上文说到,osdc中封装请求,使用message中的相关机制将请求发送出去。
本文详细介绍osd服务端如何进行请求的接收。
osd启动时,定义了message变量ms_public,该变量绑定public网络,负责接收客户端的请求。ms_public会启动对应的线程进行接收,并指定接收函数。
//ceph_osd.cc
Messenger *ms_public = Messenger::create(g_ceph_context, public_msg_type,
entity_name_t::OSD(whoami), "client", nonce);
Messenger *ms_cluster = Messenger::create(g_ceph_context, cluster_msg_type,
entity_name_t::OSD(whoami), "cluster", nonce);
ms_public->set_default_policy(Messenger::Policy::stateless_registered_server(0));
ms_public->set_policy_throttlers(entity_name_t::TYPE_CLIENT,
client_byte_throttler.get(),
client_msg_throttler.get());
ms_public->set_policy(entity_name_t::TYPE_MON,
Messenger::Policy::lossy_client(osd_required));
ms_public->set_policy(entity_name_t::TYPE_MGR,
Messenger::Policy::lossy_client(osd_required));
ms_cluster->set_default_policy(Messenger::Policy::stateless_server(0));
ms_cluster->set_policy(entity_name_t::TYPE_MON, Messenger::Policy::lossy_client(0));
ms_cluster->set_policy(entity_name_t::TYPE_OSD,
Messenger::Policy::lossless_peer(osd_required));
ms_cluster->set_policy(entity_name_t::TYPE_CLIENT,
Messenger::Policy::stateless_server(0));
在create中,初始化一个AsyncMessenger的对象
Messenger *Messenger::create(CephContext *cct, const std::string &type,
entity_name_t name, std::string lname,
uint64_t nonce)
{
if (type == "random" || type.find("async") != std::string::npos)
return new AsyncMessenger(cct, name, type, std::move(lname), nonce);
lderr(cct) << "unrecognized ms_type '" << type << "'" << dendl;
return nullptr;
}
AsyncMessenger::AsyncMessenger(CephContext *cct, entity_name_t name,
const std::string &type, std::string mname, uint64_t _nonce)
: SimplePolicyMessenger(cct, name),
dispatch_queue(cct, this, mname),
nonce(_nonce)
{
std::string transport_type = "posix";
if (type.find("rdma") != std::string::npos)
transport_type = "rdma";
else if (type.find("dpdk") != std::string::npos)
transport_type = "dpdk";
auto single = &cct->lookup_or_create_singleton_object(
"AsyncMessenger::NetworkStack::" + transport_type, true, cct);
single->ready(transport_type);
stack = single->stack.get();
stack->start();
local_worker = stack->get_worker();
local_connection = ceph::make_ref(cct, this, &dispatch_queue,
local_worker, true, true);
init_local_connection();
reap_handler = new C_handle_reap(this);
unsigned processor_num = 1;
if (stack->support_local_listen_table())
processor_num = stack->get_num_worker();
for (unsigned i = 0; i < processor_num; ++i)
processors.push_back(new Processor(this, stack->get_worker(i), cct));
}
绑定IP,初始化osd对象的时候,ms_public作为参数传入。osd在调用init的时候,进行设置。
if (ms_public->bindv(public_addrs) < 0)
forker.exit(1);
if (ms_cluster->bindv(cluster_addrs) < 0)
forker.exit(1);
osdptr = new OSD(g_ceph_context,
std::move(store),
whoami,
ms_cluster,
ms_public,
ms_hb_front_client,
ms_hb_back_client,
ms_hb_front_server,
ms_hb_back_server,
ms_objecter,
&mc,
data_path,
journal_path,
poolctx);
int err = osdptr->pre_init();
if (err < 0) {
derr << TEXT_RED << " ** ERROR: osd pre_init failed: " << cpp_strerror(-err)
<< TEXT_NORMAL << dendl;
forker.exit(1);
}
ms_public->start();
ms_hb_front_client->start();
ms_hb_back_client->start();
ms_hb_front_server->start();
ms_hb_back_server->start();
ms_cluster->start();
ms_objecter->start();
bindv的具体流程
int Messenger::bindv(const entity_addrvec_t& addrs)
{
return bind(addrs.legacy_addr());
}
int AsyncMessenger::bind(const entity_addr_t &bind_addr)
{
ldout(cct,10) << __func__ << " " << bind_addr << dendl;
// old bind() can take entity_addr_t(). new bindv() can take a
// 0.0.0.0-like address but needs type and family to be set.
auto a = bind_addr;
if (a == entity_addr_t()) {
a.set_type(entity_addr_t::TYPE_LEGACY);
if (cct->_conf->ms_bind_ipv6) {
a.set_family(AF_INET6);
} else {
a.set_family(AF_INET);
}
}
return bindv(entity_addrvec_t(a));
}
int AsyncMessenger::bindv(const entity_addrvec_t &bind_addrs)
{
lock.lock();
if (!pending_bind && started) {
ldout(cct,10) << __func__ << " already started" << dendl;
lock.unlock();
return -1;
}
ldout(cct,10) << __func__ << " " << bind_addrs << dendl;
if (!stack->is_ready()) {
ldout(cct, 10) << __func__ << " Network Stack is not ready for bind yet - postponed" << dendl;
pending_bind_addrs = bind_addrs;
pending_bind = true;
lock.unlock();
return 0;
}
lock.unlock();
// bind to a socket
std::set avoid_ports;
entity_addrvec_t bound_addrs;
unsigned i = 0;
for (auto &&p : processors) {
int r = p->bind(bind_addrs, avoid_ports, &bound_addrs);
if (r) {
// Note: this is related to local tcp listen table problem.
// Posix(default kernel implementation) backend shares listen table
// in the kernel, so all threads can use the same listen table naturally
// and only one thread need to bind. But other backends(like dpdk) uses local
// listen table, we need to bind/listen tcp port for each worker. So if the
// first worker failed to bind, it could be think the normal error then handle
// it, like port is used case. But if the first worker successfully to bind
// but the second worker failed, it's not expected and we need to assert
// here
ceph_assert(i == 0);
return r;
}
++i;
}
_finish_bind(bind_addrs, bound_addrs);
return 0;
}
osdptr进行init的时候会江client_messenger(ms_cluster)add进去。
//ceph_osd.cc
// start osd
err = osdptr->init();
//OSD.cc
int OSD::init(){
// i'm ready!
client_messenger->add_dispatcher_tail(&mgrc);
client_messenger->add_dispatcher_tail(this);
cluster_messenger->add_dispatcher_head(this);
}
//Message.h
void add_dispatcher_tail(Dispatcher *d) {
bool first = dispatchers.empty();
dispatchers.push_back(d);
if (d->ms_can_fast_dispatch_any())
fast_dispatchers.push_back(d);
if (first)
ready();
}
//AsyncMessenger.cc
void AsyncMessenger::ready()
{
ldout(cct,10) << __func__ << " " << get_myaddrs() << dendl;
stack->ready();
if (pending_bind) {
int err = bindv(pending_bind_addrs);
if (err) {
lderr(cct) << __func__ << " postponed bind failed" << dendl;
ceph_abort();
}
}
std::lock_guard l{lock};
for (auto &&p : processors)
p->start();
dispatch_queue.start();
}
//启动信息接收线程
void DispatchQueue::start()
{
ceph_assert(!stop);
ceph_assert(!dispatch_thread.is_started());
dispatch_thread.create("ms_dispatch");
local_delivery_thread.create("ms_local");
}
//DispatchQueue.h
class DispatchThread : public Thread {
DispatchQueue *dq;
public:
explicit DispatchThread(DispatchQueue *dq) : dq(dq) {}
void *entry() override {
dq->entry();
return 0;
}
} dispatch_thread;
ceph::mutex local_delivery_lock;
ceph::condition_variable local_delivery_cond;
bool stop_local_delivery;
std::queue, int>> local_messages;
class LocalDeliveryThread : public Thread {
DispatchQueue *dq;
public:
explicit LocalDeliveryThread(DispatchQueue *dq) : dq(dq) {}
void *entry() override {
dq->run_local_delivery();
return 0;
}
} local_delivery_thread;
/*
* This function delivers incoming messages to the Messenger.
* Connections with messages are kept in queues; when beginning a message
* delivery the highest-priority queue is selected, the connection from the
* front of the queue is removed, and its message read. If the connection
* has remaining messages at that priority level, it is re-placed on to the
* end of the queue. If the queue is empty; it's removed.
* The message is then delivered and the process starts again.
*/
void DispatchQueue::entry()
{
std::unique_lock l{lock};
while (true) {
while (!mqueue.empty()) {
QueueItem qitem = mqueue.dequeue();
if (!qitem.is_code())
remove_arrival(qitem.get_message());
l.unlock();
if (qitem.is_code()) {
if (cct->_conf->ms_inject_internal_delays &&
cct->_conf->ms_inject_delay_probability &&
(rand() % 10000)/10000.0 < cct->_conf->ms_inject_delay_probability) {
utime_t t;
t.set_from_double(cct->_conf->ms_inject_internal_delays);
ldout(cct, 1) << "DispatchQueue::entry inject delay of " << t
<< dendl;
t.sleep();
}
switch (qitem.get_code()) {
case D_BAD_REMOTE_RESET:
msgr->ms_deliver_handle_remote_reset(qitem.get_connection());
break;
case D_CONNECT:
msgr->ms_deliver_handle_connect(qitem.get_connection());
break;
case D_ACCEPT:
msgr->ms_deliver_handle_accept(qitem.get_connection());
break;
case D_BAD_RESET:
msgr->ms_deliver_handle_reset(qitem.get_connection());
break;
case D_CONN_REFUSED:
msgr->ms_deliver_handle_refused(qitem.get_connection());
break;
default:
ceph_abort();
}
} else {
const ref_t& m = qitem.get_message();
if (stop) {
ldout(cct,10) << " stop flag set, discarding " << m << " " << *m << dendl;
} else {
uint64_t msize = pre_dispatch(m);
msgr->ms_deliver_dispatch(m);
post_dispatch(m, msize);
}
}
l.lock();
}
if (stop)
break;
// wait for something to be put on queue
cond.wait(l);
}
}
//DispatchQueue.cc
void DispatchQueue::run_local_delivery()
{
std::unique_lock l{local_delivery_lock};
while (true) {
if (stop_local_delivery)
break;
if (local_messages.empty()) {
local_delivery_cond.wait(l);
continue;
}
auto p = std::move(local_messages.front());
local_messages.pop();
l.unlock();
const ref_t& m = p.first;
int priority = p.second;
fast_preprocess(m);
if (can_fast_dispatch(m)) {
fast_dispatch(m);
} else {
enqueue(m, priority, 0);
}
l.lock();
}
}
void fast_dispatch(Message* m) {
return fast_dispatch(ceph::ref_t(m, false)); /* consume ref */
}
void DispatchQueue::fast_dispatch(const ref_t& m)
{
uint64_t msize = pre_dispatch(m);
msgr->ms_fast_dispatch(m);
post_dispatch(m, msize);
}
//Dispather.h
/**
* Perform a "fast dispatch" on a given message. See
* ms_can_fast_dispatch() for the requirements.
*
* @param m The Message to fast dispatch.
*/
virtual void ms_fast_dispatch(Message *m) { ceph_abort(); }
/* ms_fast_dispatch2 because otherwise the child must define both */
virtual void ms_fast_dispatch2(const MessageRef &m) {
/* allow old style dispatch handling that expects a Message * with a floating ref */
return ms_fast_dispatch(MessageRef(m).detach()); /* XXX N.B. always consumes ref */
}
//OSD.cc
void OSD::ms_fast_dispatch(Message *m)
{
auto dispatch_span = tracing::osd::tracer.start_trace(__func__);
FUNCTRACE(cct);
if (service.is_stopping()) {
m->put();
return;
}
// peering event?
switch (m->get_type()) {
case CEPH_MSG_PING:
dout(10) << "ping from " << m->get_source() << dendl;
m->put();
return;
case MSG_OSD_FORCE_RECOVERY:
handle_fast_force_recovery(static_cast(m));
return;
case MSG_OSD_SCRUB2:
handle_fast_scrub(static_cast(m));
return;
case MSG_OSD_PG_CREATE2:
return handle_fast_pg_create(static_cast(m));
case MSG_OSD_PG_NOTIFY:
return handle_fast_pg_notify(static_cast(m));
case MSG_OSD_PG_INFO:
return handle_fast_pg_info(static_cast(m));
case MSG_OSD_PG_REMOVE:
return handle_fast_pg_remove(static_cast(m));
// these are single-pg messages that handle themselves
case MSG_OSD_PG_LOG:
case MSG_OSD_PG_TRIM:
case MSG_OSD_PG_NOTIFY2:
case MSG_OSD_PG_QUERY2:
case MSG_OSD_PG_INFO2:
case MSG_OSD_BACKFILL_RESERVE:
case MSG_OSD_RECOVERY_RESERVE:
case MSG_OSD_PG_LEASE:
case MSG_OSD_PG_LEASE_ACK:
{
MOSDPeeringOp *pm = static_cast(m);
if (require_osd_peer(pm)) {
enqueue_peering_evt(
pm->get_spg(),
PGPeeringEventRef(pm->get_event()));
}
pm->put();
return;
}
}
OpRequestRef op = op_tracker.create_request(m);
{
#ifdef WITH_LTTNG
osd_reqid_t reqid = op->get_reqid();
#endif
tracepoint(osd, ms_fast_dispatch, reqid.name._type,
reqid.name._num, reqid.tid, reqid.inc);
}
op->osd_parent_span = tracing::osd::tracer.add_span("op-request-created", dispatch_span);
if (m->trace)
op->osd_trace.init("osd op", &trace_endpoint, &m->trace);
// note sender epoch, min req's epoch
op->sent_epoch = static_cast(m)->get_map_epoch();
op->min_epoch = static_cast(m)->get_min_epoch();
ceph_assert(op->min_epoch <= op->sent_epoch); // sanity check!
service.maybe_inject_dispatch_delay();
if (m->get_connection()->has_features(CEPH_FEATUREMASK_RESEND_ON_SPLIT) ||
m->get_type() != CEPH_MSG_OSD_OP) {
// queue it directly
enqueue_op(
static_cast(m)->get_spg(),
std::move(op),
static_cast(m)->get_map_epoch());
} else {
// legacy client, and this is an MOSDOp (the *only* fast dispatch
// message that didn't have an explicit spg_t); we need to map
// them to an spg_t while preserving delivery order.
auto priv = m->get_connection()->get_priv();
if (auto session = static_cast(priv.get()); session) {
std::lock_guard l{session->session_dispatch_lock};
op->get();
session->waiting_on_map.push_back(*op);
OSDMapRef nextmap = service.get_nextmap_reserved();
dispatch_session_waiting(session, nextmap);
service.release_map(nextmap);
}
}
OID_EVENT_TRACE_WITH_MSG(m, "MS_FAST_DISPATCH_END", false);
}
void OSD::dispatch_session_waiting(const ceph::ref_t& session, OSDMapRef osdmap)
{
ceph_assert(ceph_mutex_is_locked(session->session_dispatch_lock));
auto i = session->waiting_on_map.begin();
while (i != session->waiting_on_map.end()) {
OpRequestRef op = &(*i);
ceph_assert(ms_can_fast_dispatch(op->get_req()));
auto m = op->get_req();
if (m->get_min_epoch() > osdmap->get_epoch()) {
break;
}
session->waiting_on_map.erase(i++);
op->put();
spg_t pgid;
if (m->get_type() == CEPH_MSG_OSD_OP) {
pg_t actual_pgid = osdmap->raw_pg_to_pg(
static_cast(m)->get_pg());
if (!osdmap->get_primary_shard(actual_pgid, &pgid)) {
continue;
}
} else {
pgid = m->get_spg();
}
enqueue_op(pgid, std::move(op), m->get_map_epoch());
}
if (session->waiting_on_map.empty()) {
clear_session_waiting_on_map(session);
} else {
register_session_waiting_on_map(session);
}
}