#include "json/document.h"
rapidjson::Document d1; std::string jsonpath = FileUtils::getInstance()->fullPathForFilename(gate.c_str()); std::string contentStr = FileUtils::getInstance()->getStringFromFile(jsonpath); d1.Parse<0>(contentStr.c_str()); int tag = 0; std::string path = ""; const char *className = DICTOOL->getStringValue_json(d1, "classname"); if(strcmp(className, "CCNode") == 0) { int count = DICTOOL->getArrayCount_json(d1, "gameobjects"); for (int i = 0; i < count; i++) { const rapidjson::Value &subDict = DICTOOL->getSubDictionary_json(d1, "gameobjects", i); if (!DICTOOL->checkObjectExist_json(subDict)) { break; } const char *comName = DICTOOL->getStringValue_json(subDict, "classname"); tag = DICTOOL->getIntValue_json(subDict, "objecttag"); if(tag == Json_root ){ float x = DICTOOL->getFloatValue_json(subDict, "x"); float y = DICTOOL->getFloatValue_json(subDict, "y"); Point rooxy = Point(x,y); this->gateEdit(tag, subDict, rooxy); int countj = DICTOOL->getArrayCount_json(subDict, "gameobjects"); for (int j=0; j < countj; j++){ const rapidjson::Value &subDictnode = DICTOOL->getSubDictionary_json(subDict, "gameobjects", j); if (!DICTOOL->checkObjectExist_json(subDictnode)) { break; } tag = DICTOOL->getIntValue_json(subDictnode, "objecttag"); this->gateEdit(tag, subDictnode,rooxy); } } } }
{ "entities": [ { "entity": { "TapOpposite": 0, "Interval": 0.95, "BallNum": 1 } }, { "entity": { "TapOpposite": 0, "Interval": 0.91, "BallNum": 2 } }, { "entity": { "TapOpposite": 0, "Interval": 0.95, "BallNum": 3 } } ] }
void GameWorld::readJson() { //json 文档 rapidjson::Document _doc; bool bRet = false; ssize_t size = 0; unsigned char *pBytes = NULL; do { pBytes = cocos2d::CCFileUtils::sharedFileUtils()->getFileData("ball.json", "r", &size); CC_BREAK_IF(pBytes == NULL || strcmp((char*)pBytes, "") == 0); std::string load_str((const char*)pBytes, size); CC_SAFE_DELETE_ARRAY(pBytes); _doc.Parse<0>(load_str.c_str()); CC_BREAK_IF(_doc.HasParseError()); //生成json文档对像 if(!_doc.IsObject()) return; //是否有此成员 if(!_doc.HasMember("entities")) return; // 通过[]取成员值,再根据需要转为array,int,double,string const rapidjson::Value &pArray = _doc["entities"]; //是否是数组 if(!pArray.IsArray()) return; for (rapidjson::SizeType i = 0; i < pArray.Size(); i++) { const rapidjson::Value &p = pArray[i]; if(p.HasMember("entity")) { const rapidjson::Value &valueEnt = p["entity"]; if(valueEnt.HasMember("TapOpposite") && valueEnt.HasMember("Interval") && valueEnt.HasMember("BallNum")) { const rapidjson::Value &tapOpposite = valueEnt["TapOpposite"]; int tapOp = tapOpposite.GetInt(); //得到int值 const rapidjson::Value &interval = valueEnt["Interval"]; float inter = interval.GetDouble(); //得到float,double值 const rapidjson::Value &ballNum = valueEnt["BallNum"]; int ball = ballNum.GetInt(); //得到int值 ballParam param; param.tapOp = tapOp; param.inter = inter; param.ballIndex = ball; m_ballParamVec.push_back(param); } } else { return; } } bRet = true; } while (0); }