Android双指缩放ScaleGestureDetector检测放大因子大图移动到双指中心点ImageView区域中心,Kotlin(2)

Android双指缩放ScaleGestureDetector检测放大因子大图移动到双指中心点ImageView区域中心,Kotlin(2)

 

在 Android ScaleGestureDetector检测双指缩放Bitmap基于Matrix动画移动到双指捏合中心点ImageView区域中心,Kotlin-CSDN博客 的基础上,改进一下,实现两根手指在屏幕上捏合缩放时候,图片随之缩放。当手指在屏幕上抬离时候,画布上呈现的是缩放后的图。

 

class MyImageView : AppCompatImageView {
    private var mCenterX = 0f
    private var mCenterY = 0f

    private val mCirclePaint = Paint()

    private var mSrcBmp: Bitmap? = null
    private var mScaleBmp: Bitmap? = null

    //放大系数。
    private var mScaleFactor = 1f

    private var mScaleGestureDetector: ScaleGestureDetector? = null

    private var mCanDrawScaleBmp = false

    constructor(ctx: Context, attrs: AttributeSet) : super(ctx, attrs) {
        mSrcBmp = (drawable as BitmapDrawable).bitmap //mSrcBmp是原始图大小,没有缩放和拉伸的。

        mCirclePaint.style = Paint.Style.STROKE
        mCirclePaint.strokeWidth = 10f
        mCirclePaint.isAntiAlias = true
        mCirclePaint.color = Color.RED

        mScaleGestureDetector = ScaleGestureDetector(ctx, object : ScaleGestureDetector.SimpleOnScaleGestureListener() {
            override fun onScale(detector: ScaleGestureDetector): Boolean {
                //更新两个手指缩放的中心点。
                mCenterX = detector.focusX
                mCenterY = detector.focusY

                //if (detector.currentSpan > 50 && detector.timeDelta > 20) {
                mScaleFactor = detector.scaleFactor
                Log.d("fly", "onScaleEnd scaleFactor=${detector.scaleFactor}")
                //}

                updateView()

                return false
            }
        })
    }

    private fun updateView() {
        this.invalidate()
    }

    override fun onTouchEvent(event: MotionEvent): Boolean {
        mScaleGestureDetector?.onTouchEvent(event)

        when (event.actionMasked) {
            MotionEvent.ACTION_MOVE -> {
                mCanDrawScaleBmp = true
            }

            MotionEvent.ACTION_UP, MotionEvent.ACTION_CANCEL -> {
                //如果抬手时候重新置false,没有绘制,显示原始底图。
                //mCanDrawScaleBmp = false
            }
        }

        return true
    }

    override fun onDraw(canvas: Canvas) {
        super.onDraw(canvas)

        if (mCanDrawScaleBmp) {
            myDraw(canvas)
        }
    }

    private fun myDraw(canvas: Canvas) {
        mScaleBmp = Bitmap.createScaledBitmap(
            mSrcBmp!!,
            (this.width * mScaleFactor + 1).toInt(), //注意这里的精度损失,会造成坐标偏移.
            (this.height * mScaleFactor + 1).toInt(),//注意这里的精度损失,会造成坐标偏移.
            true
        )

        val cx = this.width / 2f
        val cy = this.height / 2f

        val matrix = Matrix()
        matrix.setScale(mScaleFactor, mScaleFactor)
        matrix.setTranslate(cx - mCenterX * mScaleFactor, cy - mCenterY * mScaleFactor)
        canvas.drawBitmap(mScaleBmp!!, matrix, null)

        //中心圆圈
        canvas.drawCircle(cx, cy, 50f, mCirclePaint)
    }
}

 

 

 

 

需要改进的地方是滑动缩放过程不是图片缩放不是非常丝滑流畅,需要改善。

 

 

 

Android ScaleGestureDetector检测双指缩放Bitmap基于Matrix动画移动到双指捏合中心点ImageView区域中心,Kotlin-CSDN博客文章浏览阅读75次,点赞3次,收藏5次。需要注意的,因为在xml布局里面特别设置了ImageView的高度为wrap_content,手指在屏幕触点的位置是放大镜里面放大图片后准确圆心位置,但是,如果ImageView设置成match_parent,则因为ImageView里面的Bitmap被缩放(此处Bitmap其实小于ImageView,被拉伸了),拉伸后的Bitmap水平方向坐标与ImageView一直重合,但竖直方向,Bitmap坐标与ImageView不一致,会造成一种现象,手指触点放大镜放大后,水平方向是正确的,但竖直方向有偏移量。https://blog.csdn.net/zhangphil/article/details/135705931

 

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