同学帮他侄儿问我一个问题:
资源:
1、小明的钱可以购买50瓶汽水。
2、老板搞促销,两个空汽水瓶子可以换一瓶汽水。
问:小明最多能喝多少瓶汽水?
开始还楞了一下, 现在的小学题目还真不简单。不过马上给出答案:
先是50瓶,然后用50个空瓶换来25瓶,喝完后用25个空瓶换12瓶再多个空瓶,
喝完后用13个空瓶换6瓶,然后是7个空瓶换3瓶,然后是4个空瓶换2瓶,
然后是2个空瓶换1瓶,最后问老板借1个空瓶,再用2个空瓶换1瓶,
剩下来那个空瓶还给老板。所以喝到50+25+12+6+3+2+1+1=100
不过最近在学习规则引擎, 于是就想到了怎么用规则引擎来实现。
我的想法是:
1: 假设汽水一元一瓶, 则小明最初有50元。
2: 如果兜里有超过一元钱, 则买一瓶汽水喝, 此时:
钱减少一元,同时拥有的空瓶增加一个。
3: 如果拥有至少两个空瓶, 则两个空瓶卖给老板, 兜里的钱加一。
根据如上想法, 有了如下规则引擎的实现的实现(Drool):
java文件SodaWater.java:
package org.drools.examples; import java.io.InputStreamReader; import java.io.Reader; import org.drools.FactHandle; import org.drools.RuleBase; import org.drools.RuleBaseFactory; import org.drools.StatefulSession; import org.drools.WorkingMemory; import org.drools.compiler.PackageBuilder; import org.drools.rule.Package; public class SodaWater { public static final void main(String[] args) throws Exception { final PackageBuilder builder = new PackageBuilder(); builder.addPackageFromDrl( new InputStreamReader( SodaWater.class.getResourceAsStream( "SodaWater.drl" ) ) ); final RuleBase ruleBase = RuleBaseFactory.newRuleBase(); ruleBase.addPackage( builder.getPackage() ); final StatefulSession session = ruleBase.newStatefulSession(); Customer customer = new Customer( "XiaoMing", 50); session.insert(customer); session.fireAllRules(); } public static class Customer { private String name; private int money; private int drinkSum; private int blankCup; public Customer(String name, int money) { this.name = name; this.money = money; this.drinkSum = 0; this.blankCup = 0; } public int getMoney() { return money; } public void setMoney(int money) { this.money = money; } public int getBlankCup() { return blankCup; } public void setBlankCup(int blankCup) { this.blankCup = blankCup; } public int getDrinkSum() { return drinkSum; } public void setDrinkSum(int drinkSum) { this.drinkSum = drinkSum; } public String getName() { return name; } public void setName(String name) { this.name = name; } } }
rule文件:
package org.drools.examples dialect "mvel" import org.drools.examples.SodaWater.Customer rule "buy a soda water and drink" when $c : Customer(money > 0, $m:money, $b:blankCup, $d:drinkSum) then $c.money = $m - 1; $c.blankCup = $b + 1; $c.drinkSum = $d + 1; System.out.println( "Customer " + $c.name + " now buy a soda water and drink: money=" + $c.money + " and blankCup=" + $c.blankCup); update($c); end rule "sale blank cup and get money" when $c : Customer(blankCup > 1, $b:blankCup, $m:money ) then $c.blankCup = $b - 2; $c.money = $m + 1; System.out.println("Customer " + $c.name + " now sale 2 cups and get money: money=" + $c.money + ", blankCup=" + $c.blankCup); update($c); end rule "finish drink" no-loop true dialect "java" when $c : Customer(blankCup < 2, money == 0) then System.out.println( "Customer " + $c.getName() + " finished drink, and drink number is " + $c.getDrinkSum() + " blankCup=" + $c.getBlankCup()); end
运行结果如下:
Customer XiaoMing now buy a soda water and drink: money=49 and blankCup=1
Customer XiaoMing now buy a soda water and drink: money=48 and blankCup=2
Customer XiaoMing now sale 2 cups and get money: money=49, blankCup=0
Customer XiaoMing now buy a soda water and drink: money=48 and blankCup=1
Customer XiaoMing now buy a soda water and drink: money=47 and blankCup=2
...
Customer XiaoMing now buy a soda water and drink: money=1 and blankCup=1
Customer XiaoMing now buy a soda water and drink: money=0 and blankCup=2
Customer XiaoMing now sale 2 cups and get money: money=1, blankCup=0
Customer XiaoMing now buy a soda water and drink: money=0 and blankCup=1
Customer XiaoMing finished drink, and drink number is 99 blankCup=1
不过小明最后手上还有最后一个瓶子, 计算机只能到此了。
向老板借一个瓶子换一瓶汽水,喝完在还一个空瓶子,估计就是人类智慧来。
此程序需要drools的jar包,具体可见:
http://lcllcl987.iteye.com/blog/254381
看看大家还有什么好的算法。