蚁群算法Python实现

蚁群算法Python实现_第1张图片

作者:金良([email protected]) csdn博客: http://blog.csdn.net/u012176591

解决的问题

三维地形中,给出起点和重点,找到其最优路径。

蚁群算法Python实现_第2张图片

作图源码:

from mpl_toolkits.mplot3d import proj3d
from mpl_toolkits.mplot3d import Axes3D
import numpy as np

height3d = np.array([[2000,1400,800,650,500,750,1000,950,900,800,700,900,1100,1050,1000,1150,1300,1250,1200,1350,1500],                   [1100,900,700,625,550,825,1100,1150,1200,925,650,750,850,950,1050,1175,1300,1350,1400,1425,1450],                    [200,400,600,600,600,900,1200,1350,1500,1050,600,600,600,850,1100,1200,1300,1450,1600,1500,1400],                   [450,500,550,575,600,725,850,875,900,750,600,600,600,725,850,900,950,1150,1350,1400,1450],                   [700,600,500,550,600,550,500,400,300,450,600,600,600,600,600,600,600,850,1100,1300,1500],                    [500,525,550,575,600,575,550,450,350,475,600,650,700,650,600,600,600,725,850,1150,1450],                    [300,450,600,600,600,600,600,500,400,500,600,700,800,700,600,600,600,600,600,1000,1400],                    [550,525,500,550,600,875,1150,900,650,725,800,700,600,875,1150,1175,1200,975,750,875,1000],                    [800,600,400,500,600,1150,1700,1300,900,950,1000,700,400,1050,1700,1750,1800,1350,900,750,600],                   [650,600,550,625,700,1175,1650,1275,900,1100,1300,1275,1250,1475,1700,1525,1350,1200,1050,950,850],                   [500,600,700,750,800,1200,1600,1250,900,1250,1600,1850,2100,1900,1700,1300,900,1050,1200,1150,1100],                   [400,375,350,600,850,1200,1550,1250,950,1225,1500,1750,2000,1950,1900,1475,1050,975,900,1175,1450],                    [300,150,0,450,900,1200,1500,1250,1000,1200,1400,1650,1900,2000,2100,1650,1200,900,600,1200,1800],                    [600,575,550,750,950,1275,1600,1450,1300,1300,1300,1525,1750,1625,1500,1450,1400,1125,850,1200,1550],                    [900,1000,1100,1050,1000,1350,1700,1650,1600,1400,1200,1400,1600,1250,900,1250,1600,1350,1100,1200,1300],                   [750,850,950,900,850,1000,1150,1175,1200,1300,1400,1325,1250,1125,1000,1150,1300,1075,850,975,1100],                    [600,700,800,750,700,650,600,700,800,1200,1600,1250,900,1000,1100,1050,1000,800,600,750,900],                    [750,775,800,725,650,700,750,775,800,1000,1200,1025,850,975,1100,950,800,900,1000,1050,1100],                    [900,850,800,700,600,750,900,850,800,800,800,800,800,950,1100,850,600,1000,1400,1350,1300],                    [750,800,850,850,850,850,850,825,800,750,700,775,850,1000,1150,875,600,925,1250,1100,950],                   [600,750,900,1000,1100,950,800,800,800,700,600,750,900,1050,1200,900,600,850,1100,850,600]])

fig = figure()
ax = Axes3D(fig)
X = np.arange(21)
Y = np.arange(21)
X, Y = np.meshgrid(X, Y)
Z = -20*np.exp(-0.2*np.sqrt(np.sqrt(((X-10)**2+(Y-10)**2)/2)))+20+np.e-np.exp((np.cos(2*np.pi*X)+np.sin(2*np.pi*Y))/2)
ax.plot_surface(X, Y, Z, rstride=1, cstride=1, cmap='cool')
ax.set_xlabel('X axis')
ax.set_ylabel('Y axis')
ax.set_zlabel('Z')
ax.set_title('3D map')


point0 = [0,9,Z[0][9]] 
point1 = [20,7,Z[20][7]]

ax.plot([point0[0]],[point0[1]],[point0[2]],'r',marker = u'o',markersize = 15)
ax.plot([point1[0]],[point1[1]],[point1[2]],'r',marker = u'o',markersize = 15)

x0,y0,_ = proj3d.proj_transform(point0[0],point0[1],point0[2], ax.get_proj())
x1,y1,_ = proj3d.proj_transform(point1[0],point1[1],point1[2], ax.get_proj())

label = pylab.annotate(
    "start", 
    xy = (x0, y0), xytext = (-20, 20),
    textcoords = 'offset points', ha = 'right', va = 'bottom',
    bbox = dict(boxstyle = 'round,pad=0.5', fc = 'yellow', alpha = 1),
    arrowprops = dict(arrowstyle = '->', connectionstyle = 'arc3,rad=0'),fontsize=15)
label2 = pylab.annotate(
    "end", 
    xy = (x1, y1), xytext = (-20, 20),
    textcoords = 'offset points', ha = 'right', va = 'bottom',
    bbox = dict(boxstyle = 'round,pad=0.5', fc = 'yellow', alpha = 1),
    arrowprops = dict(arrowstyle = '->', connectionstyle = 'arc3,rad=0'),fontsize=15)
def update_position(e):
    x2, y2, _ = proj3d.proj_transform(point0[0],point0[1],point0[2],ax.get_proj())
    label.xy = x2,y2
    label.update_positions(fig.canvas.renderer)

    x1,y1,_ =  proj3d.proj_transform(point1[0],point1[1],point1[2],ax.get_proj())
    label2.xy = x1,y1
    label2.update_positions(fig.canvas.renderer)
    fig.canvas.draw()

fig.canvas.mpl_connect('button_release_event', update_position)

基本原理

  • 蚂蚁 k 根据各个城市间链接路径上的信息素浓度决定其下一个访问城市,设 Pkij(t) 表示 t 时刻蚂蚁 k 从城市 i 转移到矩阵 j 的概率,其计算公式为

    Pkij=[τij(t)]α[ηij(t)]βsallowk[τis(t)]α[ηis(t)]β0sallowksallowk

    计算完城市间的转移概率后,采用与遗传算法中一样的轮盘赌方法选择下一个待访问的城市。

  • 当所有的蚂蚁完成一次循环后,各个城市间链接路径上的信息素浓度需进行更新,计算公式为

    {τij(t+1)=(1ρ)τij(t)+ΔτijΔτij=nk=1δτkij

    其中, Δτkij 表示第 k 只蚂蚁在城市 i 与城市 j 连接路径上释放的信息素浓度; Δτij 表示所有蚂蚁在城市 i 与城市 j 连接路径上释放的信息素浓度之和。

  • 蚂蚁释放信息素的模型
    Δτkij={Q/Lk,0,ki访j

程序代码:

import numpy as np
import matplotlib.pyplot as plt
%pylab
coordinates = np.array([[565.0,575.0],[25.0,185.0],[345.0,750.0],[945.0,685.0],[845.0,655.0],
                        [880.0,660.0],[25.0,230.0],[525.0,1000.0],[580.0,1175.0],[650.0,1130.0],
                        [1605.0,620.0],[1220.0,580.0],[1465.0,200.0],[1530.0,  5.0],[845.0,680.0],
                        [725.0,370.0],[145.0,665.0],[415.0,635.0],[510.0,875.0],[560.0,365.0],
                        [300.0,465.0],[520.0,585.0],[480.0,415.0],[835.0,625.0],[975.0,580.0],
                        [1215.0,245.0],[1320.0,315.0],[1250.0,400.0],[660.0,180.0],[410.0,250.0],
                        [420.0,555.0],[575.0,665.0],[1150.0,1160.0],[700.0,580.0],[685.0,595.0],
                        [685.0,610.0],[770.0,610.0],[795.0,645.0],[720.0,635.0],[760.0,650.0],
                        [475.0,960.0],[95.0,260.0],[875.0,920.0],[700.0,500.0],[555.0,815.0],
                        [830.0,485.0],[1170.0, 65.0],[830.0,610.0],[605.0,625.0],[595.0,360.0],
                        [1340.0,725.0],[1740.0,245.0]])

def getdistmat(coordinates):
    num = coordinates.shape[0]
    distmat = np.zeros((52,52))
    for i in range(num):
        for j in range(i,num):
            distmat[i][j] = distmat[j][i]=np.linalg.norm(coordinates[i]-coordinates[j])
    return distmat

distmat = getdistmat(coordinates)

numant = 40 #蚂蚁个数
numcity = coordinates.shape[0] #城市个数
alpha = 1   #信息素重要程度因子
beta = 5    #启发函数重要程度因子
rho = 0.1   #信息素的挥发速度
Q = 1

iter = 0
itermax = 250

etatable = 1.0/(distmat+np.diag([1e10]*numcity)) #启发函数矩阵,表示蚂蚁从城市i转移到矩阵j的期望程度
pheromonetable  = np.ones((numcity,numcity)) # 信息素矩阵
pathtable = np.zeros((numant,numcity)).astype(int) #路径记录表

distmat = getdistmat(coordinates) #城市的距离矩阵

lengthaver = np.zeros(itermax) #各代路径的平均长度
lengthbest = np.zeros(itermax) #各代及其之前遇到的最佳路径长度
pathbest = np.zeros((itermax,numcity)) # 各代及其之前遇到的最佳路径长度


while iter < itermax:


    # 随机产生各个蚂蚁的起点城市
    if numant <= numcity:#城市数比蚂蚁数多
        pathtable[:,0] = np.random.permutation(range(0,numcity))[:numant]
    else: #蚂蚁数比城市数多,需要补足
        pathtable[:numcity,0] = np.random.permutation(range(0,numcity))[:]
        pathtable[numcity:,0] = np.random.permutation(range(0,numcity))[:numant-numcity]

    length = np.zeros(numant) #计算各个蚂蚁的路径距离

    for i in range(numant):


        visiting = pathtable[i,0] # 当前所在的城市

        #visited = set() #已访问过的城市,防止重复
        #visited.add(visiting) #增加元素
        unvisited = set(range(numcity))#未访问的城市
        unvisited.remove(visiting) #删除元素


        for j in range(1,numcity):#循环numcity-1次,访问剩余的numcity-1个城市

            #每次用轮盘法选择下一个要访问的城市
            listunvisited = list(unvisited)

            probtrans = np.zeros(len(listunvisited))

            for k in range(len(listunvisited)):
                probtrans[k] = np.power(pheromonetable[visiting][listunvisited[k]],alpha)\
                        *np.power(etatable[visiting][listunvisited[k]],alpha)
            cumsumprobtrans = (probtrans/sum(probtrans)).cumsum()

            cumsumprobtrans -= np.random.rand()

            k = listunvisited[find(cumsumprobtrans>0)[0]] #下一个要访问的城市

            pathtable[i,j] = k

            unvisited.remove(k)
            #visited.add(k)

            length[i] += distmat[visiting][k]

            visiting = k

        length[i] += distmat[visiting][pathtable[i,0]] #蚂蚁的路径距离包括最后一个城市和第一个城市的距离


    #print length
    # 包含所有蚂蚁的一个迭代结束后,统计本次迭代的若干统计参数

    lengthaver[iter] = length.mean()

    if iter == 0:
        lengthbest[iter] = length.min()
        pathbest[iter] = pathtable[length.argmin()].copy()      
    else:
        if length.min() > lengthbest[iter-1]:
            lengthbest[iter] = lengthbest[iter-1]
            pathbest[iter] = pathbest[iter-1].copy()

        else:
            lengthbest[iter] = length.min()
            pathbest[iter] = pathtable[length.argmin()].copy()    


    # 更新信息素
    changepheromonetable = np.zeros((numcity,numcity))
    for i in range(numant):
        for j in range(numcity-1):
            changepheromonetable[pathtable[i,j]][pathtable[i,j+1]] += Q/distmat[pathtable[i,j]][pathtable[i,j+1]]

        changepheromonetable[pathtable[i,j+1]][pathtable[i,0]] += Q/distmat[pathtable[i,j+1]][pathtable[i,0]]

    pheromonetable = (1-rho)*pheromonetable + changepheromonetable


    iter += 1 #迭代次数指示器+1

    #观察程序执行进度,该功能是非必须的
    if (iter-1)%20==0: 
        print iter-1


# 做出平均路径长度和最优路径长度 
fig,axes = plt.subplots(nrows=2,ncols=1,figsize=(12,10))
axes[0].plot(lengthaver,'k',marker = u'')
axes[0].set_title('Average Length')
axes[0].set_xlabel(u'iteration')

axes[1].plot(lengthbest,'k',marker = u'')
axes[1].set_title('Best Length')
axes[1].set_xlabel(u'iteration')
fig.savefig('Average_Best.png',dpi=500,bbox_inches='tight')
plt.close()


#作出找到的最优路径图
bestpath = pathbest[-1]

plt.plot(coordinates[:,0],coordinates[:,1],'r.',marker=u'$\cdot$')
plt.xlim([-100,2000])
plt.ylim([-100,1500])

for i in range(numcity-1):#
    m,n = bestpath[i],bestpath[i+1]
    print m,n
    plt.plot([coordinates[m][0],coordinates[n][0]],[coordinates[m][1],coordinates[n][1]],'k')
plt.plot([coordinates[bestpath[0]][0],coordinates[n][0]],[coordinates[bestpath[0]][1],coordinates[n][1]],'b')

ax=plt.gca()
ax.set_title("Best Path")
ax.set_xlabel('X axis')
ax.set_ylabel('Y_axis')

plt.savefig('Best Path.png',dpi=500,bbox_inches='tight')
plt.close()

蚁群算法Python实现_第3张图片

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