SDI程序让视图窗体随着父窗体的放大而放大

 

重载WM_SIZE消息响应函数,然后在响应消息函数里调用子窗口的MoveWindow()函数,在MoveWindow()指定位置和大小

 

void CMainFrame::OnSize(UINT nType, int cx, int cy) { CFrameWnd::OnSize(nType, cx, cy); // TODO: Add your message handler code here if (NULL != m_ConsoleCtr.GetSafeHwnd()) { RECT rect; GetClientRect(&rect); m_ConsoleCtr.MoveWindow(&rect); } } 

 

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