UVa 10382 - Watering Grass

实际上就是区间覆盖的变形,显然圆形能覆盖的矩形区域为圆形与总区域相交的长度,这就将圆形全部转换成了线段,这样就可以按区间覆盖来做了。

但是这个题比较恶心的地方是卡了比较严格的精度,这里需要额外注意一下。

代码如下:

#include<iostream>
#include<cstdlib>
#include<cstring>
#include<cstdio>
#include<cmath>

using namespace std;

struct point
{
    double x, y;
} pot[10002];
int cmp(const void *a, const void *b)
{
    point *aa = (point *)a;
    point *bb = (point *)b;
    return aa->x > bb->x ? 1 : -1;
}
const double eps = 1e-9;
int main()
{
#ifdef test
    freopen("in.txt", "r", stdin);
#endif
    int n, i, l, w, r;
    while(scanf("%d%d%d", &n, &l, &w) != EOF)
    {
        int ct = 0;
        for(i = 0; i < n; i++)
        {
            double pos;
            scanf("%lf%d", &pos, &r);
            if(r * 2 <= w)  // 圆形与矩形区域不相交,则直接舍去
                continue;
            double _dis = sqrt((double)r * r -(double)w * w / 4.0);
            pot[ct].x = pos - _dis;
            pot[ct].y = pos + _dis;
            ++ct;
        }
        qsort(pot, ct, sizeof(pot[0]), cmp);
        int flag = 0, numct = 0, j = 0;
        double begin = 0, end = 0;
        for(int i = 0; i < ct; i++)
            if(pot[i].x > end)
                break;
            else if(pot[i].y > end)
            {
                for(j = i; j < ct && pot[j].x - begin < eps; j++)
                {
                    if(end - pot[j].y < -eps)
                        end = pot[j].y;
                }
                ++numct;
                if(end >= l)
                {
                    flag = 1;
                    break;
                }
                begin = end;
            }
        if(flag)
            printf("%d\n", numct);
        else
            printf("-1\n");
    }
    return 0;
}


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