Windows下的简单tcp例子。
代码均在VC6.0下调试过。
服务器代码:
//TCP server //listen port 9102 //receive string and display it //Visual C++ 6.0 #include <stdio.h> #include <winsock2.h> #pragma comment(lib,"ws2_32.lib") #define BUFLEN 1024 int main() { SOCKET serversoc; SOCKET clientsoc; SOCKADDR_IN serveraddr; SOCKADDR_IN clientaddr; char buf[BUFLEN]; int len; WSADATA wsa; WSAStartup(MAKEWORD(1,1),&wsa); //initial Ws2_32.dll by a process if((serversoc = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP)) <= 0) //create a tcp socket { printf("Create socket fail!\n"); return -1; } serveraddr.sin_family = AF_INET; serveraddr.sin_port = htons(9102); serveraddr.sin_addr.S_un.S_addr = htonl(INADDR_ANY); if(bind(serversoc, (SOCKADDR *)&serveraddr, sizeof(serveraddr)) != 0) { printf("Bind fail!\n"); return -1; } //start listen, maximum length of the queue of pending connections is 1 printf("Start listen...\n"); if(listen(serversoc, 1) != 0) { printf("Listen fail!\n"); return -1; } len = sizeof(SOCKADDR_IN); //waiting for connecting if((clientsoc = accept(serversoc, (SOCKADDR *)&clientaddr, &len))<=0) { printf("Accept fail!\n"); return -1; } printf("Connected\n"); while(1) { //waiting for data receive if(recv(clientsoc, buf, BUFLEN, 0) <= 0) { //some error occur printf("Close connection\n"); closesocket(clientsoc); break; } printf("%s\n",buf); } WSACleanup(); //clean up Ws2_32.dll return 0; }
客户端代码:
//TCP client //client send string to server //Visual C++ 6.0 #include <stdio.h> #include <winsock2.h> #pragma comment(lib,"ws2_32.lib") int main() { SOCKET soc; SOCKADDR_IN serveraddr; SOCKADDR_IN clientaddr; unsigned char buf[1024]; WSADATA wsa; WSAStartup(MAKEWORD(1,1),&wsa); //initial Ws2_32.dll by a process if((soc = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP)) <= 0) //create a tcp socket { printf("Create socket fail!\n"); return -1; } serveraddr.sin_family = AF_INET; serveraddr.sin_port = htons(9102); serveraddr.sin_addr.S_un.S_addr = inet_addr("127.0.0.1"); //connect to server printf("Try to connect...\n"); if(connect(soc, (SOCKADDR *)&serveraddr, sizeof(serveraddr)) != 0) { printf("Connect fail!\n"); return -1; } printf("Connected\n"); while(1) { scanf("%s", buf); //send to server if(send(soc, buf, strlen(buf)+1, 0)<=0) { printf("Error!\n"); } } WSACleanup(); //clean up Ws2_32.dll return 0; }