使用重力感应器accelerometer,需要引用类库Microsoft.Devices.Sensors ,所以需要在WMAppManifest.xml
加上
<Capability Name="ID_CAP_SENSORS" />
using System;
using System.Security;
namespace Microsoft.Devices.Sensors
{
// Summary:
// Provides Windows?Phone applications access to the device’s accelerometer
// sensor.
public sealed class Accelerometer : IDisposable
{
// Summary:
// Creates a new instance of the Microsoft.Devices.Sensors.Accelerometer object.
[SecuritySafeCritical]
public Accelerometer();
// Summary:
// Gets the current state of the accelerometer. The value is a member of the
// Microsoft.Devices.Sensors.SensorState enumeration.
//
// Returns:
// Type Microsoft.Devices.Sensors.SensorState.
public SensorState State { get ; }
// Summary:
// Occurs when new data arrives from the accelerometer.
public event EventHandler < AccelerometerReadingEventArgs > ReadingChanged;
// Summary:
// Releases the managed and unmanaged resources used by the Microsoft.Devices.Sensors.Accelerometer.
[SecuritySafeCritical]
public void Dispose();
//
// Summary:
// Starts data acquisition from the accelerometer.
[SecuritySafeCritical]
public void Start();
//
// Summary:
// Stops data acquisition from the accelerometer.
[SecuritySafeCritical]
public void Stop();
}
}
X轴表示左右方向的重力大小
Y轴表示上下方向的重力大小
Z轴表示屏幕正上方下面的的重力大小
实例
MainPage.xaml
< phone:PhoneApplicationPage
x:Class ="SilverlightAccelerometer.MainPage"
xmlns ="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x ="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:phone ="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone"
xmlns:shell ="clr-namespace:Microsoft.Phone.Shell;assembly=Microsoft.Phone"
xmlns:d ="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc ="http://schemas.openxmlformats.org/markup-compatibility/2006"
FontFamily ="{StaticResource PhoneFontFamilyNormal}"
FontSize ="{StaticResource PhoneFontSizeNormal}"
Foreground ="{StaticResource PhoneForegroundBrush}"
SupportedOrientations ="PortraitOrLandscape" Orientation ="Portrait"
mc:Ignorable ="d" d:DesignWidth ="480" d:DesignHeight ="768"
shell:SystemTray.IsVisible ="True" >
<!-- LayoutRoot contains the root grid where all other page content is placed -->
< Grid x:Name ="LayoutRoot" Background ="Transparent" >
< Grid.RowDefinitions >
< RowDefinition Height ="Auto" />
< RowDefinition Height ="*" />
</ Grid.RowDefinitions >
<!-- TitlePanel contains the name of the application and page title -->
< StackPanel x:Name ="TitlePanel" Grid.Row ="0" Margin ="12,17,0,28" >
< TextBlock x:Name ="ApplicationTitle" Text ="SILVERLIGHT ACCELEROMETER" Style ="{StaticResource PhoneTextNormalStyle}" />
< TextBlock x:Name ="PageTitle" Text ="main page" Margin ="9,-7,0,0" Style ="{StaticResource PhoneTextTitle1Style}" />
</ StackPanel >
<!-- ContentPanel - place additional content here -->
< Grid x:Name ="ContentPanel" Grid.Row ="1" Margin ="12,0,12,0" >
< TextBlock Name ="txtblk"
HorizontalAlignment ="Center"
VerticalAlignment ="Center" />
</ Grid >
</ Grid >
</ phone:PhoneApplicationPage >
MainPage.xaml.cs
using System;
using System.Windows;
using System.Windows.Controls;
using Microsoft.Devices.Sensors;
using Microsoft.Phone.Controls;
namespace SilverlightAccelerometer
{
public partial class MainPage : PhoneApplicationPage
{
public MainPage()
{
InitializeComponent();
Accelerometer acc = new Accelerometer(); // 初始化一个重力感应器的类
acc.ReadingChanged += OnAccelerometerReadingChanged; // 触发重力感应的事件
try
{
acc.Start(); // 开始加速计重力感应
}
catch (Exception exc)
{
txtblk.Text = exc.Message;
}
}
void OnAccelerometerReadingChanged( object sender, AccelerometerReadingEventArgs args)
{
string str = String.Format( " X = {0:F2}\n " + // x轴表示屏幕的左右
" Y = {1:F2}\n " + // y轴表示屏幕的上下
" Z = {2:F2}\n\n " + // z轴表示屏幕正上方的上下
" Magnitude = {3:F2}\n\n " +
" {4} " ,
args.X, args.Y, args.Z,
Math.Sqrt(args.X * args.X + args.Y * args.Y + // 计算加速度
args.Z * args.Z),
args.Timestamp);
if (txtblk.CheckAccess()) // 判断线程是否允许访问
{
SetTextBlockText(txtblk, str);
}
else
{
// 重新激活线程
txtblk.Dispatcher.BeginInvoke( new SetTextBlockTextDelegate(SetTextBlockText),
txtblk, str);
}
}
delegate void SetTextBlockTextDelegate(TextBlock txtblk, string text);
void SetTextBlockText(TextBlock txtblk, string text)
{
txtblk.Text = text;
}
}
}