Map(接口)
Map是一个独立的接口,内部包含一个Entry的接口,用于管理每个节点
public interface Map<K,V>{ interface Entry<K,V> { } }
AbstractMap 抽象类实现Map接口,常用的HashMap和TreeMap都继承此类
public abstract class AbstractMap<K,V> implements Map<K,V>
这个类下面提供了一个将Map的values转换为Collection实现的子类的方法,十分的方便
transient volatile Collection<V> values = null; //这里定义一个Collection的集合 /** * {@inheritDoc} * * <p>This implementation returns a collection that subclasses {@link * AbstractCollection}. The subclass's iterator method returns a * "wrapper object" over this map's <tt>entrySet()</tt> iterator. * The <tt>size</tt> method delegates to this map's <tt>size</tt> * method and the <tt>contains</tt> method delegates to this map's * <tt>containsValue</tt> method. * * <p>The collection is created the first time this method is called, and * returned in response to all subsequent calls. No synchronization is * performed, so there is a slight chance that multiple calls to this * method will not all return the same collection. */ public Collection<V> values() { if (values == null) { values = new AbstractCollection<V>() { public Iterator<V> iterator() { return new Iterator<V>() { private Iterator<Entry<K,V>> i = entrySet().iterator(); public boolean hasNext() { return i.hasNext(); } public V next() { return i.next().getValue(); } public void remove() { i.remove(); } }; } public int size() { return AbstractMap.this.size(); } public boolean isEmpty() { return AbstractMap.this.isEmpty(); } public void clear() { AbstractMap.this.clear(); } public boolean contains(Object v) { return AbstractMap.this.containsValue(v); } }; } return values; }
1、HashMap
先看下头部的定义
/** * The default initial capacity - MUST be a power of two. */ static final int DEFAULT_INITIAL_CAPACITY = 1 << 4; // aka 16 //初始化的大小 /** * The maximum capacity, used if a higher value is implicitly specified * by either of the constructors with arguments. * MUST be a power of two <= 1<<30. */ static final int MAXIMUM_CAPACITY = 1 << 30; //最大2的30次方大小 /** * The load factor used when none specified in constructor. */ static final float DEFAULT_LOAD_FACTOR = 0.75f; //默认的负载因子 /** * An empty table instance to share when the table is not inflated. */ static final Entry<?,?>[] EMPTY_TABLE = {}; /** * The table, resized as necessary. Length MUST Always be a power of two. */ transient Entry<K,V>[] table = (Entry<K,V>[]) EMPTY_TABLE; //这里是具体存entry的哈系表
从上面的代码可以看出 所有的k v 的值都是存在Entry里,那么什么是Entry呢
Entry 先是定义在Map接口中的一个子接口
interface Map<K,V> { interface Entry<K,V> { K getKey(); V getValue(); V setValue(V value); boolean equals(Object o); int hashCode(); //需要实现的方法 } }
然后在HashMap中实现了他的方法
static class Entry<K,V> implements Map.Entry<K,V>{ final K key; V value; Entry<K,V> next; int hash; /** * Creates new entry. */ Entry(int h, K k, V v, Entry<K,V> n) { value = v; next = n; key = k; hash = h; } ...... }
首先看下源码中的hash算法
final int hash(Object k) { int h = hashSeed; if (0 != h && k instanceof String) { return sun.misc.Hashing.stringHash32((String) k); } h ^= k.hashCode(); // This function ensures that hashCodes that differ only by // constant multiples at each bit position have a bounded // number of collisions (approximately 8 at default load factor). h ^= (h >>> 20) ^ (h >>> 12); return h ^ (h >>> 7) ^ (h >>> 4); }
这个方法会在每次put操作的时候计算下hash的值
public V put(K key, V value) { if (table == EMPTY_TABLE) { inflateTable(threshold); } if (key == null) return putForNullKey(value); int hash = hash(key); //计算hash int i = indexFor(hash, table.length); for (Entry<K,V> e = table[i]; e != null; e = e.next) { Object k; if (e.hash == hash && ((k = e.key) == key || key.equals(k))) { V oldValue = e.value; e.value = value; e.recordAccess(this); return oldValue; } } modCount++; addEntry(hash, key, value, i); //添加entry return null; } /** * Adds a new entry with the specified key, value and hash code to * the specified bucket. It is the responsibility of this * method to resize the table if appropriate. * * Subclass overrides this to alter the behavior of put method. */ void addEntry(int hash, K key, V value, int bucketIndex) { if ((size >= threshold) && (null != table[bucketIndex])) { resize(2 * table.length); hash = (null != key) ? hash(key) : 0; bucketIndex = indexFor(hash, table.length); } createEntry(hash, key, value, bucketIndex); } /** * Like addEntry except that this version is used when creating entries * as part of Map construction or "pseudo-construction" (cloning, * deserialization). This version needn't worry about resizing the table. * * Subclass overrides this to alter the behavior of HashMap(Map), * clone, and readObject. */ void createEntry(int hash, K key, V value, int bucketIndex) { Entry<K,V> e = table[bucketIndex]; table[bucketIndex] = new Entry<>(hash, key, value, e); size++; }
在看下删除entry,通过key进行remove方法最终调用的也是这个方法,通过value remove的方法与这个类似
/** * Removes and returns the entry associated with the specified key * in the HashMap. Returns null if the HashMap contains no mapping * for this key. */ final Entry<K,V> removeEntryForKey(Object key) { if (size == 0) { return null; } int hash = (key == null) ? 0 : hash(key); int i = indexFor(hash, table.length); //根据hash值计算下 在hash表中的位置,通过位置拿到entry Entry<K,V> prev = table[i]; Entry<K,V> e = prev; while (e != null) { Entry<K,V> next = e.next; Object k; if (e.hash == hash && ((k = e.key) == key || (key != null && key.equals(k)))) { modCount++; size--; if (prev == e) table[i] = next; else prev.next = next; //以上执行删除,相当于移动了下游标 e.recordRemoval(this); //这里是类似hook的方式,这个方法是个空方法,留给子类去做,为一些定制化的扩展留个口 return e; } prev = e; e = next; } return e; }
get方法也是通过计算hash 然后在找hash表中的位置来取值
ps:以上的jdk源码是 openjdk7u75-b13版本