Kinect for Windows Samples

 

Kinect for Windows 团队在CodePlex发布了 Kinect for Windows Samples

List of Samples

This is the list of all samples included in the latest Developer Toolkit release. The table lists the name of the sample, in which languages it’s available and what technologies and additional SDKs are used.  You can browse each sample’s source code by using the “Source Code” tab above. 

Sample

C#

C++

VB

WPF

DirectX

Additional information

Audio Basics

Yes

Yes

Yes

Yes

Yes

 Available in 1.6.0

Audio Capture Raw

No

Yes

No

No

No

 Available in 1.6.0

Audio Explorer

No

Yes

No

No

Yes

 Available in 1.6.0

Basic Interactions

Yes

No

No

No

No

 Available in 1.6.0

Color Basics

Yes

Yes

Yes

Yes

Yes

 Available in 1.6.0

Depth Basics

Yes

Yes

Yes

Yes

Yes

 Available in 1.6.0

Depth

No

Yes

No

No

Yes

 Available in 1.6.0

Depth with Color

No

Yes

No

No

Yes

 Available in 1.6.0

Face Tracking

Yes

No

No

Yes

No

Available in 1.6.0, Require Face Tracking

Face Tracking Basics

Yes

No

No

Yes

No

Available in 1.6.0, Require Face Tracking

Face Tracking Visualization

No

Yes

No

No

Yes

Available in 1.6.0, Require Face Tracking

Green Screen

Yes

Yes

No

Yes

Yes

 Available in 1.6.0

Infrared Basics

Yes

Yes

No

Yes

Yes

 Available in 1.6.0

Kinect Explorer

Yes

No

No

Yes

No

 Available in 1.6.0

Shape Game

Yes

No

No

Yes

No

 Available in 1.6.0

Skeletal Viewer

No

Yes

No

No

Yes

 Available in 1.6.0

Skeleton Basics

Yes

Yes

Yes

Yes

Yes

 Available in 1.6.0

Slideshow Gestures

Yes

No

No

Yes

No

 Available in 1.6.0

Speech Basics

Yes

Yes

Yes

Yes

Yes

 Available in 1.6.0

Tic Tac Toe

Yes

No

No

Yes

No

 Available in 1.6.0

WPF D3D Interop

Yes

Yes

No

Yes

Yes

 Available in 1.6.0

XNA Basics

Yes

No

No

Yes

No

Available in 1.6.0 Require  XNA

 

 Requirements

·         Visual Studio 2010 or 2012, .NET 4.0 or 4.5

·         Kinect for Windows SDK and Kinect for Windows Toolkit.

o    Some samples require additional toolkit components (e.g. Face Tracking).

o    Some samples make use of additional SDKs such as DirectX, XNA etc.

·         Note: See the full List of Samples to see if any additional SDKs are required.

 

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