C#泛型类,有多少个类?

C# 泛型有多少个类?

有这样一个需求:通过反射获取类类型中指定名字的方法信息,实现如下,

    public class NormalClass {

        public MethodInfo GetMethodInfo(Type classType, string methodName) {

            MethodInfo methodInfo;

            methodInfo = classType.GetMethod(methodName, BindingFlags .Public | BindingFlags .Instance);

            return methodInfo;

        }

    }

这个需求看起来很简单,但是调用的地方和传的 classType 是相当的多,于是考虑到缓存,创建一个全局字典,用于存储类的方法信息,GetMethodInfo() 方法从类字典中试着获取类对应的方法列表,如果不存在,则创建方法列表并加到字曲中供下次获取,这样就不用相同类每次都创建,起到缓存作用。现在的实现看起来如下,

    public class NormalClass {

        private static object __lockObject = new object ();

        private static Dictionary <Type , List <MethodInfo >> __typeList = new Dictionary <Type , List <MethodInfo >>();

        private List <MethodInfo > _methodList;

        public NormalClass(Type classType) {

            lock (__lockObject) {

                if (!__typeList.TryGetValue(classType, out _methodList)) {

                    lock (__lockObject) {

                        _methodList = new List <MethodInfo >();

                        __typeList.Add(classType, _methodList);

                        MethodInfo [] methodInfos = classType.GetMethods(BindingFlags .Instance | BindingFlags .Public);

                        foreach (MethodInfo methodInfo in methodInfos) {

                            _methodList.Add(methodInfo);

                        }

                    }

                }

            }

        }

 

        public MethodInfo GetMethodInfo(string methodName) {

            foreach (MethodInfo methodInfo in _methodList) {

                if (methodInfo.Name.Equals(methodName)){

                    return methodInfo;

                }

            }

            return null ;

        }

  }

好了,功能实现了,编写调用语句,

    NormalClass normalClass1 = new NormalClass (typeof (TestClass1 ));

  MethodInfo methodInfo = normalClass1.GetMethodInfo("TestMethod" );

调用也OK ,一切正常,需求完成。这时,另外一个人用泛型方式实现了另一个类,新类看起来如下,

    public class GeneralizationClass <T> where T : class {

        private static object __lockObject = new object ();

        private static Dictionary <Type , List <MethodInfo >> __typeList = new Dictionary <Type , List <MethodInfo >>();

        private List <MethodInfo > _methodList;

        public GeneralizationClass() {

            lock (__lockObject) {

                Type classType = typeof (T);

                if (!__typeList.TryGetValue(classType, out _methodList)) {

                    lock (__lockObject) {

                        _methodList = new List <MethodInfo >();

                        __typeList.Add(classType, _methodList);

                        MethodInfo [] methodInfos = classType.GetMethods(BindingFlags .Instance | BindingFlags .Public);

                        foreach (MethodInfo methodInfo in methodInfos) {

                            _methodList.Add(methodInfo);

                        }

                    }

                }

            }

        }

 

        public MethodInfo GetMethodInfo(string methodName) {

            foreach (MethodInfo methodInfo in _methodList) {

                if (methodInfo.Name.Equals(methodName)){

                    return methodInfo;

                }

            }

            return null ;

        }

  }

用泛型实现的类也能做相同的事情,看起来好象没什么问题,运行也正常,调用语句象下面这样,

    GeneralizationClass <TestClass1 > genClass1 = new GeneralizationClass <TestClass1 >();

  MethodInfo methodInfo = genClass1.GetMethodInfo("TestMethod" );

 

但是,用泛型实现的类,存在一个很大的问题,就是如果指派给泛型类的类类型不同,则泛型对象的类型是不同的,就如下面语句,typeEqual 变量的值为 false

GeneralizationClass <TestClass1 > genClass1 = new GeneralizationClass <TestClass1 >();

GeneralizationClass <TestClass2 > genClass2 = new GeneralizationClass <TestClass2 >();

bool typeEqual = genClass1.GetType() == genClass2.GetType();

这就是说,指派给泛型类的类类型有多少个,则就有多少个不同的类型,而泛型类内部的缓存字典,也会不同,因为是完全不同的类了。

现在才进入要表达的主题 J

为了验证上面的观点,我们分别在普通类和泛型类上增加一个静态属性,用于获取多次调用后,字典中的 Type 数,实现如下,

        public static int TypeCount{

            get {

                return __typeList.Count;

            }

        }

然后,我们编写下面的语句进行测试,测试结果在每条语句的注释中,

        private void button1_Click(object sender, EventArgs e) {

            NormalClass normalClass1;

            NormalClass normalClass2;

            NormalClass normalClass3;

            NormalClass normalClass4;

            int typeCount;

 

            normalClass1 = new NormalClass (typeof (TestClass1 ));

            typeCount = NormalClass .TypeCount; // typeCount == 1

           

            normalClass2 = new NormalClass (typeof (TestClass2 ));

            typeCount = NormalClass .TypeCount; // typeCount == 2

 

            normalClass1 = new NormalClass (typeof (TestClass1 ));

            typeCount = NormalClass .TypeCount; // typeCount == 2

 

            normalClass3 = new NormalClass (typeof (TestClass3 ));

            typeCount = NormalClass .TypeCount; // typeCount == 3

 

            normalClass4 = new NormalClass (typeof (TestClass4 ));

            typeCount = NormalClass .TypeCount; // typeCount == 4

 

            normalClass1 = new NormalClass (typeof (TestClass1 ));

            typeCount = NormalClass .TypeCount; // typeCount == 4

 

            normalClass3 = new NormalClass (typeof (TestClass3 ));

            typeCount = NormalClass .TypeCount; // typeCount == 4

 

            // 对比类类型是否相等

            bool typeEqual;

            typeEqual = normalClass1.GetType() == normalClass2.GetType(); // typeEqual == true

            typeEqual = normalClass1.GetType() == normalClass3.GetType(); // typeEqual == true

            typeEqual = normalClass1.GetType() == normalClass4.GetType(); // typeEqual == true

             typeEqual = normalClass2.GetType() == normalClass3.GetType(); // typeEqual == true

 

        }

 

        private void button2_Click(object sender, EventArgs e) {

            GeneralizationClass <TestClass1 > genClass1;

            GeneralizationClass <TestClass2 > genClass2;

            GeneralizationClass <TestClass3 > genClass3;

            GeneralizationClass <TestClass4 > genClass4;

            int typeCount;

 

            genClass1 = new GeneralizationClass <TestClass1 >();

            typeCount = GeneralizationClass <TestClass1 >.TypeCount; // typeCount == 1

 

            genClass2 = new GeneralizationClass <TestClass2 >();

            typeCount = GeneralizationClass <TestClass2 >.TypeCount; // typeCount == 1

 

            genClass1 = new GeneralizationClass <TestClass1 >();

            typeCount = GeneralizationClass <TestClass1 >.TypeCount; // typeCount == 1

 

            genClass3 = new GeneralizationClass <TestClass3 >();

            typeCount = GeneralizationClass <TestClass3 >.TypeCount; // typeCount == 1

 

            genClass4 = new GeneralizationClass <TestClass4 >();

            typeCount = GeneralizationClass <TestClass4 >.TypeCount; // typeCount == 1

 

            genClass1 = new GeneralizationClass <TestClass1 >();

            typeCount = GeneralizationClass <TestClass1 >.TypeCount; // typeCount == 1

 

            genClass3 = new GeneralizationClass <TestClass3 >();

            typeCount = GeneralizationClass <TestClass3 >.TypeCount; // typeCount == 1

 

            // 对比类类型是否相等

            bool typeEqual;

            typeEqual = genClass1.GetType() == genClass2.GetType(); // typeEqual == false

            typeEqual = genClass1.GetType() == genClass3.GetType(); // typeEqual == false

            typeEqual = genClass1.GetType() == genClass4.GetType(); // typeEqual == false

            typeEqual = genClass2.GetType() == genClass3.GetType(); // typeEqual == false

        }

    }

通过上面的测试语句,相信大家已经明白。

 

 

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