Zip / Unzip folders and files with C#

[By Peter Bromberg]
The .NET Framework has GzipStream and DeflateStream classes for compression tasks, but they do not support the standard ZIP file / folder FileEntry mechanism to zip a folder with all its files and subfolders.

Fortunately, the ICSharpCode SharpZipLib project does support this, as well as passwords for zip files and compression level.

Here is a utility class I wrote that handles zipping or unzipping a folder with all its subfolders and contained files, using SharpZipLib:
You can click Here to  download the SharpZipLib! 




  
    
  1 using  System;
  2 using  System.Collections;
  3 using  System.IO;
  4 using  ICSharpCode.SharpZipLib.Zip;
  5
  6 namespace  FolderZipper
  7 {
  8    public static class ZipUtil
  9    {
 10        public static void ZipFiles(string inputFolderPath, string outputPathAndFile, string password)
 11        {
 12            ArrayList ar = GenerateFileList(inputFolderPath); // generate file list
 13            int TrimLength = (Directory.GetParent(inputFolderPath)).ToString().Length;
 14            // find number of chars to remove     // from orginal file path
 15            TrimLength += 1//remove '\'
 16            FileStream ostream;
 17            byte[] obuffer;
 18            string outPath = inputFolderPath + @"\" + outputPathAndFile;
 19            ZipOutputStream oZipStream = new ZipOutputStream(File.Create(outPath)); // create zip stream
 20            if (password != null && password != String.Empty)
 21                oZipStream.Password = password;
 22            oZipStream.SetLevel(9); // maximum compression
 23            ZipEntry oZipEntry;
 24            foreach (string Fil in ar) // for each file, generate a zipentry
 25            {
 26                oZipEntry = new ZipEntry(Fil.Remove(0, TrimLength));
 27                oZipStream.PutNextEntry(oZipEntry);
 28
 29                if (!Fil.EndsWith(@"/")) // if a file ends with '/' its a directory
 30                {
 31                    ostream = File.OpenRead(Fil);
 32                    obuffer = new byte[ostream.Length];
 33                    ostream.Read(obuffer, 0, obuffer.Length);
 34                    oZipStream.Write(obuffer, 0, obuffer.Length);
 35                }

 36            }

 37            oZipStream.Finish();
 38            oZipStream.Close();
 39        }

 40
 41
 42        private static ArrayList GenerateFileList(string Dir)
 43        {
 44            ArrayList fils = new ArrayList();
 45            bool Empty = true;
 46            foreach (string file in Directory.GetFiles(Dir)) // add each file in directory
 47            {
 48                fils.Add(file);
 49                Empty = false;
 50            }

 51
 52            if (Empty)
 53            {
 54                if (Directory.GetDirectories(Dir).Length == 0)
 55                    // if directory is completely empty, add it
 56                {
 57                    fils.Add(Dir + @"/");
 58                }

 59            }

 60
 61            foreach (string dirs in Directory.GetDirectories(Dir)) // recursive
 62            {
 63                foreach (object obj in GenerateFileList(dirs))
 64                {
 65                    fils.Add(obj);
 66                }

 67            }

 68            return fils; // return file list
 69        }

 70
 71
 72        public static void UnZipFiles(string zipPathAndFile, string outputFolder, string password, bool deleteZipFile)
 73        {
 74            ZipInputStream s = new ZipInputStream(File.OpenRead(zipPathAndFile));
 75            if (password != null && password != String.Empty)
 76                s.Password = password;
 77            ZipEntry theEntry;
 78            string tmpEntry = String.Empty;
 79            while ((theEntry = s.GetNextEntry()) != null)
 80            {
 81                string directoryName = outputFolder;
 82                string fileName = Path.GetFileName(theEntry.Name);
 83                // create directory 
 84                if (directoryName != "")
 85                {
 86                    Directory.CreateDirectory(directoryName);
 87                }

 88                if (fileName != String.Empty)
 89                {
 90                    if (theEntry.Name.IndexOf(".ini"< 0)
 91                    {
 92                        string fullPath = directoryName + "\\" + theEntry.Name;
 93                        fullPath = fullPath.Replace("\\ ""\\");
 94                        string fullDirPath = Path.GetDirectoryName(fullPath);
 95                        if (!Directory.Exists(fullDirPath)) Directory.CreateDirectory(fullDirPath);
 96                        FileStream streamWriter = File.Create(fullPath);
 97                        int size = 2048;
 98                        byte[] data = new byte[2048];
 99                        while (true)
100                        {
101                            size = s.Read(data, 0, data.Length);
102                            if (size > 0)
103                            {
104                                streamWriter.Write(data, 0, size);
105                            }

106                            else
107                            {
108                                break;
109                            }

110                        }

111                        streamWriter.Close();
112                    }

113                }

114            }

115            s.Close();
116            if (deleteZipFile)
117                File.Delete(zipPathAndFile);
118        }

119    }

120}

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