假如在 SilverlightApplication6 工程中添加一个文件夹 Content ,下面放置一个 mxh.txt 文件和 mxh.jpg 的照片,文件内容随便写。在“解决方案浏览器”的文件属性中,设置“Build Action”为“Content”;“Copy to Output Directory”属性设置为“Do not copy”。
在 xaml 文件中输入:
XAML 代码
<
UserControl
x:Class
="SilverlightApplication6.MainPage"
xmlns
="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x
="http://schemas.microsoft.com/winfx/2006/xaml"
Width
="800"
Height
="600"
>
<
Grid
x:Name
="LayoutRoot"
Background
="White"
>
<
Canvas
Width
="800"
Height
="600"
>
<
TextBox
x:Name
="TextBoxName"
Height
="30"
Canvas.Top
="10"
></
TextBox
>
<
Image
x:Name
="ImageNameIncude"
Canvas.Top
="60"
Height
="200"
></
Image
>
<
Image
x:Name
="ImageNameEmbed"
Canvas.Top
="260"
Height
="100"
></
Image
>
</
Canvas
>
</
Grid
>
</
UserControl
>
xaml.cs 内容输入:
C# 代码
using
System;
using
System.Windows;
using
System.Windows.Media.Imaging;
using
System.Windows.Controls;
using
System.IO;
using
System.Windows.Resources;
namespace
SilverlightApplication6
{
public
partial
class
MainPage : UserControl
{
public
MainPage()
{
InitializeComponent();
//
读取文字
StreamResourceInfo r
=
Application.GetResourceStream(
new
Uri(
"
Content/mxh.txt
"
, UriKind.Relative));
StreamReader sr
=
new
StreamReader(r.Stream);
TextBoxName.Text
=
sr.ReadToEnd();
sr.Dispose();
//
显示 Build Action 为 Content 图片
r
=
Application.GetResourceStream(
new
Uri(
"
Content/mxh.jpg
"
, UriKind.Relative));
BitmapImage bmp1
=
new
BitmapImage();
bmp1.SetSource(r.Stream);
ImageNameIncude.Source
=
bmp1;
//
显示 Build Action 为 Resource 图片
r
=
Application.GetResourceStream(
new
Uri(
"
SilverlightApplication6;component/Content/mxh2.jpg
"
, UriKind.Relative));
BitmapImage bmp2
=
new
BitmapImage();
bmp2.SetSource(r.Stream);
ImageNameEmbed.Source
=
bmp2;
}
}
}
按F5进行编译预览,即可在 TextBox 中看到 mxh.txt文件的内容和显示孟宪会的照片。
注意:分隔符“;component/”是必须的。