Runtime Complexity of .NET Generic Collection

Runtime Complexity of .NET Generic Collection

 

I had to implement some data structures for my computational geometry class. Deciding whether to implement the data structures myself or using the build-in classes turned out to be a hard decision, as the runtime complexity information is located at the method itself, if present at all. So I went ahead to consolidate all the information in one table, then looked at the source code in Reflector and verified them. Below is my result.

  Internal Implement- 
ation
Add/insert Add beyond capacity Queue/Push Dequeue/
Pop/Peek
Remove/ 
RemoveAt
Item[i]/Find(i) GetEnumerator MoveNext
List Array O(1) to add, O(n) to insert O(n) - - O(n) O(1) O(1) O(1)
LinkedList Doubly linked list O(1), before/after given node O(1) O(1) O(1) O(1), before/after given node O(n) O(1) O(1)
Stack Array O(1) O(n) O(1) O(1) - - O(1) O(1)
Queue Array O(1) O(n) O(1) O(1) - - O(1) O(1)
Dictionary Hashtable with links to another array index for collision O(1), O(n) if collision O(n) - - O(1), O(n) if collision O(1), O(n) if collision O(1) O(1)
HashSet Hashtable with links to another array index for collision O(1), O(n) if collision O(n) - - O(1), O(n) if collision O(1), O(n) if collision O(1) O(1)
SortedDictionary Red-black tree O(log n) O(log n) - - O(log n) O(log n) O(log n) O(1)
SortedList Array O(n) O(n) - - O(n) O(1) O(1) O(1)
SortedSet Red-black tree O(log n) O(log n) - - O(log n) O(log n) O(log n) O(1)

Note:

Dictionary Add, remove and item[i] has expected O(1) running time
HashSet Add, remove and item[i] has expected O(1) running time

 
http://c-sharp-snippets.blogspot.com/2010/03/runtime-complexity-of-net-generic.html

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