JIT\AOT
JIT编译器(Just-in-Time Complier),AOT编译器(Ahead-of-Time Complier)。
首先编译一段普通代码
using System;
using System.Runtime.InteropServices;
namespace coleak
{
class winfun
{
[DllImport("User32.dll")]
public static extern int MessageBox(IntPtr h, string m, string c, uint type);
[DllImport("kernel32.dll", EntryPoint = "Beep")]
public static extern bool mymethod(uint frequency, uint duration);
}
class Program
{
static void Main(string[] args)
{
winfun winfun = new winfun();
winfun.MessageBox((IntPtr)0, "yueyy", "coleak",(uint) 0);
Random random = new Random();
for (int i = 0; i < 10000; i++)
{
winfun.mymethod((uint)random.Next(10000), 100);
}
Console.ReadLine();
}
}
}
和csc直接编译相比,AOT发布确实可以防止dnspy出源码,但不能解决反汇编,该加壳还是得加壳
优点
不依赖.net框架环境也可以运行
不会被直接反编译而导致代码泄露
缺点
不能Assembly.Load进行动态加载
不支持32位程序
示例如下
using System;
using System.Reflection;
namespace LoadExe
{
class Program
{
static void Main(string[] args)
{
string base64string = @"";
byte[] Buffer = Convert.FromBase64String(base64string);
Assembly assembly = Assembly.Load(Buffer);
Type type = assembly.GetType("DemoExe.Test");
MethodInfo method = type.GetMethod("TestMethod");
Object obj = assembly.CreateInstance(method.Name);
method.Invoke(obj, null);
}
}
}
Unhandled Exception: System.PlatformNotSupportedException: Operation is not supported on this platform.
at Internal.Reflection.Execution.AssemblyBinderImplementation.Bind(ReadOnlySpan`1, ReadOnlySpan`1, AssemblyBindResult&, Exception&) + 0x39
at System.Reflection.Runtime.Assemblies.RuntimeAssemblyInfo.GetRuntimeAssemblyFromByteArray(ReadOnlySpan`1, ReadOnlySpan`1) + 0x58
at System.Reflection.Assembly.Load(Byte[], Byte[]) + 0xbe
at LoadExe.Program.Main(String[] args) + 0x25
at nativeAOT!+0x114a40
但是部分反射api仍然有效
using System;
using System.Reflection;
namespace LoadExe
{
class Program
{
public static void Main()
{
Console.Write("Name of type: ");
string typeName = "LoadExe.Program";
string methodName = "SayHello";
Type.GetType(typeName).GetMethod(methodName).Invoke(null, null);
Console.ReadKey();
}
public static void SayHello()
{
Console.WriteLine("Hello!");
}
}
}
具体规则如下
1.APIs that don’t work and will not work
Reflection.Emit
, Assembly.Load
and friendsType
and Assembly
not mentioned above, MethodBase
, MethodInfo
, ConstructorInfo
, FieldInfo
, PropertyInfo
, EventInfo
. These APIs will throw at runtime.2.Reflection-free mode supports a limited set of reflection APIs that keep their expected semantics.
typeof(SomeType)
will return a System.Type
that can be compared with results of other typeof
expressions or results of Object.GetType()
calls. The patterns commonly used in perf optimizations of generic code (e.g. typeof(T) == typeof(byte)
) will work fine, and so will obj.GetType() == typeof(SomeType)
.System.Type
work: TypeHandle
, UnderlyingSystemType
, BaseType
, IsByRefLike
, IsValueType
, GetTypeCode
, GetHashCode
, GetElementType
, GetInterfaces
, HasElementType
, IsArray
, IsByRef
, IsPointer
, IsPrimitive
, IsAssignableFrom
, IsAssignableTo
, IsInstanceOfType
.Activator.CreateInstance()
will work. The compiler statically analyzes and expands this to efficient code at compile time. No reflection is involved at runtime.Assembly.GetExecutingAssembly()
will return a System.Reflection.Assembly
that can be compared with other runtime Assembly
instances. This is mostly to make it possible to use the NativeLibrary.SetDllImportResolver
API.JSON格式
using System;
using System.Runtime.Serialization.Json;//添加的引用
namespace ConsoleApp1
{
public class Book
{
public int ID { get; set; }
public string Name { get; set; }
public float Price { get; set; }
}
public class Program
{
static void Main(string[] args)
{
//序列化json
Book book = new Book() { ID = 101, Name = "C#程序设计", Price = 79.5f };
DataContractJsonSerializer formatter = new DataContractJsonSerializer(typeof(Book));
using (MemoryStream stream = new MemoryStream())
{
formatter.WriteObject(stream, book);
string result = System.Text.Encoding.UTF8.GetString(stream.ToArray());
Console.WriteLine(result);
}
Console.WriteLine();
//反序列化json
string oriStr = "{\"ID\":102,\"Name\":\"C# wpf程序设计\",\"Price\":100}";
DataContractJsonSerializer formatter1 = new DataContractJsonSerializer(typeof(Book));
using (MemoryStream stream = new MemoryStream(System.Text.Encoding.UTF8.GetBytes(oriStr)))
{
Book outBook = formatter1.ReadObject(stream) as Book;
Console.WriteLine(outBook.ID);
Console.WriteLine(outBook.Name);
Console.WriteLine(outBook.Price);
}
Console.ReadLine();
}
}
}
using System;
using System.Reflection;
using System.Reflection.Emit;
using System.Text;
namespace ConsoleApp1
{
class Program
{
static void Main(string[] args)
{
CreateAssembly();
Console.ReadKey();
}
public static void CreateAssembly()
{
StringBuilder asmFileNameBldr = new StringBuilder();
//定义一个程序集的名称
var asmName = new AssemblyName("MyAssembly");
//首先就需要定义一个程序集
AssemblyBuilder defAssembly = AssemblyBuilder.DefineDynamicAssembly(asmName, AssemblyBuilderAccess.RunAndCollect);
//定义一个构建类DefineDynamicModule
ModuleBuilder defModuleBuilder = defAssembly.DefineDynamicModule("MyModule");
//定义一个类
TypeBuilder typeBuilder = defModuleBuilder.DefineType("MyModule.MyClass", TypeAttributes.Public);
//定义一个方法
var defMethodBuilder = typeBuilder.DefineMethod("MyMethod",
MethodAttributes.Public,
null,//返回类型
null//参数类型
);
Console.WriteLine($"程序集信息:{typeBuilder.Assembly.FullName}");
Console.WriteLine($"命名空间:{typeBuilder.Namespace} , 类型:{typeBuilder.Name}");
//获取IL生成器
var il = defMethodBuilder.GetILGenerator();
//定义一个字符串
il.Emit(OpCodes.Ldstr, "coleak");
//调用一个函数
il.Emit(OpCodes.Call, typeof(Console).GetMethod("WriteLine", new Type[] { typeof(string) }));
//返回到方法开始(返回)
il.Emit(OpCodes.Ret);
//创建类型
Type dynamicType = typeBuilder.CreateType();
object ass = Activator.CreateInstance(dynamicType);
dynamicType.GetMethod("MyMethod").Invoke(ass, null);
}
}
}
.NET Framework 中,有 RunAndSave 、Save 等枚举,可用于保存构建的程序集,但是在 .NET Core 中,是没有这些枚举的,也就是说,Emit 构建的程序集只能在内存中,是无法保存成 .dll 文件的