usb触摸屏驱动

源码在/drivers/input/touchscreen/usbtouchscreen.c中

static int __init usbtouch_init(void)	//入口函数

{

	return usb_register(&usbtouch_driver);	//注册usb触摸屏驱动

}

module_init(usbtouch_init);

看usbtouch_driver的定义

static struct usb_driver usbtouch_driver = {

	.name		= "usbtouchscreen",

	.probe		= usbtouch_probe,	//usb触摸屏探测到

	.disconnect	= usbtouch_disconnect,

	.suspend	= usbtouch_suspend,

	.resume		= usbtouch_resume,

	.reset_resume	= usbtouch_reset_resume,

	.id_table	= usbtouch_devices,

	.supports_autosuspend = 1,

};

当有设备匹配的时候会调用probe方法,也就是usbtouch_probe

在static const struct usb_device_id usbtouch_devices[]中定义了的usb设备插入就会匹配并触发probe

可以用宏USB_DEVICE简化设置usb设备id信息,如下:

{USB_DEVICE(0x3823, 0x0001), .driver_info = DEVTYPE_EGALAX},

driver_info是驱动类型,有一下选择

enum {

	DEVTYPE_IGNORE = -1,

	DEVTYPE_EGALAX,

	DEVTYPE_PANJIT,

	DEVTYPE_3M,

	DEVTYPE_ITM,

	DEVTYPE_ETURBO,

	DEVTYPE_GUNZE,

	DEVTYPE_DMC_TSC10,

	DEVTYPE_IRTOUCH,

	DEVTYPE_IDEALTEK,

	DEVTYPE_GENERAL_TOUCH,

	DEVTYPE_GOTOP,

	DEVTYPE_JASTEC,

	DEVTYPE_E2I,

	DEVTYPE_ZYTRONIC,

	DEVTYPE_TC45USB,

	DEVTYPE_NEXIO,

};

没有选择也可以自己添加一个在枚举体后面
(0x3823,0x0001)这两个分别是usb设备的厂商id和产品id
下面代码是我插拔usb触摸屏的打印信息

usb 1-1.1: new full speed USB device using musb-hdrc and address 9

usb 1-1.1: New USB device found, idVendor=0408, idProduct=3001

usb 1-1.1: New USB device strings: Mfr=1, Product=2, SerialNumber=0

usb 1-1.1: Product: HCTouch    

usb 1-1.1: Manufacturer: HC

input: HC HCTouch     as /devices/platform/omap/ti81xx-usbss/musb-hdrc.0/usb1/1-1/1-1.1/1-1.1:1.0/input/input6

input: HC HCTouch     as /devices/platform/omap/ti81xx-usbss/musb-hdrc.0/usb1/1-1/1-1.1/1-1.1:1.1/input/input7

作为我的设备,我就把idVendor=0408, idProduct=3001添加进USB_DEVICE宏就行

{USB_DEVICE(0x0408, 0x3001), .driver_info = DEVTYPE_HCTOUCH},

OK!插上设备就会匹配的

input: HC HCTouch     as /devices/platform/omap/ti81xx-usbss/musb-hdrc.0/usb1/1-1/1-1.1/1-1.1:1.0/input/input6

input: HC HCTouch     as /devices/platform/omap/ti81xx-usbss/musb-hdrc.0/usb1/1-1/1-1.1/1-1.1:1.1/input/input7

这个就是匹配后的打印信息

接着就是probe方法了

static int usbtouch_probe(struct usb_interface *intf,const struct usb_device_id *id)

{

	struct usbtouch_usb *usbtouch;

	struct input_dev *input_dev;

	struct usb_endpoint_descriptor *endpoint;

	struct usb_device *udev = interface_to_usbdev(intf);

	struct usbtouch_device_info *type;

	int err = -ENOMEM;



	/* some devices are ignored */

	if (id->driver_info == DEVTYPE_IGNORE)	//忽略的设备类型

		return -ENODEV;



	endpoint = usbtouch_get_input_endpoint(intf->cur_altsetting);	//获取端点描述符数组指针

	if (!endpoint)

		return -ENXIO;



	usbtouch = kzalloc(sizeof(struct usbtouch_usb), GFP_KERNEL);	//分配usbtouch_usb结构体对象内存

	input_dev = input_allocate_device();	//分配输入设备对象内存

	if (!usbtouch || !input_dev)	//分配不成功退出

		goto out_free;



	type = &usbtouch_dev_info[id->driver_info];	//根据id的driver_info信息获取全局usbtouch_dev_info数组项

	usbtouch->type = type;	//指定usbtouch_dev_info

	if (!type->process_pkt)	//若usbtouch_dev_info不存在process_pkt方法

		type->process_pkt = usbtouch_process_pkt;	//则默认设置为usbtouch_process_pkt



	usbtouch->data = usb_alloc_coherent(udev, type->rept_size,GFP_KERNEL, &usbtouch->data_dma);	//分配缓冲区

	if (!usbtouch->data)

		goto out_free;



	if (type->get_pkt_len) {	//若usbtouch_dev_info存在get_pkt_len方法

		usbtouch->buffer = kmalloc(type->rept_size, GFP_KERNEL);	//则要根据rept_size分配usb_touch_usb对象缓冲区

		if (!usbtouch->buffer)

			goto out_free_buffers;

	}



	usbtouch->irq = usb_alloc_urb(0, GFP_KERNEL);	//分配urb

	if (!usbtouch->irq) {

		dbg("%s - usb_alloc_urb failed: usbtouch->irq", __func__);

		goto out_free_buffers;

	}



	usbtouch->interface = intf;	//设置usb_touch_usb的usb接口

	usbtouch->input = input_dev;//捆绑usb_touch_usb和输入设备



	if (udev->manufacturer)	//存在工厂名则设置工厂名

		strlcpy(usbtouch->name, udev->manufacturer, sizeof(usbtouch->name));



	if (udev->product) {	//存在产品名则设置产品名

		if (udev->manufacturer)

			strlcat(usbtouch->name, " ", sizeof(usbtouch->name));

		strlcat(usbtouch->name, udev->product, sizeof(usbtouch->name));

	}



	if (!strlen(usbtouch->name))	//若不存在工厂名和产品名

		snprintf(usbtouch->name, sizeof(usbtouch->name),

			"USB Touchscreen %04x:%04x",

			 le16_to_cpu(udev->descriptor.idVendor),

			 le16_to_cpu(udev->descriptor.idProduct));



	usb_make_path(udev, usbtouch->phys, sizeof(usbtouch->phys));	//设置usb设备路径

	strlcat(usbtouch->phys, "/input0", sizeof(usbtouch->phys));



	input_dev->name = usbtouch->name;	//设置输入设备名

	input_dev->phys = usbtouch->phys;	//设置输入设备路径

	usb_to_input_id(udev, &input_dev->id);

	input_dev->dev.parent = &intf->dev;	//设置usb设备为输入设备的父设备



	input_set_drvdata(input_dev, usbtouch);



	input_dev->open = usbtouch_open;	//设置输入设备的open方法

	input_dev->close = usbtouch_close;	//设置输入设备的close方法



	input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);	//按键和绝对位移事件

	input_dev->keybit[BIT_WORD(BTN_TOUCH)] = BIT_MASK(BTN_TOUCH);	//触摸按键

	input_set_abs_params(input_dev, ABS_X, type->min_xc, type->max_xc, 0, 0);	//绝对x坐标位移

	input_set_abs_params(input_dev, ABS_Y, type->min_yc, type->max_yc, 0, 0);	//绝对y坐标位移

	if (type->max_press)

		input_set_abs_params(input_dev, ABS_PRESSURE, type->min_press,type->max_press, 0, 0);



	if (usb_endpoint_type(endpoint) == USB_ENDPOINT_XFER_INT)	//中断传输方式

		usb_fill_int_urb(usbtouch->irq, udev,

			 usb_rcvintpipe(udev, endpoint->bEndpointAddress),

			 usbtouch->data, type->rept_size,

			 usbtouch_irq, usbtouch, endpoint->bInterval);

	else	//bulk传输方式

		usb_fill_bulk_urb(usbtouch->irq, udev,

			 usb_rcvbulkpipe(udev, endpoint->bEndpointAddress),

			 usbtouch->data, type->rept_size,

			 usbtouch_irq, usbtouch);



	usbtouch->irq->dev = udev;	//urb和usb设备捆绑

	usbtouch->irq->transfer_dma = usbtouch->data_dma;	//传输数据dma地址缓冲区

	usbtouch->irq->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;	//传输标志物dma映射传输



	/* device specific allocations */

	if (type->alloc) {	//usbtouch_dev_info对象存在alloc方法

		err = type->alloc(usbtouch);	//则调用该方法

		if (err) {

			dbg("%s - type->alloc() failed, err: %d", __func__, err);

			goto out_free_urb;

		}

	}



	/* device specific initialisation*/

	if (type->init) {	//usbtouch_dev_info对象存在初始化方法

		err = type->init(usbtouch);	//则调用该初始化方法

		if (err) {

			dbg("%s - type->init() failed, err: %d", __func__, err);

			goto out_do_exit;

		}

	}



	err = input_register_device(usbtouch->input);	//注册输入设备

	if (err) {

		dbg("%s - input_register_device failed, err: %d", __func__, err);

		goto out_do_exit;

	}



	usb_set_intfdata(intf, usbtouch);



	if (usbtouch->type->irq_always) {	//usbtouch_dev_info对象存在irq_always方法

		/* this can't fail */

		usb_autopm_get_interface(intf);	//电源唤醒

		err = usb_submit_urb(usbtouch->irq, GFP_KERNEL);	//提交urb

		if (err) {

			usb_autopm_put_interface(intf);	//电源挂起

			err("%s - usb_submit_urb failed with result: %d",

			    __func__, err);

			goto out_unregister_input;

		}

	}



	return 0;



out_unregister_input:

	input_unregister_device(input_dev);

	input_dev = NULL;

out_do_exit:

	if (type->exit)

		type->exit(usbtouch);

out_free_urb:

	usb_free_urb(usbtouch->irq);

out_free_buffers:

	usbtouch_free_buffers(udev, usbtouch);

out_free:

	input_free_device(input_dev);

	kfree(usbtouch);

	return err;

}

错中复杂的关系不用管,关键是

1.type = &usbtouch_dev_info[id->driver_info]; //根据id的driver_info信息获取全局usbtouch_dev_info数组项

2.if (!type->process_pkt) //若usbtouch_dev_info不存在process_pkt方法
  type->process_pkt = usbtouch_process_pkt; //则默认设置为usbtouch_process_pkt

3.申请的urb的回调函数是usbtouch_irq
4.if (type->init) { //usbtouch_dev_info对象存在初始化方法
  err = type->init(usbtouch); //则调用该初始化方法

usbtouch_dev_info是全局usbtouch_device_info数组

static struct usbtouch_device_info usbtouch_dev_info[] = {

#ifdef CONFIG_TOUCHSCREEN_USB_EGALAX

	[DEVTYPE_EGALAX] = {

		.min_xc		= 0x0,

		.max_xc		= 0x07ff,

		.min_yc		= 0x0,

		.max_yc		= 0x07ff,

		.rept_size	= 16,

		.process_pkt	= usbtouch_process_multi,

		.get_pkt_len	= egalax_get_pkt_len,

		.read_data	= egalax_read_data,

	},

#endif



#ifdef CONFIG_TOUCHSCREEN_USB_PANJIT

	[DEVTYPE_PANJIT] = {

		.min_xc		= 0x0,

		.max_xc		= 0x0fff,

		.min_yc		= 0x0,

		.max_yc		= 0x0fff,

		.rept_size	= 8,

		.read_data	= panjit_read_data,

	},

#endif



#ifdef CONFIG_TOUCHSCREEN_USB_3M

	[DEVTYPE_3M] = {

		.min_xc		= 0x0,

		.max_xc		= 0x4000,

		.min_yc		= 0x0,

		.max_yc		= 0x4000,

		.rept_size	= 11,

		.read_data	= mtouch_read_data,

		.init		= mtouch_init,

	},

#endif



#ifdef CONFIG_TOUCHSCREEN_USB_ITM

	[DEVTYPE_ITM] = {

		.min_xc		= 0x0,

		.max_xc		= 0x0fff,

		.min_yc		= 0x0,

		.max_yc		= 0x0fff,

		.max_press	= 0xff,

		.rept_size	= 8,

		.read_data	= itm_read_data,

	},

#endif



#ifdef CONFIG_TOUCHSCREEN_USB_ETURBO

	[DEVTYPE_ETURBO] = {

		.min_xc		= 0x0,

		.max_xc		= 0x07ff,

		.min_yc		= 0x0,

		.max_yc		= 0x07ff,

		.rept_size	= 8,

		.process_pkt	= usbtouch_process_multi,

		.get_pkt_len	= eturbo_get_pkt_len,

		.read_data	= eturbo_read_data,

	},

#endif



#ifdef CONFIG_TOUCHSCREEN_USB_GUNZE

	[DEVTYPE_GUNZE] = {

		.min_xc		= 0x0,

		.max_xc		= 0x0fff,

		.min_yc		= 0x0,

		.max_yc		= 0x0fff,

		.rept_size	= 4,

		.read_data	= gunze_read_data,

	},

#endif



#ifdef CONFIG_TOUCHSCREEN_USB_DMC_TSC10

	[DEVTYPE_DMC_TSC10] = {

		.min_xc		= 0x0,

		.max_xc		= 0x03ff,

		.min_yc		= 0x0,

		.max_yc		= 0x03ff,

		.rept_size	= 5,

		.init		= dmc_tsc10_init,

		.read_data	= dmc_tsc10_read_data,

	},

#endif



#ifdef CONFIG_TOUCHSCREEN_USB_IRTOUCH

	[DEVTYPE_IRTOUCH] = {

		.min_xc		= 0x0,

		.max_xc		= 0x0fff,

		.min_yc		= 0x0,

		.max_yc		= 0x0fff,

		.rept_size	= 8,

		.read_data	= irtouch_read_data,

	},

#endif



#ifdef CONFIG_TOUCHSCREEN_USB_IDEALTEK

	[DEVTYPE_IDEALTEK] = {

		.min_xc		= 0x0,

		.max_xc		= 0x0fff,

		.min_yc		= 0x0,

		.max_yc		= 0x0fff,

		.rept_size	= 8,

		.process_pkt	= usbtouch_process_multi,

		.get_pkt_len	= idealtek_get_pkt_len,

		.read_data	= idealtek_read_data,

	},

#endif



#ifdef CONFIG_TOUCHSCREEN_USB_GENERAL_TOUCH

	[DEVTYPE_GENERAL_TOUCH] = {

		.min_xc		= 0x0,

		.max_xc		= 0x7fff,

		.min_yc		= 0x0,

		.max_yc		= 0x7fff,

		.rept_size	= 7,

		.read_data	= general_touch_read_data,

	},

#endif



#ifdef CONFIG_TOUCHSCREEN_USB_GOTOP

	[DEVTYPE_GOTOP] = {

		.min_xc		= 0x0,

		.max_xc		= 0x03ff,

		.min_yc		= 0x0,

		.max_yc		= 0x03ff,

		.rept_size	= 4,

		.read_data	= gotop_read_data,

	},

#endif



#ifdef CONFIG_TOUCHSCREEN_USB_JASTEC

	[DEVTYPE_JASTEC] = {

		.min_xc		= 0x0,

		.max_xc		= 0x0fff,

		.min_yc		= 0x0,

		.max_yc		= 0x0fff,

		.rept_size	= 4,

		.read_data	= jastec_read_data,

	},

#endif



#ifdef CONFIG_TOUCHSCREEN_USB_E2I

	[DEVTYPE_E2I] = {

		.min_xc		= 0x0,

		.max_xc		= 0x7fff,

		.min_yc		= 0x0,

		.max_yc		= 0x7fff,

		.rept_size	= 6,

		.init		= e2i_init,

		.read_data	= e2i_read_data,

	},

#endif



#ifdef CONFIG_TOUCHSCREEN_USB_ZYTRONIC

	[DEVTYPE_ZYTRONIC] = {

		.min_xc		= 0x0,

		.max_xc		= 0x03ff,

		.min_yc		= 0x0,

		.max_yc		= 0x03ff,

		.rept_size	= 5,

		.read_data	= zytronic_read_data,

		.irq_always     = true,

	},

#endif



#ifdef CONFIG_TOUCHSCREEN_USB_ETT_TC45USB

	[DEVTYPE_TC45USB] = {

		.min_xc		= 0x0,

		.max_xc		= 0x0fff,

		.min_yc		= 0x0,

		.max_yc		= 0x0fff,

		.rept_size	= 5,

		.read_data	= tc45usb_read_data,

	},

#endif



#ifdef CONFIG_TOUCHSCREEN_USB_NEXIO

	[DEVTYPE_NEXIO] = {

		.rept_size	= 1024,

		.irq_always	= true,

		.read_data	= nexio_read_data,

		.alloc		= nexio_alloc,

		.init		= nexio_init,

		.exit		= nexio_exit,

	},

#endif

};

由于我DIY了一个,所以后面要添加

	[DEVTYPE_HCTOUCH] = {

		.min_xc		= 0x0,	//最小x坐标

		.max_xc		= 0x7fff,	//最大x坐标

		.min_yc		= 0x0,	//最小y坐标

		.max_yc		= 0x7fff,	//最大y坐标

		.rept_size	= 7,	//还不知道是干嘛用的

		.read_data	= hc_touch_read_data,	//关键的读数据方法

	},

当触摸屏幕的时候,usb会通过urb传递数据,紧接着肯定会调用usbtouch_irq啦

static void usbtouch_irq(struct urb *urb)

{

	struct usbtouch_usb *usbtouch = urb->context;

	int retval;



	switch (urb->status) {

	case 0:	//正常流程跳出switch语句

		/* success */

		break;

	case -ETIME:

		/* this urb is timing out */

		dbg("%s - urb timed out - was the device unplugged?",

		    __func__);

		return;

	case -ECONNRESET:

	case -ENOENT:

	case -ESHUTDOWN:

	case -EPIPE:

		/* this urb is terminated, clean up */

		dbg("%s - urb shutting down with status: %d",

		    __func__, urb->status);

		return;

	default:

		dbg("%s - nonzero urb status received: %d",

		    __func__, urb->status);

		goto exit;

	}

	//执行usbtouch_device_info对象的process_pkt方法

	usbtouch->type->process_pkt(usbtouch, usbtouch->data, urb->actual_length);



exit:

	usb_mark_last_busy(interface_to_usbdev(usbtouch->interface));

	retval = usb_submit_urb(urb, GFP_ATOMIC);

	if (retval)

		err("%s - usb_submit_urb failed with result: %d",

		    __func__, retval);

}

这里的关键是会调用process_pkt方法也就是默认的usbtouch_process_pkt函数

static void usbtouch_process_pkt(struct usbtouch_usb *usbtouch,unsigned char *pkt, int len)	//默认的usb触摸数据包处理函数

{

	struct usbtouch_device_info *type = usbtouch->type;	//获取usbtouch_device_info对象



	if (!type->read_data(usbtouch, pkt))	//调用usbtouch_device_info对象的read_data方法

			return;



	input_report_key(usbtouch->input, BTN_TOUCH, usbtouch->touch);	//上报触摸事件



	if (swap_xy) {	//竖屏模式

		input_report_abs(usbtouch->input, ABS_X, usbtouch->y);

		input_report_abs(usbtouch->input, ABS_Y, usbtouch->x);

	} else {

		input_report_abs(usbtouch->input, ABS_X, usbtouch->x);	//上报绝对坐标X事件

		input_report_abs(usbtouch->input, ABS_Y, usbtouch->y);	//上报绝对坐标Y事件

	}

	if (type->max_press)

		input_report_abs(usbtouch->input, ABS_PRESSURE, usbtouch->press);

	input_sync(usbtouch->input);	//同步输入事件

}

这个函数主要是调用了usbtouch_device_info对象的read_data方法也就是上面提到的数组的read_data方法(hc_touch_read_data)

数据读取完毕后上报触摸事件,绝对XY坐标事件,然后同步交由输入子系统去处理坐标等具体事项

hc_touch_read_data函数读取usb接口传递过来的数据,该数据就包含了坐标和触摸信息,函数主要是对这些信息做下运算处理

static int hc_touch_read_data(struct usbtouch_usb *dev, unsigned char *pkt)

{

	dev->x = (pkt[2] << 8) | pkt[1];

	dev->y = (pkt[4] << 8) | pkt[3];

	dev->press = pkt[5] & 0xff;

	dev->touch = pkt[0] & 0x01;



	return 1;

}

这些处理的细节跟具体硬件厂商或者协议有关,调试可以将dev->x和dev->y打印出来
可能你加了打印之后触摸屏幕压根就没有打印信息

那是因为要打开设备,所以应用层也要有测试软件,有界面的测试软件最好

没有也可以用下面这段代码去简单测试一下(来着网络)

#include <stdio.h>

#include <linux/input.h>



static int event0_fd = -1;

struct input_event ev0[64];



static int handle_event0()

{

	int button = 0, realx=0, realy=0, i, rd;

	rd = read(event0_fd, ev0, sizeof(struct input_event)* 64);

	if(rd < sizeof(struct input_event)) return 0;

	for(i=0;i<rd/sizeof(struct input_event); i++)

	{

		if(EV_ABS == ev0[i].type)

		{

			if(ev0[i].code == 0) {

				realx = ev0[i].value;

			} else if(ev0[i].code == 1) {

				realy = ev0[i].value;

			}

		}

		printf("realx:%3d; realy:%3d\n",realx,realy);

		//printf("event(%d):type:%d; code:%3d; value:%3d; realx:%3d; realy:%3d\n",i,ev0[i].type,ev0[i].code,ev0[i].value,realx,realy);

		

	}

	return 1;

}





int main(void)

{

	int done = 1;

	event0_fd = open("/dev/input/event1",02);	//打开设备

	if(event0_fd <0) {

		printf("open input device error\n");

		return -1;

	}

	while (done)

	{

		//printf("begin handle_event0...\n");

		done = handle_event0();

		//printf("end handle_event0...\n");

	}

	if(event0_fd > 0)

	{

		close(event0_fd);

		event0_fd = -1;

	}

	return 0;

}


这段代码打开的设备修改成你的设备路径,插拔触摸屏判断哪个是你触摸屏的设备
或者ls -l  /sys/class/input看信息结合插入设备的打印信息也可以判断你的设备是哪个

lrwxrwxrwx    1 root     root            0 Mar 23 17:20 event0 -> http://www.cnblogs.com/devices/platform/omap/ti81xx-usbss/musb-hdrc.0/usb1/1-1/1-1.1/1-1.1:1.0/input/input6/event0

lrwxrwxrwx    1 root     root            0 Mar 23 17:20 event1 -> http://www.cnblogs.com/devices/platform/omap/ti81xx-usbss/musb-hdrc.0/usb1/1-1/1-1.1/1-1.1:1.1/input/input7/event1

lrwxrwxrwx    1 root     root            0 Mar 23 17:20 event2 -> http://www.cnblogs.com/devices/platform/omap/ti81xx-usbss/musb-hdrc.0/usb1/1-1/1-1.3/1-1.3:1.0/input/input8/event2

再或者cat /proc/bus/input/devices也可以

I: Bus=0003 Vendor=0408 Product=3001 Version=0200

N: Name="HC HCTouch    "

P: Phys=usb-musb-hdrc.0-1.1/input0

S: Sysfs=/devices/platform/omap/ti81xx-usbss/musb-hdrc.0/usb1/1-1/1-1.1/1-1.1:1.0/input/input6

U: Uniq=

H: Handlers=mouse0 event0 

B: EV=b

B: KEY=400 0 0 0 0 0 0 0 0 0 0

B: ABS=3



I: Bus=0003 Vendor=0408 Product=3001 Version=0200

N: Name="HC HCTouch    "

P: Phys=usb-musb-hdrc.0-1.1/input0

S: Sysfs=/devices/platform/omap/ti81xx-usbss/musb-hdrc.0/usb1/1-1/1-1.1/1-1.1:1.1/input/input7

U: Uniq=

H: Handlers=mouse1 event1 

B: EV=b

B: KEY=400 0 0 0 0 0 0 0 0 0 0

B: ABS=3

这里我的设备有两个input是因为我是2点的屏

还有一点要补充就是关于内核编译选项的

Device Drivers  --->Input device support  --->

[*]   Touchscreens  ---> 

<*>   USB Touchscreen Driver  这个要选择

 

 [*] HID Devices  --->    <*>   USB Human Interface Device (full HID) support 选中



 

 

 

 

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