SkyEye1.3.1 + ArmLinux2.6.20 下安装触摸屏驱动

1. 按笔者前篇日志(http://blog.csdn.net/Matrix_Designer/archive/2010/10/18/5949713.aspx )编译安装Skyeye,注意第五项和第六项。

 

2. 按笔者前篇日志(http://blog.csdn.net/Matrix_Designer/archive/2010/10/18/5949298.aspx )编译安装LCD驱动。

 

3. 下载SkyEye TouchScreen For S3C2410的驱动程序(http://blog.csdn.net/Matrix_Designer/archive/2010/11/16/6013607.aspx )。这是笔者根据ksh提供的armlinux4skyeye-v0.2.3做的修改,仅修改了文件skyeye_ts_drv.c,具体做的修改如下:

  将:
//#define ENABLE_PEN_IRQ    { INTSR &= ~EINT2; }
//#define DISABLE_PEN_IRQ   { INTSR |= EINT2; }
修改成:
#define ENABLE_PEN_IRQ
#define DISABLE_PEN_IRQ

注释掉:
   if(!(INTSR&EINT2)) {
    return;
  }
这三句和:
#include "ep7312_sys.h"

在#define DISABLE_PEN_IRQ的下面添加:
#include <asm/io.h>
#include "asm/arch/smdk2410.h"

#ifndef MOD_DEC_USE_COUNT
#define MOD_DEC_USE_COUNT
#endif

#ifndef MOD_INC_USE_COUNT
#define MOD_INC_USE_COUNT
#endif

static inline int __deprecated verify_area(int type, const void __user * addr,
unsigned long size)
{
        return access_ok(type,addr,size) ? 0 : -EFAULT;
}

将:
#define PEN_IRQ_NUM    6
修改为:
#define PEN_IRQ_NUM    SMDK2410_TS_IRQ

将:
    TS_Buf_start_addr=0xff00b000;
修改成:
    TS_Buf_start_addr=vSMDK2410_TS_IO+0x300;

 

将:

static void handle_pen_irq(int irq, void *dev_id, struct pt_regs *regs);

修改成:

static irqreturn_t handle_pen_irq(int irq, void *dev_id, struct pt_regs *regs);

 

将:

static void handle_pen_irq(int irq, void *dev_id, struct pt_regs *regs) {

修改成:

static irqreturn_t handle_pen_irq(int irq, void *dev_id, struct pt_regs *regs) {

 

在函数handle_pen_irq的:

restore_flags(flags);

这一句下面添加:

  return IRQ_HANDLED;

 

4. gedit include/asm-arm/arch-s3c2410/smdk2410.h &
添加定义:
#define pSMDK2410_TS_IO __phys_to_pfn(0x19100000)
#define vSMDK2410_TS_IO S3C2410_ADDR(0xE0100000)
#define SMDK2410_TS_IRQ IRQ_EINT19

 

5. gedit arch/arm/mach-s3c2410/mach-smdk2410.c &
在结构体map_desc smdk2410_iodesc中
  {vSMDK2410_ETH_IO,pSMDK2410_ETH_IO, SZ_1M, MT_DEVICE},的下面添加:
  /* Map the touchscreen controller SKYEYE */
  {vSMDK2410_TS_IO,pSMDK2410_TS_IO, SZ_1M, MT_DEVICE},

 

6. cp skyeye_ts_drv.h ./drivers/input/touchscreen/
    cp skyeye_ts_drv.c ./drivers/input/touchscreen/

 

7. gedit drivers/input/touchscreen/Kconfig &
在if INPUT_TOUCHSCREEN的下面添加以下内容:
config TOUCHSCREEN_SKYEYE
    tristate "SkyEye Touch Screen support"
    depends on INPUT && INPUT_TOUCHSCREEN
    help
      Support for skyeye based touchscreen. If you build the kernel
          for skyeye, and want to use the touchscreen, say Y. To compile
          this driver as a module, choose M here and read.
          The module will be called skyeye_ts_drv.o.

 

8. gedit drivers/input/touchscreen/Makefile &
在文件最后添加以下内容:
obj-$(CONFIG_TOUCHSCREEN_SKYEYE)    += skyeye_ts_drv.o

 

9. make menuconfig

    选中Device Drivers->Input device support->Touchscreen interface
    选中Device Drivers->Input device support->Event interface
    选中Device Drivers->Input device support->Event Debugging
    选中Device Drivers->Input device support->Touchscreens
    选中Device Drivers->Input device support->Touchscreens->SKYEYE based touchscreens

 

10. make

 

至此,得到的内核已经可以支持触摸屏,修改SkyEye.conf文件,其内容如下:

# skyeye config file for S3C2410X
arch: arm
cpu:  arm920t
mach: s3c2410x

# physical memory
mem_bank: map=M, type=RW, addr=0xC0000000, size=0x00800000
mem_bank: map=M, type=RW, addr=0xC0800000, size=0x01000000, file=./initrd.img
mem_bank: map=M, type=RW, addr=0xC1800000, size=0x02800000

# all peripherals I/O mapping area
mem_bank: map=I, type=RW, addr=0x48000000, size=0x20000000
mem_bank: map=I, type=RW, addr=0x19000300, size=0x00000020
mem_bank: map=I, type=RW, addr=0x19100300, size=0x00000020

net: type=cs8900a, base=0x19000300, size=0x20,int=9, mac=0:4:3:2:1:f, ethmod=tuntap, hostip=10.0.0.1, state=on

lcd: type=s3c2410x, mod=gtk
touchscreen: type=s3c2410x, mod=gtk
uart:mod=term
#dbct:state=on
#log: logon=0, logfile=./sk1.log, start=5000000, end=6000000

 

最后编写触摸屏测试程序,代码如下:

#include <unistd.h>
#include <stdio.h>
#include <fcntl.h>
    
/* for data reading from /dev/ts */
typedef struct ts_pen_info {
  int x,y;    /* pen position                                      */
  int dx,dy;  /* delta move from last position                     */
  int event;  /* event from pen (DOWN,UP,CLICK,MOVE)               */
  int state;  /* state of pen (DOWN,UP,ERROR)                      */
  int ev_no;  /* no of the event                                   */
  unsigned long ev_time;  /* time of the event (ms) since ts_open  */
} TS_EVENT;


int main(int argc, char **argv)
{
    static int ts = -1;

    static TS_EVENT ts_event;

   
    // touch screen
    printf("touch screen test program/n");
    printf("please touch the screen sizeof():%4d./n",sizeof(TS_EVENT));
    ts = open ("/dev/ts", O_RDONLY);
    if (ts < 0)
    {
        fprintf (stderr, "Can not open touch screen!/n");
        return 1;
    }
   
    while(1)
    {
        if(read (ts, &ts_event, sizeof (TS_EVENT)))
            printf ("touchscreen event: ts_event.x = %4d, ts_event.y = %4d event:%6d, ev_time:%4d/n", ts_event.x, ts_event.y,ts_event.event,ts_event.ev_time);
    }

    return 0;
}

 

编写完成后可以在SkyEye中测试触摸屏功能。这个驱动还有点不足之处,就是没有处理中断重入,呵呵。这个以后再搞吧,待续。。。

 

 

 

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