SystemClock简介

原文: http://developer.android.com/reference/android/os/SystemClock.html#elapsedRealtime()
android.os.SystemClock

Class Overview

Core timekeeping facilities.

Three different clocks are available, and they should not be confused:

  • System.currentTimeMillis() is the standard "wall" clock (time and date) expressing milliseconds since the epoch. The wall clock can be set by the user or the phone network (see setCurrentTimeMillis(long)), so the time may jump backwards or forwards unpredictably. This clock should only be used when correspondence with real-world dates and times is important, such as in a calendar or alarm clock application. Interval or elapsed time measurements should use a different clock. If you are using System.currentTimeMillis(), consider listening to the ACTION_TIME_TICKACTION_TIME_CHANGED andACTION_TIMEZONE_CHANGED Intent broadcasts to find out when the time changes.

    该时间是基于世界时间的,它返回的是从January 1, 1970 00:00:00 UTC到现在时间已经逝去了多多少millisecond,当我设置Android手机的系统时间时,会应该影响该值。

  • uptimeMillis() is counted in milliseconds since the system was booted. This clock stops when the system enters deep sleep (CPU off, display dark, device waiting for external input), but is not affected by clock scaling, idle, or other power saving mechanisms. This is the basis for most interval timing such asThread.sleep(millls)Object.wait(millis), and System.nanoTime(). This clock is guaranteed to be monotonic, and is the recommended basis for the general purpose interval timing of user interface events, performance measurements, and anything else that does not need to measure elapsed time during device sleep. Most methods that accept a timestamp value expect the uptimeMillis() clock.

    它表示的是手机从启动到现在的运行时间,且不包括系统sleep(CPU关闭)的时间,很多系统的内部时间都是基于此,比如Thread.sleep(millls)Object.wait(millis), and System.nanoTime()

  • elapsedRealtime() is counted in milliseconds since the system was booted, including deep sleep. This clock should be used when measuring time intervals that may span periods of system sleep.

    它表示的是手机从启动到现在的运行时间,且包括系统sleep(CPU关闭)的时间

There are several mechanisms for controlling the timing of events:
  • Standard functions like Thread.sleep(millis) and Object.wait(millis) are always available. These functions use the uptimeMillis() clock; if the device enters sleep, the remainder of the time will be postponed until the device wakes up. These synchronous functions may be interrupted withThread.interrupt(), and you must handle InterruptedException.

  • SystemClock.sleep(millis) is a utility function very similar to Thread.sleep(millis), but it ignores InterruptedException. Use this function for delays if you do not use Thread.interrupt(), as it will preserve the interrupted state of the thread.

    这种sleep方式不会被Thread.interrupt()所打断

  • The Handler class can schedule asynchronous callbacks at an absolute or relative time. Handler objects also use the uptimeMillis() clock, and require anevent loop (normally present in any GUI application).

  • The AlarmManager can trigger one-time or recurring events which occur even when the device is in deep sleep or your application is not running. Events may be scheduled with your choice of currentTimeMillis() (RTC) or elapsedRealtime() (ELAPSED_REALTIME), and cause an Intent broadcast when they occur.

Summary

Public Methods
static long currentThreadTimeMillis()
Returns milliseconds running in the current thread.
static long elapsedRealtime()
Returns milliseconds since boot, including time spent in sleep.
static boolean setCurrentTimeMillis(long millis)
Sets the current wall time, in milliseconds.
static void sleep(long ms)
Waits a given number of milliseconds (of uptimeMillis) before returning.
static long uptimeMillis()
Returns milliseconds since boot, not counting time spent in deep sleep.
结束!

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