简单的实现方式: using System; using System.Net; using System.Net.NetworkInformation; using System.Text; namespace Examples.System.Net.NetworkInformation.PingTest { public class PingExample { // args[0] can be an IPaddress or host name. public static void Main (string[] args) { Ping pingSender = new Ping (); PingOptions options = new PingOptions (); // Use the default Ttl value which is 128, // but change the fragmentation behavior. options.DontFragment = true; // Create a buffer of 32 bytes of data to be transmitted. string data = "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"; byte[] buffer = Encoding.ASCII.GetBytes (data); int timeout = 120; PingReply reply = pingSender.Send (args[0], timeout, buffer, options); if (reply.Status == IPStatus.Success) { Console.WriteLine ("Address: {0}", reply.Address.ToString ()); Console.WriteLine ("RoundTrip time: {0}", reply.RoundtripTime); Console.WriteLine ("Time to live: {0}", reply.Options.Ttl); Console.WriteLine ("Don't fragment: {0}", reply.Options.DontFragment); Console.WriteLine ("Buffer size: {0}", reply.Buffer.Length); } } } }
Ping类异步的调用实现方式:
using System; using System.Text; using System.Net; using System.Net.NetworkInformation; using System.ComponentModel; using System.Threading; namespace Examples.System.Net.NetworkInformation.PingTest { public class PingExample { public static void Main (string[] args) { if (args.Length == 0) throw new ArgumentException ("Ping needs a host or IP Address."); string who = args[0]; AutoResetEvent waiter = new AutoResetEvent (false); Ping pingSender = new Ping (); // When the PingCompleted event is raised, // the PingCompletedCallback method is called. pingSender.PingCompleted += new PingCompletedEventHandler (PingCompletedCallback); // Create a buffer of 32 bytes of data to be transmitted. string data = "aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa"; byte[] buffer = Encoding.ASCII.GetBytes (data); // Wait 12 seconds for a reply. int timeout = 12000; // Set options for transmission: // The data can go through 64 gateways or routers // before it is destroyed, and the data packet // cannot be fragmented. PingOptions options = new PingOptions (64, true); Console.WriteLine ("Time to live: {0}", options.Ttl); Console.WriteLine ("Don't fragment: {0}", options.DontFragment); // Send the ping asynchronously. // Use the waiter as the user token. // When the callback completes, it can wake up this thread. pingSender.SendAsync(who, timeout, buffer, options, waiter); // Prevent this example application from ending. // A real application should do something useful // when possible. waiter.WaitOne (); Console.WriteLine ("Ping example completed."); } public static void PingCompletedCallback (object sender, PingCompletedEventArgs e) { // If the operation was canceled, display a message to the user. if (e.Cancelled) { Console.WriteLine ("Ping canceled."); // Let the main thread resume. // UserToken is the AutoResetEvent object that the main thread // is waiting for. ((AutoResetEvent)e.UserState).Set (); } // If an error occurred, display the exception to the user. if (e.Error != null) { Console.WriteLine ("Ping failed:"); Console.WriteLine (e.Error.ToString ()); // Let the main thread resume. ((AutoResetEvent)e.UserState).Set(); } PingReply reply = e.Reply; DisplayReply (reply); // Let the main thread resume. ((AutoResetEvent)e.UserState).Set(); } public static void DisplayReply (PingReply reply) { if (reply == null) return; Console.WriteLine ("ping status: {0}", reply.Status); if (reply.Status == IPStatus.Success) { Console.WriteLine ("Address: {0}", reply.Address.ToString ()); Console.WriteLine ("RoundTrip time: {0}", reply.RoundtripTime); Console.WriteLine ("Time to live: {0}", reply.Options.Ttl); Console.WriteLine ("Don't fragment: {0}", reply.Options.DontFragment); Console.WriteLine ("Buffer size: {0}", reply.Buffer.Length); } } } }转自: http://msdn.microsoft.com/en-us/library/system.net.networkinformation.ping(v=vs.80).aspx