js画图开发库--mxgraph--[portrefs-按接口连接.html]
<!Doctype html> <html xmlns=http://www.w3.org/1999/xhtml> <head> <meta http-equiv=Content-Type content="text/html;charset=utf-8"> <title>按接口连接</title> <!-- 如果本文件的包与src不是在同一个目录,就要将basepath设置到src目录下 --> <script type="text/javascript"> mxBasePath = '../src'; </script> <!-- 引入支持库文件 --> <script type="text/javascript" src="../src/js/mxClient.js"></script> <!-- 示例代码 --> <script type="text/javascript"> function main(container) { // 替换接口图片 mxConstraintHandler.prototype.pointImage = new mxImage('images/dot.gif', 10, 10); var graph = new mxGraph(container); graph.setConnectable(true); // 禁用端口自动处理。这将禁用mxGraph.cellConnected的复位功能。请注意,此功能可能是有用的,如果浮动和固定连接相结合。 graph.setPortsEnabled(false); // 启动浏览器默认右键菜单 new mxRubberband(graph); // 创建默认窗口 var parent = graph.getDefaultParent(); // 各接口状态相同 var ports = new Array(); // NOTE: Constraint is used later for orthogonal edge routing (currently ignored) ports['w'] = {x: 0, y: 0.5, perimeter: true, constraint: 'west'}; ports['e'] = {x: 1, y: 0.5, perimeter: true, constraint: 'east'}; ports['n'] = {x: 0.5, y: 0, perimeter: true, constraint: 'north'}; ports['s'] = {x: 0.5, y: 1, perimeter: true, constraint: 'south'}; ports['nw'] = {x: 0, y: 0, perimeter: true, constraint: 'north west'}; ports['ne'] = {x: 1, y: 0, perimeter: true, constraint: 'north east'}; ports['sw'] = {x: 0, y: 1, perimeter: true, constraint: 'south west'}; ports['se'] = {x: 1, y: 1, perimeter: true, constraint: 'south east'}; // 创建接口数组 var ports2 = new Array(); // NOTE: 用于连接时的点 ports2['in1'] = {x: 0, y: 0, perimeter: true, constraint: 'west'}; ports2['in2'] = {x: 0, y: 0.25, perimeter: true, constraint: 'west'}; ports2['in3'] = {x: 0, y: 0.5, perimeter: true, constraint: 'west'}; ports2['in4'] = {x: 0, y: 0.75, perimeter: true, constraint: 'west'}; ports2['in5'] = {x: 0, y: 1, perimeter: true, constraint: 'west'}; ports2['out1'] = {x: 0.5, y: 0, perimeter: true, constraint: 'north east'}; ports2['out2'] = {x: 1, y: 0.5, perimeter: true, constraint: 'east'}; ports2['out3'] = {x: 0.5, y: 1, perimeter: true, constraint: 'south east'}; //返回端口 mxShape.prototype.getPorts = function() { return ports; }; mxTriangle.prototype.getPorts = function() { return ports2; }; // 禁止浮动自动连接 graph.connectionHandler.isConnectableCell = function(cell) { return false; }; mxEdgeHandler.prototype.isConnectableCell = function(cell) { return graph.connectionHandler.isConnectableCell(cell); }; // 禁用现有的端口功能 graph.view.getTerminalPort = function(state, terminal, source) { return terminal; }; // 对于一个给定的元素返回的所有可能的端口 graph.getAllConnectionConstraints = function(terminal, source) { if (terminal != null && terminal.shape != null && terminal.shape instanceof mxStencilShape) { // for stencils with existing constraints... if (terminal.shape.stencil != null) { return terminal.shape.stencil.constraints; } } else if (terminal != null && this.model.isVertex(terminal.cell)) { if (terminal.shape != null) { var ports = terminal.shape.getPorts(); var cstrs = new Array(); for (var id in ports) { var port = ports[id]; var cstr = new mxConnectionConstraint(new mxPoint(port.x, port.y), port.perimeter); cstr.id = id; cstrs.push(cstr); } return cstrs; } } return null; }; // 将端口设置为给定的连接 graph.setConnectionConstraint = function(edge, terminal, source, constraint) { if (constraint != null) { var key = (source) ? mxConstants.STYLE_SOURCE_PORT : mxConstants.STYLE_TARGET_PORT; if (constraint == null || constraint.id == null) { this.setCellStyles(key, null, [edge]); } else if (constraint.id != null) { this.setCellStyles(key, constraint.id, [edge]); } } }; // 返回在给定的连接的端口 graph.getConnectionConstraint = function(edge, terminal, source) { var key = (source) ? mxConstants.STYLE_SOURCE_PORT : mxConstants.STYLE_TARGET_PORT; var id = edge.style[key]; if (id != null) { var c = new mxConnectionConstraint(null, null); c.id = id; return c; } return null; }; // 返回重定向约束的实际端口 graphGetConnectionPoint = graph.getConnectionPoint; graph.getConnectionPoint = function(vertex, constraint) { if (constraint.id != null && vertex != null && vertex.shape != null) { var port = vertex.shape.getPorts()[constraint.id]; if (port != null) { constraint = new mxConnectionConstraint(new mxPoint(port.x, port.y), port.perimeter); } } return graphGetConnectionPoint.apply(this, arguments); }; // 开始更新事务 graph.getModel().beginUpdate(); try { var v1 = graph.insertVertex(parent, null, 'A', 20, 20, 100, 40); var v2 = graph.insertVertex(parent, null, 'B', 80, 100, 100, 100, 'shape=ellipse;perimeter=ellipsePerimeter'); var v3 = graph.insertVertex(parent, null, 'C', 190, 30, 100, 60, 'shape=triangle;perimeter=trianglePerimeter;direction=south'); var e1 = graph.insertEdge(parent, null, '', v1, v2, 'sourcePort=s;targetPort=nw'); var e2 = graph.insertEdge(parent, null, '', v1, v3, 'sourcePort=e;targetPort=out3'); } finally { // 结束更新事务 graph.getModel().endUpdate(); } // 连接线的折线风格 /* graph.getStylesheet().getDefaultEdgeStyle()['edgeStyle'] = 'orthogonalEdgeStyle'; var mxUtilsGetPortConstraints = mxUtils.getPortConstraints; mxUtils.getPortConstraints = function(terminal, edge, source, defaultValue) { var key = (source) ? mxConstants.STYLE_SOURCE_PORT : mxConstants.STYLE_TARGET_PORT; var id = edge.style[key]; var port = terminal.shape.getPorts()[id]; // TODO: Add support for rotation, direction if (port != null) { return port.constraint; } return mxUtilsGetPortConstraints.apply(this, arguments); }; // Connect preview graph.connectionHandler.createEdgeState = function(me) { var edge = graph.createEdge(null, null, null, null, null); return new mxCellState(this.graph.view, edge, this.graph.getCellStyle(edge)); }; */ }; </script> </head> <!-- 页面载入时启动程序 --> <body onload="main(document.getElementById('graphContainer'))"> <!-- 创建带网格壁纸和曲线的一个容器 --> <div id="graphContainer" style="overflow:hidden;position:relative;width:321px;height:241px;background:url('editors/images/grid.gif');cursor:default;"> </div> </body> </html>