Windows 完成端口

转子:

http://blog.csdn.net/byxdaz/article/details/2139515



#include "stdafx.h"


#include <WINSOCK2.H>
#include <stdio.h>


#define PORT    5150
#define MSGSIZE 1024


#pragma comment(lib, "ws2_32.lib")


typedef enum
{
RECV_POSTED
}OPERATION_TYPE;


typedef struct
{
WSAOVERLAPPED overlap;
WSABUF         Buffer;
char           szMessage[MSGSIZE];
DWORD          NumberOfBytesRecvd;
DWORD          Flags;
OPERATION_TYPE OperationType;
}PER_IO_OPERATION_DATA, *LPPER_IO_OPERATION_DATA;


DWORD WINAPI WorkerThread(LPVOID);


int main()
{
WSADATA                 wsaData;
SOCKET                  sListen, sClient;
SOCKADDR_IN             local, client;
DWORD                   i, dwThreadId;
int                     iaddrSize = sizeof(SOCKADDR_IN);
HANDLE                  CompletionPort = INVALID_HANDLE_VALUE;
SYSTEM_INFO             systeminfo;
LPPER_IO_OPERATION_DATA lpPerIOData = NULL;


// Initialize Windows Socket library
WSAStartup(0x0202, &wsaData);


// Create completion port
CompletionPort = CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, 0, 0);


// Create worker thread
GetSystemInfo(&systeminfo);
for (i = 0; i < systeminfo.dwNumberOfProcessors; i++)
{
CreateThread(NULL, 0, WorkerThread, CompletionPort, 0, &dwThreadId);
}


// Create listening socket
sListen = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);


// Bind
local.sin_addr.S_un.S_addr = htonl(INADDR_ANY);
local.sin_family = AF_INET;
local.sin_port = htons(PORT);
bind(sListen, (struct sockaddr *)&local, sizeof(SOCKADDR_IN));


// Listen
listen(sListen, 3);


while (TRUE)
{
// Accept a connection
sClient = accept(sListen, (struct sockaddr *)&client, &iaddrSize);
printf("Accepted client:%s:%d \n", inet_ntoa(client.sin_addr), 
ntohs(client.sin_port));


// Associate the newly arrived client socket with completion port
CreateIoCompletionPort((HANDLE)sClient, CompletionPort, (DWORD)sClient, 0);


// Launch an asynchronous operation for new arrived connection
lpPerIOData = (LPPER_IO_OPERATION_DATA)HeapAlloc(
GetProcessHeap(),
HEAP_ZERO_MEMORY,
sizeof(PER_IO_OPERATION_DATA));


lpPerIOData->Buffer.len = MSGSIZE;
lpPerIOData->Buffer.buf = lpPerIOData->szMessage;
lpPerIOData->OperationType = RECV_POSTED;


WSARecv(sClient,
&lpPerIOData->Buffer,
1,
&lpPerIOData->NumberOfBytesRecvd,
&lpPerIOData->Flags,
&lpPerIOData->overlap,
NULL);
}


PostQueuedCompletionStatus(CompletionPort, 0xFFFFFFFF, 0, NULL);
CloseHandle(CompletionPort);
closesocket(sListen);
WSACleanup();


return 0;
}


DWORD WINAPI WorkerThread(LPVOID CompletionPortID)
{
HANDLE                  CompletionPort=(HANDLE)CompletionPortID;
DWORD                   dwBytesTransferred;
SOCKET                  sClient;
LPPER_IO_OPERATION_DATA lpPerIOData = NULL;


while (TRUE)
{
GetQueuedCompletionStatus(
CompletionPort,
&dwBytesTransferred,
(PULONG_PTR)&sClient,
(LPOVERLAPPED *)&lpPerIOData,
INFINITE);
if (dwBytesTransferred == 0xFFFFFFFF)
{
return 0;
}


if (lpPerIOData->OperationType == RECV_POSTED)
{
if (dwBytesTransferred == 0)
{
// Connection was closed by client
closesocket(sClient);
HeapFree(GetProcessHeap(), 0, lpPerIOData);        
}
else
{
lpPerIOData->szMessage[dwBytesTransferred] = '\0';
send(sClient, lpPerIOData->szMessage, dwBytesTransferred, 0);


// Launch another asynchronous operation for sClient
memset(lpPerIOData, 0, sizeof(PER_IO_OPERATION_DATA));
lpPerIOData->Buffer.len = MSGSIZE;
lpPerIOData->Buffer.buf = lpPerIOData->szMessage;
lpPerIOData->OperationType = RECV_POSTED;
WSARecv(sClient,
&lpPerIOData->Buffer,
1,
&lpPerIOData->NumberOfBytesRecvd,
&lpPerIOData->Flags,
&lpPerIOData->overlap,
NULL);
}
}
}
return 0;
}

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