fly bird 案例代码_Pipe

 1 using UnityEngine;
 2 using System.Collections;
 3 
 4 public class pipe : MonoBehaviour {
 5     void Start() {
 6         RandomGeneratePosition();
 7     }
 8      public void RandomGeneratePosition() {
 9         float pos_y = Random.Range(-0.2f, 0.1f);
10         this.transform.localPosition = new Vector3(this.transform.localPosition.x, 
11             pos_y, this.transform.localPosition.y);
12     }
13 
14     //计分
15      void OnTriggerExit(Collider other) {
16          if (other.tag == "Player")
17          {
18              audio.Play();
19              GameMangger._intance.score++;
20          }
21      }
22 
23     //显示分数的文字
24      void OnGUI() {
25          GUILayout.Label("Score:" + GameMangger._intance.score);
26      }
27 
28 }

 

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