通过UIBezierPath贝塞尔曲线画圆形、椭圆、矩形

/**创建椭圆形的贝塞尔曲线*/

    UIBezierPath *_ovalPath=[UIBezierPath bezierPathWithOvalInRect:CGRectMake(0, 0, 200, 100)];

    

    /**创建矩形的贝塞尔曲线*/

    UIBezierPath *_rectPath=[UIBezierPath bezierPathWithRect:CGRectMake(0, 0, 200, 100)];

    

    

    /**创建圆形的贝塞尔曲线*/

    

    UIBezierPath *_circlePath=[UIBezierPath bezierPathWithOvalInRect:CGRectMake(0, 0, 100, 100)];

    UIBezierPath *_shapePath=[UIBezierPath bezierPathWithArcCenter:CGPointMake(20, 0) radius:100 startAngle:0 endAngle:3.14*2 clockwise:YES];



    /**创建带形状的图层*/

    CAShapeLayer *_shapeLayer=[CAShapeLayer layer];

    _shapeLayer.frame=CGRectMake(0, 0, 200, 100);

    _shapeLayer.position=self.view.center;

    

    /**注意:图层之间与贝塞尔曲线之间通过path进行关联*/

    _shapeLayer.path=_shapePath.CGPath;

    

    _shapeLayer.fillColor=[UIColor redColor].CGColor;

    [self.view.layer addSublayer:_shapeLayer];

 

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