Given a 2D board containing 'X'
and 'O'
, capture all regions surrounded by 'X'
.
A region is captured by flipping all 'O'
s into 'X'
s in that surrounded region .
For example,
X X X X X O O X X X O X X O X X
After running your function, the board should be:
X X X X X X X X X X X X X O X X
1、把所有边上的不能被X包围的O换成P---O(row*col*min(row,col)),先从走上角开始换,再从右下角开始换,有的时候里面的O其实是和边上的O连通的,但是因为拐弯一次替换不能完成所以就要至少min(row,col)次替换。如果这个弯拐点太大了,这就完蛋了。。。能过Judge Large纯属幸运。。。
2、把里面的被X包围的O换成X---O(row*col)
3、把P换回O---O(row*col)
void solve(vector<vector<char>> &board) { // Start typing your C/C++ solution below // DO NOT write int main() function int row = board.size(); if (row == 0) return; int col = board[0].size(); if (col == 0) return; //from left top to right down for (int j = 0; j < col; ++j) if (board[0][j] == 'O') board[0][j] = 'P'; for (int i = 0; i < row; ++i) if (board[i][0] == 'O') board[i][0] = 'P'; for (int i = 1; i < row; ++i) { for (int j = 1; j < col; ++j) { if ((board[i][j] == 'O') && (board[i][j-1] == 'P' || board[i-1][j] == 'P')) board[i][j] = 'P'; } } //from right down to left top for (int j = 0; j < col; ++j) if (board[row-1][j] == 'O') board[row-1][j] = 'P'; for (int i = 0; i < row; ++i) if (board[i][col-1] == 'O') board[i][col-1] = 'P'; for (int i = row-2; i >= 0; --i) { for (int j = col-2; j >= 0; --j) { if ((board[i][j] == 'O') && (board[i][j+1] == 'P' || board[i+1][j] == 'P')) board[i][j] = 'P'; } } //ensure int time = row < col ? row : col; for (int k = 1; k < time; ++k) { for (int i = 1; i < row; ++i) { for (int j = 1; j < col; ++j) { if (board[i][j] == 'O') { if (board[i][j-1] == 'P' || board[i-1][j] == 'P') board[i][j] = 'P'; if (j+1 < col && board[i][j+1] =='P') board[i][j] = 'P'; if (i+1 < row && board[i+1][j] =='P') board[i][j] = 'P'; } } } } //change O to X for (int i = 1; i < row; ++i) { for (int j = 1; j < col; ++j) { if (board[i][j] == 'O') board[i][j] = 'X'; } } //change P to O for (int i = 0; i < row; ++i) { for (int j = 0; j < col; ++j) { if (board[i][j] == 'P') board[i][j] = 'O'; } } }
这种方法的缺憾主要在第一步,如果优化的话,就是从矩阵的边界开始找O,只要找到O就从这个O开始BFS搜索把其相邻的O换成P直到相邻的没有O为止。这样就不用这么多次数的O(n^2)了吧。
void changeotop(vector<vector<char>> &board, int i, int j) { board[i][j] = 'P'; int row = board.size(); int col = board[0].size(); if(i>0 && board[i-1][j] == 'O') changeotop(board, i-1, j); if(j>0 && board[i][j-1] == 'O') changeotop(board, i, j-1); if(i+1<row && board[i+1][j] == 'O') changeotop(board, i+1, j); if(j+1<col && board[i][j+1] == 'O') changeotop(board, i, j+1); } void solve(vector<vector<char>> &board) { // Start typing your C/C++ solution below // DO NOT write int main() function int row = board.size(); if(row == 0) return; int col = board[0].size(); if(col == 0) return; for(int j = 0; j < col; ++j) if(board[0][j] == 'O') changeotop(board,0,j); for(int i = 0; i < row; ++i) if(board[i][0] == 'O') changeotop(board,i,0); for(int j = 0; j < col; ++j) if(board[row-1][j] == 'O') changeotop(board,row-1,j); for(int i = 0; i < row; ++i) if(board[i][col-1] == 'O') changeotop(board,i,col); //change O to X for(int i = 1; i < row; ++i) { for(int j = 1; j < col; ++j) { if(board[i][j] == 'O') board[i][j] = 'X'; } } //change P to O for(int i = 0; i < row; ++i) { for(int j = 0; j < col; ++j) { if(board[i][j] == 'P') board[i][j] = 'O'; } } }