今天,让我们深入探讨JavaScript虚拟机的实现。虚拟机是JavaScript引擎的核心组件,它负责执行字节码并管理运行时环境。
小知识:JavaScript虚拟机是一个抽象的计算机,它提供了执行JavaScript代码所需的运行时环境。虚拟机负责管理内存、执行字节码、进行优化等核心任务。
// 1. 词法分析器
class Lexer {
constructor(source) {
this.source = source;
this.position = 0;
this.tokens = [];
}
tokenize() {
while (this.position < this.source.length) {
const char = this.source[this.position];
if (this.isWhitespace(char)) {
this.position++;
continue;
}
if (this.isNumber(char)) {
this.tokens.push(this.readNumber());
continue;
}
if (this.isIdentifierStart(char)) {
this.tokens.push(this.readIdentifier());
continue;
}
if (this.isOperator(char)) {
this.tokens.push(this.readOperator());
continue;
}
this.position++;
}
return this.tokens;
}
readNumber() {
let value = '';
while (this.position < this.source.length &&
this.isNumber(this.source[this.position])) {
value += this.source[this.position++];
}
return { type: 'NUMBER', value: Number(value) };
}
readIdentifier() {
let value = '';
while (this.position < this.source.length &&
this.isIdentifierPart(this.source[this.position])) {
value += this.source[this.position++];
}
return { type: 'IDENTIFIER', value };
}
readOperator() {
const char = this.source[this.position++];
return { type: 'OPERATOR', value: char };
}
isWhitespace(char) {
return /\s/.test(char);
}
isNumber(char) {
return /[0-9]/.test(char);
}
isIdentifierStart(char) {
return /[a-zA-Z_$]/.test(char);
}
isIdentifierPart(char) {
return /[a-zA-Z0-9_$]/.test(char);
}
isOperator(char) {
return /[+\-*\/=<>!&|^%]/.test(char);
}
}
// 2. 语法分析器
class Parser {
constructor(tokens) {
this.tokens = tokens;
this.position = 0;
}
parse() {
const program = {
type: 'Program',
body: []
};
while (this.position < this.tokens.length) {
program.body.push(this.parseStatement());
}
return program;
}
parseStatement() {
const token = this.peek();
switch (token.type) {
case 'IDENTIFIER':
if (token.value === 'let' ||
token.value === 'const' ||
token.value === 'var') {
return this.parseVariableDeclaration();
}
return this.parseExpressionStatement();
default:
return this.parseExpressionStatement();
}
}
parseVariableDeclaration() {
const kind = this.consume().value;
const declarations = [];
do {
const id = this.consume('IDENTIFIER');
let init = null;
if (this.peek().value === '=') {
this.consume();
init = this.parseExpression();
}
declarations.push({
type: 'VariableDeclarator',
id: { type: 'Identifier', name: id.value },
init
});
} while (this.peek().value === ',' && this.consume());
return {
type: 'VariableDeclaration',
kind,
declarations
};
}
parseExpression() {
return this.parseBinaryExpression();
}
parseBinaryExpression(precedence = 0) {
let left = this.parseUnaryExpression();
while (true) {
const operator = this.peek();
const newPrecedence = this.getOperatorPrecedence(operator);
if (newPrecedence <= precedence) {
break;
}
this.consume();
const right = this.parseBinaryExpression(newPrecedence);
left = {
type: 'BinaryExpression',
operator: operator.value,
left,
right
};
}
return left;
}
parseUnaryExpression() {
if (this.isUnaryOperator(this.peek())) {
const operator = this.consume();
const argument = this.parseUnaryExpression();
return {
type: 'UnaryExpression',
operator: operator.value,
argument
};
}
return this.parsePrimaryExpression();
}
parsePrimaryExpression() {
const token = this.peek();
switch (token.type) {
case 'NUMBER':
return {
type: 'Literal',
value: this.consume().value
};
case 'IDENTIFIER':
return {
type: 'Identifier',
name: this.consume().value
};
default:
throw new Error(`Unexpected token: ${token.type}`);
}
}
peek() {
return this.tokens[this.position];
}
consume(expectedType) {
const token = this.tokens[this.position++];
if (expectedType && token.type !== expectedType) {
throw new Error(
`Expected token type ${expectedType}, got ${token.type}`
);
}
return token;
}
getOperatorPrecedence(token) {
if (token.type !== 'OPERATOR') return 0;
switch (token.value) {
case '*':
case '/':
return 2;
case '+':
case '-':
return 1;
default:
return 0;
}
}
isUnaryOperator(token) {
return token.type === 'OPERATOR' &&
(token.value === '-' || token.value === '!');
}
}
// 3. 字节码生成器
class BytecodeGenerator {
constructor() {
this.instructions = [];
this.constants = new Map();
}
generate(ast) {
this.visit(ast);
return {
instructions: this.instructions,
constants: Array.from(this.constants.entries())
};
}
visit(node) {
const method = `visit${node.type}`;
if (this[method]) {
return this[method](node);
}
throw new Error(`Unknown node type: ${node.type}`);
}
visitProgram(node) {
node.body.forEach(statement => this.visit(statement));
}
visitVariableDeclaration(node) {
node.declarations.forEach(declarator => {
if (declarator.init) {
this.visit(declarator.init);
this.emit('STORE_VAR', declarator.id.name);
}
});
}
visitBinaryExpression(node) {
this.visit(node.left);
this.visit(node.right);
switch (node.operator) {
case '+':
this.emit('ADD');
break;
case '-':
this.emit('SUBTRACT');
break;
case '*':
this.emit('MULTIPLY');
break;
case '/':
this.emit('DIVIDE');
break;
}
}
visitUnaryExpression(node) {
this.visit(node.argument);
switch (node.operator) {
case '-':
this.emit('NEGATE');
break;
case '!':
this.emit('NOT');
break;
}
}
visitLiteral(node) {
const constantIndex = this.addConstant(node.value);
this.emit('LOAD_CONST', constantIndex);
}
visitIdentifier(node) {
this.emit('LOAD_VAR', node.name);
}
emit(opcode, ...operands) {
this.instructions.push({ opcode, operands });
}
addConstant(value) {
const index = this.constants.size;
this.constants.set(index, value);
return index;
}
}
// 1. 虚拟机实现
class VirtualMachine {
constructor() {
this.stack = [];
this.variables = new Map();
this.callStack = [];
}
execute(bytecode) {
const { instructions, constants } = bytecode;
let ip = 0; // 指令指针
while (ip < instructions.length) {
const { opcode, operands } = instructions[ip];
switch (opcode) {
case 'LOAD_CONST':
this.stack.push(constants[operands[0]][1]);
break;
case 'LOAD_VAR':
const value = this.variables.get(operands[0]);
if (value === undefined) {
throw new Error(`Undefined variable: ${operands[0]}`);
}
this.stack.push(value);
break;
case 'STORE_VAR':
this.variables.set(operands[0], this.stack.pop());
break;
case 'ADD':
const b = this.stack.pop();
const a = this.stack.pop();
this.stack.push(a + b);
break;
case 'SUBTRACT':
const right = this.stack.pop();
const left = this.stack.pop();
this.stack.push(left - right);
break;
case 'MULTIPLY':
this.stack.push(this.stack.pop() * this.stack.pop());
break;
case 'DIVIDE':
const divisor = this.stack.pop();
const dividend = this.stack.pop();
this.stack.push(dividend / divisor);
break;
case 'NEGATE':
this.stack.push(-this.stack.pop());
break;
case 'NOT':
this.stack.push(!this.stack.pop());
break;
default:
throw new Error(`Unknown opcode: ${opcode}`);
}
ip++;
}
return this.stack.pop();
}
}
// 2. 内存管理器
class MemoryManager {
constructor() {
this.heap = new Map();
this.nextAddress = 1;
}
allocate(size) {
const address = this.nextAddress;
this.heap.set(address, new Array(size));
this.nextAddress += size;
return address;
}
free(address) {
this.heap.delete(address);
}
read(address, offset = 0) {
const block = this.heap.get(address);
if (!block) {
throw new Error(`Invalid memory address: ${address}`);
}
return block[offset];
}
write(address, value, offset = 0) {
const block = this.heap.get(address);
if (!block) {
throw new Error(`Invalid memory address: ${address}`);
}
block[offset] = value;
}
}
// 3. 垃圾回收器
class GarbageCollector {
constructor(memoryManager) {
this.memoryManager = memoryManager;
this.roots = new Set();
this.marked = new Set();
}
addRoot(address) {
this.roots.add(address);
}
removeRoot(address) {
this.roots.delete(address);
}
mark() {
this.marked.clear();
for (const root of this.roots) {
this.markObject(root);
}
}
markObject(address) {
if (this.marked.has(address)) return;
this.marked.add(address);
const object = this.memoryManager.read(address);
// 递归标记对象引用
if (typeof object === 'object' && object !== null) {
for (const value of Object.values(object)) {
if (typeof value === 'number' &&
this.memoryManager.heap.has(value)) {
this.markObject(value);
}
}
}
}
sweep() {
for (const address of this.memoryManager.heap.keys()) {
if (!this.marked.has(address)) {
this.memoryManager.free(address);
}
}
}
collect() {
this.mark();
this.sweep();
}
}
// 1. JIT编译器
class JITCompiler {
constructor() {
this.cache = new Map();
this.thresholds = new Map();
}
compile(bytecode) {
const key = this.getBytecodeKey(bytecode);
if (this.cache.has(key)) {
return this.cache.get(key);
}
const compiledFunction = this.generateNativeCode(bytecode);
this.cache.set(key, compiledFunction);
return compiledFunction;
}
getBytecodeKey(bytecode) {
return JSON.stringify(bytecode.instructions);
}
generateNativeCode(bytecode) {
// 这里应该生成实际的机器码
// 为了演示,我们返回一个优化的JavaScript函数
return function optimizedExecute(vm) {
const stack = [];
const variables = vm.variables;
for (const { opcode, operands } of bytecode.instructions) {
switch (opcode) {
case 'LOAD_CONST':
stack.push(bytecode.constants[operands[0]][1]);
break;
case 'ADD':
const b = stack.pop();
const a = stack.pop();
stack.push(a + b);
break;
// ... 其他操作码的优化实现
}
}
return stack.pop();
};
}
shouldCompile(bytecode) {
const key = this.getBytecodeKey(bytecode);
const count = (this.thresholds.get(key) || 0) + 1;
this.thresholds.set(key, count);
return count > 10; // 执行超过10次时进行编译
}
}
// 2. 优化器
class Optimizer {
optimize(bytecode) {
return this.applyOptimizations(bytecode, [
this.constantFolding,
this.deadCodeElimination,
this.instructionCombining
]);
}
applyOptimizations(bytecode, optimizations) {
let optimized = bytecode;
for (const optimization of optimizations) {
optimized = optimization.call(this, optimized);
}
return optimized;
}
constantFolding(bytecode) {
const newInstructions = [];
const stack = [];
for (const instruction of bytecode.instructions) {
if (this.isConstantOperation(instruction)) {
const result = this.evaluateConstantOperation(
instruction,
stack
);
newInstructions.push({
opcode: 'LOAD_CONST',
operands: [bytecode.constants.length]
});
bytecode.constants.push([bytecode.constants.length, result]);
} else {
newInstructions.push(instruction);
}
}
return { ...bytecode, instructions: newInstructions };
}
deadCodeElimination(bytecode) {
const newInstructions = [];
const usedVariables = new Set();
// 向后扫描找出使用的变量
for (const { opcode, operands } of bytecode.instructions) {
if (opcode === 'LOAD_VAR') {
usedVariables.add(operands[0]);
}
}
// 保留有用的指令
for (const instruction of bytecode.instructions) {
if (instruction.opcode !== 'STORE_VAR' ||
usedVariables.has(instruction.operands[0])) {
newInstructions.push(instruction);
}
}
return { ...bytecode, instructions: newInstructions };
}
instructionCombining(bytecode) {
const newInstructions = [];
for (let i = 0; i < bytecode.instructions.length; i++) {
const current = bytecode.instructions[i];
const next = bytecode.instructions[i + 1];
if (this.canCombineInstructions(current, next)) {
newInstructions.push(
this.combineInstructions(current, next)
);
i++; // 跳过下一条指令
} else {
newInstructions.push(current);
}
}
return { ...bytecode, instructions: newInstructions };
}
isConstantOperation(instruction) {
return ['ADD', 'SUBTRACT', 'MULTIPLY', 'DIVIDE'].includes(
instruction.opcode
);
}
evaluateConstantOperation(instruction, stack) {
const b = stack.pop();
const a = stack.pop();
switch (instruction.opcode) {
case 'ADD': return a + b;
case 'SUBTRACT': return a - b;
case 'MULTIPLY': return a * b;
case 'DIVIDE': return a / b;
default: throw new Error(`Unknown operation: ${instruction.opcode}`);
}
}
canCombineInstructions(first, second) {
// 检查是否可以合并的逻辑
return false; // 简化示例
}
combineInstructions(first, second) {
// 合并指令的逻辑
return first; // 简化示例
}
}
// 1. 指令缓存
class InstructionCache {
constructor(size = 1000) {
this.cache = new Map();
this.maxSize = size;
}
get(key) {
return this.cache.get(key);
}
set(key, value) {
if (this.cache.size >= this.maxSize) {
const firstKey = this.cache.keys().next().value;
this.cache.delete(firstKey);
}
this.cache.set(key, value);
}
}
// 2. 热路径检测
class HotPathDetector {
constructor() {
this.executionCounts = new Map();
this.hotPaths = new Set();
}
recordExecution(path) {
const count = (this.executionCounts.get(path) || 0) + 1;
this.executionCounts.set(path, count);
if (count > 100 && !this.hotPaths.has(path)) {
this.hotPaths.add(path);
this.optimizePath(path);
}
}
optimizePath(path) {
// 实现热路径优化逻辑
}
}
// 3. 内存管理优化
class OptimizedMemoryManager {
constructor() {
this.smallObjectPool = new Map();
this.largeObjectPool = new Map();
}
allocate(size) {
if (size < 1024) {
return this.allocateFromPool(
this.smallObjectPool,
size
);
}
return this.allocateFromPool(
this.largeObjectPool,
size
);
}
allocateFromPool(pool, size) {
if (!pool.has(size)) {
pool.set(size, []);
}
const objects = pool.get(size);
return objects.length > 0
? objects.pop()
: new Array(size);
}
}
JavaScript虚拟机是一个复杂但非常有趣的系统。通过本文,我们学习了:
学习建议:在实现虚拟机时,要特别注意性能优化和内存管理。合理使用JIT编译、指令缓存等技术可以显著提升执行效率。同时,要注意处理边界情况和错误处理。
如果你觉得这篇文章有帮助,欢迎点赞收藏,也期待在评论区看到你的想法和建议!
终身学习,共同成长。
咱们下一期见