接着上篇来分析。option命令完了就是
unsigned RTSPClient::sendDescribeCommand(responseHandler* responseHandler, Authenticator* authenticator) { if (authenticator != NULL) fCurrentAuthenticator = *authenticator; return sendRequest(new RequestRecord(++fCSeq, "DESCRIBE", responseHandler)); }
在 continueAfterDESCRIBE中我们看到session = MediaSession::createNew(*env, sdpDescription);
这里主要是根据应答的sdpDescription组装session。
MediaSession* MediaSession::createNew(UsageEnvironment& env, char const* sdpDescription) { MediaSession* newSession = new MediaSession(env); if (newSession != NULL) { if (!newSession->initializeWithSDP(sdpDescription)) { delete newSession; return NULL; } } return newSession; }
但是没看到RTP socket建立的过程。不过在continueAfterDESCRIBE中看到了subsession->initiate(simpleRTPoffsetArg)
Boolean MediaSubsession::initiate(int useSpecialRTPoffset) { if (fReadSource != NULL) return True; // has already been initiated do { if (fCodecName == NULL) { env().setResultMsg("Codec is unspecified"); break; } // Create RTP and RTCP 'Groupsocks' on which to receive incoming data. // (Groupsocks will work even for unicast addresses) struct in_addr tempAddr; tempAddr.s_addr = connectionEndpointAddress(); // This could get changed later, as a result of a RTSP "SETUP" if (fClientPortNum != 0) { // The sockets' port numbers were specified for us. Use these: Boolean const protocolIsRTP = strcmp(fProtocolName, "RTP") == 0; if (protocolIsRTP) { fClientPortNum = fClientPortNum&~1; // use an even-numbered port for RTP, and the next (odd-numbered) port for RTCP } if (isSSM()) { fRTPSocket = new Groupsock(env(), tempAddr, fSourceFilterAddr, fClientPortNum); } else { fRTPSocket = new Groupsock(env(), tempAddr, fClientPortNum, 255);//建立RTPsocket } if (fRTPSocket == NULL) { env().setResultMsg("Failed to create RTP socket"); break; } if (protocolIsRTP) { // Set our RTCP port to be the RTP port +1 portNumBits const rtcpPortNum = fClientPortNum|1; if (isSSM()) { fRTCPSocket = new Groupsock(env(), tempAddr, fSourceFilterAddr, rtcpPortNum); } else { fRTCPSocket = new Groupsock(env(), tempAddr, rtcpPortNum, 255); } } } else { // Port numbers were not specified in advance, so we use ephemeral port numbers. // Create sockets until we get a port-number pair (even: RTP; even+1: RTCP). // We need to make sure that we don't keep trying to use the same bad port numbers over and over again. // so we store bad sockets in a table, and delete them all when we're done. HashTable* socketHashTable = HashTable::create(ONE_WORD_HASH_KEYS); if (socketHashTable == NULL) break; Boolean success = False; NoReuse dummy(env()); // ensures that our new ephemeral port number won't be one that's already in use while (1) { // Create a new socket: if (isSSM()) { fRTPSocket = new Groupsock(env(), tempAddr, fSourceFilterAddr, 0); } else { fRTPSocket = new Groupsock(env(), tempAddr, 0, 255); } if (fRTPSocket == NULL) { env().setResultMsg("MediaSession::initiate(): unable to create RTP and RTCP sockets"); break; } // Get the client port number, and check whether it's even (for RTP): Port clientPort(0); if (!getSourcePort(env(), fRTPSocket->socketNum(), clientPort)) { break; } fClientPortNum = ntohs(clientPort.num()); if ((fClientPortNum&1) != 0) { // it's odd // Record this socket in our table, and keep trying: unsigned key = (unsigned)fClientPortNum; Groupsock* existing = (Groupsock*)socketHashTable->Add((char const*)key, fRTPSocket); delete existing; // in case it wasn't NULL continue; } // Make sure we can use the next (i.e., odd) port number, for RTCP: portNumBits rtcpPortNum = fClientPortNum|1; if (isSSM()) { fRTCPSocket = new Groupsock(env(), tempAddr, fSourceFilterAddr, rtcpPortNum); } else { fRTCPSocket = new Groupsock(env(), tempAddr, rtcpPortNum, 255); } if (fRTCPSocket != NULL && fRTCPSocket->socketNum() >= 0) { // Success! Use these two sockets. success = True; break; } else { // We couldn't create the RTCP socket (perhaps that port number's already in use elsewhere?). delete fRTCPSocket; // Record the first socket in our table, and keep trying: unsigned key = (unsigned)fClientPortNum; Groupsock* existing = (Groupsock*)socketHashTable->Add((char const*)key, fRTPSocket); delete existing; // in case it wasn't NULL continue; } } // Clean up the socket hash table (and contents): Groupsock* oldGS; while ((oldGS = (Groupsock*)socketHashTable->RemoveNext()) != NULL) { delete oldGS; } delete socketHashTable; if (!success) break; // a fatal error occurred trying to create the RTP and RTCP sockets; we can't continue } // Try to use a big receive buffer for RTP - at least 0.1 second of // specified bandwidth and at least 50 KB unsigned rtpBufSize = fBandwidth * 25 / 2; // 1 kbps * 0.1 s = 12.5 bytes if (rtpBufSize < 50 * 1024) rtpBufSize = 50 * 1024; increaseReceiveBufferTo(env(), fRTPSocket->socketNum(), rtpBufSize); if (isSSM() && fRTCPSocket != NULL) { // Special case for RTCP SSM: Send RTCP packets back to the source via unicast: fRTCPSocket->changeDestinationParameters(fSourceFilterAddr,0,~0); } // Create "fRTPSource" and "fReadSource": if (!createSourceObjects(useSpecialRTPoffset)) break; if (fReadSource == NULL) { env().setResultMsg("Failed to create read source"); break; } // Finally, create our RTCP instance. (It starts running automatically) if (fRTPSource != NULL && fRTCPSocket != NULL) { // If bandwidth is specified, use it and add 5% for RTCP overhead. // Otherwise make a guess at 500 kbps. unsigned totSessionBandwidth = fBandwidth ? fBandwidth + fBandwidth / 20 : 500; fRTCPInstance = RTCPInstance::createNew(env(), fRTCPSocket, totSessionBandwidth, (unsigned char const*) fParent.CNAME(), NULL /* we're a client */, fRTPSource); if (fRTCPInstance == NULL) { env().setResultMsg("Failed to create RTCP instance"); break; } } return True; } while (0); delete fRTPSocket; fRTPSocket = NULL; delete fRTCPSocket; fRTCPSocket = NULL; Medium::close(fRTCPInstance); fRTCPInstance = NULL; Medium::close(fReadSource); fReadSource = fRTPSource = NULL; fClientPortNum = 0; return False; }
这里主要建立RTP socket,
太多的代码就不一一列出,主要分析一下这个过程和线索。这里的fClientPortNum为0,故执行 fRTPSocket = new Groupsock(env(), tempAddr, 0, 255);
fSocketNum赋值为int newSocket = createSocket(SOCK_DGRAM);
创建完rtp socket再创建fRTCPInstance。然后就是创建了RTPSource,在createSourceObjects(useSpecialRTPoffset)中
主要根据fCodecName来创建RTPSource,这里以h264为例。
fReadSource = fRTPSource = H264VideoRTPSource::createNew(env(), fRTPSocket, fRTPPayloadFormat, fRTPTimestampFrequency);
static MediaSubsessionIterator* setupIter = NULL; if (setupIter == NULL) setupIter = new MediaSubsessionIterator(*session); while ((subsession = setupIter->next()) != NULL) { // We have another subsession left to set up: if (subsession->clientPortNum() == 0) continue; // port # was not set setupSubsession(subsession, streamUsingTCP, continueAfterSETUP); return; }