造目标对象,并调用构造函数初始化,释放需要调用operator delete
s_Data = data;
s_InInit = false;
}
// 利用malloc进行原始内存分配(即不会调用构造和析构),记得手动调用Allocator::free
void* Allocator::AllocateRaw(size_t size)
{
return malloc(size);
}
void* Allocator::Allocate(size_t size)
{
// 如果一个线程正在执行Init()函数,分配请求用原始内存分配来处理
if (s_InInit)
return AllocateRaw(size);
if (!s_Data)
Init();
void* memory = malloc(size);
{
std::scoped_lock<std::mutex> lock(s_Data->m_Mutex);
Allocation& alloc = s_Data->m_AllocationMap[memory]; // 没有该key就创建,有就返回
alloc.Memory = memory;
alloc.Size = size;
s_GlobalStats.TotalAllocated += size;
}
return memory;
}
// 分配带有描述信息的内存,这个内存不仅要记录到总分配内存计数器中,还要把这种类型的内存单独进行计数
void* Allocator::Allocate(size_t size, const char* desc)
{
if (!s_Data)
Init();
void* memory = malloc(size);
{
std::scoped_lock<std::mutex> lock(s_Data->m_Mutex);
Allocation& alloc = s_Data->m_AllocationMap[memory];
alloc.Memory = memory;
alloc.Size = size;
alloc.Category = desc;
s_GlobalStats.TotalAllocated += size;
if (desc)
s_Data->m_AllocationStatsMap[desc].TotalAllocated += size; // 单独计数
}
return memory;
}
// line没用到,目前只想逐源文件记录内存分配量
void* Allocator::Allocate(size_t size, const char* file, int line)
{
if (!s_Data)
Init();
void* memory = malloc(size);
{
std::scoped_lock<std::mutex> lock(s_Data->m_Mutex);
Allocation& alloc = s_Data->m_AllocationMap[memory];
alloc.Memory = memory;
alloc.Size = size;
alloc.Category = file;
s_GlobalStats.TotalAllocated += size;
s_Data->m_AllocationStatsMap[file].TotalAllocated += size;
}
return memory;
}
void Allocator::Free(void* memory)
{
if (memory == nullptr)
return;
{
// map中有,计数更新并移除
bool found = false;
{
std::scoped_lock<std::mutex> lock(s_Data->m_Mutex);
auto allocMapIt = s_Data->m_AllocationMap.find(memory);
found = allocMapIt != s_Data->m_AllocationMap.end();
if (found)
{
const Allocation& alloc = allocMapIt->second;
s_GlobalStats.TotalFreed += alloc.Size;
if (alloc.Category)
s_Data->m_AllocationStatsMap[alloc.Category].TotalFreed += alloc.Size;
s_Data->m_AllocationMap.erase(memory);
}
}
if (!found)
LOG("Memory", "Memory block {0} not present in alloc map", memory);
}
free(memory);
}
namespace Memory {
const AllocationStats& GetAllocationStats() { return s_GlobalStats; }
}