List<>中Find的用法

转自:http://www.cnblogs.com/fcu3dx/archive/2010/07/15/1777992.html
I've been looking for help on how to find objects in Generics with List.Find() method .... and ... take a look what I have found. 
In the follow example, I created a simple class:

public class Person 

       private int _id; 
       private string _name;

       public int ID {  get{ return _id;} set{ _id = value;}} 
       public int Name {  get{ return _name;} set{ _name= value;}}

       public Person(int id, string name) 
       { 
             _id = id; 
             _name = name; 
       } 
}

In the example, there's a simple class with two private attributes. Now we're going to create a typed List of this object and take advantage of the Find() method

public void CreateAndSearchList() 

      //create and fill the collection 
      List<Person> myList = new List<Person>(); 
      myList.Add(new Person(1, "AndreySanches")); 
      myList.Add(new Person(2, "AlexandreTarifa")); 
      myList.Add(new Person(3, "EmersonFacunte"));

     //find a specific object 
     Person myLocatedObject = myList.Find(delegate(Person p) {return p.ID == 1; }); 
}

备注:在list和array集合中搜索元素经常使用该方法,主要技术是泛型委托

list用法注意:如果增加一个对象,必须重新new一个对象,看下面的例子:

person p=new pewson(); 
for(int i=0;i<5;i++) 

p.ID=i; 
p.Name="xxxx"; 
list.add(p); 
}

for(int i=0;i<5;i++) 

person p=new person(); 
p.ID=i; 
p.Name="xxxx"; 
list.add(p); 
}

上面有区别吗?在输出list的值是有区别了,第一个list里面存放的都是一样的,结果和最后一个一样,都是同一个人对象,第二个list达到预期的效果,存储不同的人对象。这是为什么?原因很简单,一个list对象中存储的都是对一个共有的对象进行引用,所以以最后改变的值为准。

对象的排序:本文主要阐述对存储datatable的list进行按TableName排序

1、新建一个sort类

public class SceneSort:IComparer<DataTable> 
    { 
       public int Compare(DataTable obj1, DataTable obj2) 
       { 
           int tableNameLength1; 
           int tableNameLength2; 
           if (obj1 == null) 
           { 
               if (obj2 == null) 
                   return 0; 
               else 
                   return -1; 
           } 
           else 
           { 
               if (obj2 == null) 
                   return 1; 
               else 
               { 
                   tableNameLength1=obj1.TableName.Length; 
                   tableNameLength2=obj2.TableName.Length; 
                   if (Convert.ToInt32(obj1.TableName.Substring(2,tableNameLength1-2))>Convert.ToInt32(obj2.TableName.Substring(2,tableNameLength2-2))) 
                       return 1;                            //大于返回1 
                   else if (Convert.ToInt32(obj1.TableName.Substring(2,tableNameLength1-2))<Convert.ToInt32(obj2.TableName.Substring(2,tableNameLength2-2))) 
                       return -1;                           //小于返回-1 
                   else 
                       return 0;                            //相等返回0 
               } 
           }

       } 
2 排序: 
List<DataTable> ldt = new List<DataTable>(); 
SceneSort ss=new SceneSort (); 
tablelist.sort(ss);即可对list进行排序;

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