Blur
A Blur effect softens the details of an image, like an unfocused lens.
The Blur effect has the following properties that you can adjust:
blurXFrom
Sets the initial amount of horizontal blurring.
blurXTo
Sets the final amount of horizontal blurring.
blurYFrom
Sets the initial amount of vertical blurring.
blurYTo
Sets the final amount of vertical blurring.
Blurs are useful for showing movement and can be coupled with Move effects.
A very strong Blur effect (a property value of 20 or greater) can produce an
interesting morphing look.
Dissolve
A Dissolve effect modifies the alpha property of a rectangular overlay, letting
the target component under it appear or disappear gradually.
alphaFrom
Sets the initial alpha value.
alphaTo
Sets the final alpha value.
color
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Fade
This effect animates the alpha property of a component, letting it change
gradually from transparent to opaque or from opaque to transparent.
The Fade effect has the following properties that you can adjust:
alphaFrom
Sets the initial alpha value.
alphaTo
Sets the final alpha value.
貌似上面这两效果差不多
Glow
This effect applies a glow to a component, animating a lighting effect that
makes it look like light is coming from inside the component.
发光效果
Iris
This effect animates an expanding or contracting rectangular mask centered
on the target, like the iris of a camera lens. The effect can be used to expose
the target or to hide the component. Think of old movies that use this effect
at the end.
The Iris effect has the following properties that you can adjust:
showTarget
Specifies whether the Iris exposes the target (true) or hides it (false,
which is the default)
Move
This effect gradually changes the position of a component.
Resize
This effect changes the width and height of a component over a specified
time interval, animating the change in size.
Rotate
This effect rotates a component around a point, which is by default the top-
left corner. You specify the origin of the rotation so that a component can
rotate around a different point, such as its center. You also set the starting and
ending angles of rotation, based on 360 degrees. If a number is greater than
360, this effect will set it to 360.
WipeLeft, WipeRight, WipeUp,
and WipeDown
The wipe effects are used to set the visibility of components, exposing or hid-
ing the component as if an invisible rectangle were moving over it.
Zoom
This effect zooms a component in or out, like a camera lens. This can make
the component appear to be either farther away or closer, scaling its target.
AnimateProperty
The AnimateProperty effect is a very customizable effect. It lets you animate
(create a tween for) any numeric property of a component.
The AnimateProperty effect has the following properties that you can adjust:
property
Sets the name of the property you want you modify. You set this as a
string.
fromValue
Sets the initial value of the property.
toValue
Sets the final value of the property.