一、vc编译jpeglib库
下载地址:http://www.ijg.org/。注意:一定要下载win32 版本
A、解压源代码,修改源代码中jconfig.vc为jconfig.h;
B、添加环境变量PATH,C:/Program Files/Microsoft Visual Studio/VC98/Bin ;
C、修改makefile.vc,将 Pull in standard variable definitions下面的一行换为:!include <C:/Program Files/Microsoft Visual Studio/VC98/Include/win32.mak> ;
D、进入命令提示环境下,输入:vcvars32 回车,这是一个用来设置VC路径环境的批处理;
E、编译生成库文件 命令:nmake /f makefile.vc nodebug=1;
这样就OK了
对于库的使用只需要有相应的.lib文件和头文件就可以了。Vc中要添加libjpeg.lib库的连接
将这几个文件拷贝到你的项目中:libjpeg.lib,jconfig.h,jmorecfg.h,jpeglib.h,在你需要进行压缩的文件中加入
extern "C" {
#include "jpeglib.h"
#include "jmorecfg.h"
#include "jconfig.h"
}
参考:
http://blog.csdn.net/xingyu19871124/archive/2009/06/30/4310800.aspx
小知识:bmp文件的前54个字节是头,后面才是像素值。
在源代码的文件夹下面有一个example.c的文件和libjpeg.txt,很有参考价值。
首先调用截屏程序,将屏幕的位图信息存放在一个buffer里面,然后调用jpg压缩函数,在当前的目录下生成一个ok.jpg的文件。
效果图:
A、运行是总是报错:
我参考源代码的例子,也用JSAMPLE * image_buffer;来指向位图的像素的首地址,编译可以通过但是运行时就会报错,后来我用BYTE *image_buffer;来定义就可以正常运行了。
B、生成的jpg图像失真:以下是对比图片
由于window的位图的像素格式是:BGRA,4个字节,jpeglib库使用的是RGB,3个字节的格式,所以需要将源像素去掉其透明字节,同时改变RGB的顺序。代码如下:
//RGB顺序调整 for (int i=0, int j=0; j < 1440*900*4; i+=3, j+=4) { *(image_buffer+i)=*(image_buffer+j+2); *(image_buffer+i+1)=*(image_buffer+j+1); *(image_buffer+i+2)=*(image_buffer+j); }
C、生成的jpg文件图像是倒的:
原因没有找到,后来修改了压缩函数的代码,生成了正确的jpg文件
while (cinfo.next_scanline < cinfo.image_height) { //这里我做过修改,由于jpg文件的图像是倒的,所以改了一下读的顺序 //这是原代码: //row_pointer[0] = & bits[cinfo.next_scanline * row_stride]; row_pointer[0] = & bits[(cinfo.image_height - cinfo.next_scanline - 1) * row_stride]; (void) jpeg_write_scanlines(&cinfo, row_pointer, 1); }
我编写了测试代码,连续截屏并生成jpg文件100次,大约花费7秒左右,也就是说1秒可以截屏13次左右。同时生成的jpg文件有100多K的样子。
#define JPEG_QUALITY 50 //它的大小决定jpg的质量好坏 //#include <atlbase.h> #include <afxwin.h> extern "C" { #include "jpeglib.h" #include "jmorecfg.h" #include "jconfig.h" } int savejpeg(char *filename, unsigned char *bits, int width, int height, int depth); void CapScreen(char filename[]); BYTE *image_buffer; //指向位图buffer的全局指针,window下像素格式: BGRA(4个字节) int main(int argc, char* argv[]) { image_buffer = (BYTE *)malloc(1440 * 900 * 4); for(int i = 0; i < 100; i++) { CapScreen("palm.bmp"); //RGB顺序调整 for (int i=0, j=0; j < 1440*900*4; i+=3, j+=4) { *(image_buffer+i)=*(image_buffer+j+2); *(image_buffer+i+1)=*(image_buffer+j+1); *(image_buffer+i+2)=*(image_buffer+j); } savejpeg("ok.jpg", image_buffer, 1440, 900, 3); } delete [] image_buffer; return 0; } //=================================================================================== //function: jpeg压缩 //input: 1:生成的文件名,2:bmp的指针,3:位图宽度,4:位图高度,5:颜色深度 //return: int //description: bmp的像素格式为(RGB) //=================================================================================== int savejpeg(char *filename, unsigned char *bits, int width, int height, int depth) { struct jpeg_compress_struct cinfo; struct jpeg_error_mgr jerr; FILE * outfile; //target file JSAMPROW row_pointer[1]; //pointer to JSAMPLE row[s] int row_stride; //physical row width in image buffer cinfo.err = jpeg_std_error(&jerr); jpeg_create_compress(&cinfo); if ((outfile = fopen(filename, "wb")) == NULL) { fprintf(stderr, "can't open %s/n", filename); return -1; } jpeg_stdio_dest(&cinfo, outfile); cinfo.image_width = width; //image width and height, in pixels cinfo.image_height = height; cinfo.input_components = 3; //# of color components per pixel cinfo.in_color_space = JCS_RGB; //colorspace of input image jpeg_set_defaults(&cinfo); jpeg_set_quality(&cinfo, JPEG_QUALITY, TRUE );//limit to baseline-JPEG values jpeg_start_compress(&cinfo, TRUE); row_stride = width * depth; // JSAMPLEs per row in image_buffer while (cinfo.next_scanline < cinfo.image_height) { //这里我做过修改,由于jpg文件的图像是倒的,所以改了一下读的顺序 //这是原代码: //row_pointer[0] = & bits[cinfo.next_scanline * row_stride]; row_pointer[0] = & bits[(cinfo.image_height - cinfo.next_scanline - 1) * row_stride]; (void) jpeg_write_scanlines(&cinfo, row_pointer, 1); } jpeg_finish_compress(&cinfo); fclose(outfile); jpeg_destroy_compress(&cinfo); return 0; } void CapScreen(char filename[]) { CDC *pDC; pDC = CDC::FromHandle(GetDC(GetDesktopWindow())); if(pDC == NULL) return; int BitPerPixel = pDC->GetDeviceCaps(BITSPIXEL); int Width = pDC->GetDeviceCaps(HORZRES); int Height = pDC->GetDeviceCaps(VERTRES); CDC memDC; if(memDC.CreateCompatibleDC(pDC) == 0) return; CBitmap memBitmap, *oldmemBitmap; if(memBitmap.CreateCompatibleBitmap(pDC, Width, Height) == NULL) return; oldmemBitmap = memDC.SelectObject(&memBitmap); if(oldmemBitmap == NULL) return; if(memDC.BitBlt(0, 0, Width, Height, pDC, 0, 0, SRCCOPY) == 0) return; BITMAP bmp; memBitmap.GetBitmap(&bmp); //fp = fopen(filename, "w+b"); BITMAPINFOHEADER bih = {0}; bih.biBitCount = bmp.bmBitsPixel; bih.biCompression = BI_RGB; bih.biHeight = bmp.bmHeight; bih.biPlanes = 1; bih.biSize = sizeof(BITMAPINFOHEADER); bih.biSizeImage = bmp.bmWidthBytes * bmp.bmHeight; bih.biWidth = bmp.bmWidth; BITMAPFILEHEADER bfh = {0}; bfh.bfOffBits = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER); bfh.bfSize = bfh.bfOffBits + bmp.bmWidthBytes * bmp.bmHeight; bfh.bfType = (WORD)0x4d42; //fwrite(&bfh, 1, sizeof(BITMAPFILEHEADER), fp); //fwrite(&bih, 1, sizeof(BITMAPINFOHEADER), fp); image_buffer = new BYTE[bmp.bmWidthBytes * bmp.bmHeight]; GetDIBits(memDC.m_hDC, (HBITMAP) memBitmap.m_hObject, 0, Height, image_buffer, (LPBITMAPINFO) &bih, DIB_RGB_COLORS); memDC.SelectObject(oldmemBitmap); //fwrite(p, 1, 1280 * 800 * 4, fp); //fclose(fp); }