DuiLib(6)——界面管家CPaintManagerUI的函数简介

一、Init

void Init(HWND hWnd, LPCTSTR pstrName = NULL);
初始化界面元素,清除所有的图片、字体、……总之就是一切恢复到原始状态了

二、Invalidate

	void Invalidate();
    void Invalidate(RECT& rcItem);
刷新界面,刷新某个区域

三、pos与size

关于界面位置与尺寸

    POINT GetMousePos() const;
    SIZE GetClientSize() const;
    SIZE GetInitSize();
    void SetInitSize(int cx, int cy);
    RECT& GetSizeBox();
    void SetSizeBox(RECT& rcSizeBox);
    RECT& GetCaptionRect();
    void SetCaptionRect(RECT& rcCaption);
    SIZE GetRoundCorner() const;
    void SetRoundCorner(int cx, int cy);
    SIZE GetMinInfo() const;
    void SetMinInfo(int cx, int cy);
    SIZE GetMaxInfo() const;
    void SetMaxInfo(int cx, int cy);

四、Font

关于字体

    TFontInfo* GetDefaultFontInfo();
    void SetDefaultFont(LPCTSTR pStrFontName, int nSize, bool bBold, bool bUnderline, bool bItalic, bool bShared = false);
    DWORD GetCustomFontCount(bool bShared = false) const;
    HFONT AddFont(int id, LPCTSTR pStrFontName, int nSize, bool bBold, bool bUnderline, bool bItalic, bool bShared = false);
    HFONT GetFont(int id);
    HFONT GetFont(LPCTSTR pStrFontName, int nSize, bool bBold, bool bUnderline, bool bItalic);
	int GetFontIndex(HFONT hFont, bool bShared = false);
	int GetFontIndex(LPCTSTR pStrFontName, int nSize, bool bBold, bool bUnderline, bool bItalic, bool bShared = false);
    void RemoveFont(HFONT hFont, bool bShared = false);
    void RemoveFont(int id, bool bShared = false);
    void RemoveAllFonts(bool bShared = false);
    TFontInfo* GetFontInfo(int id);
    TFontInfo* GetFontInfo(HFONT hFont);

五、Image

关于图片

    const TImageInfo* GetImage(LPCTSTR bitmap);
    const TImageInfo* GetImageEx(LPCTSTR bitmap, LPCTSTR type = NULL, DWORD mask = 0, bool bUseHSL = false);
    const TImageInfo* AddImage(LPCTSTR bitmap, LPCTSTR type = NULL, DWORD mask = 0, bool bUseHSL = false, bool bShared = false);
    const TImageInfo* AddImage(LPCTSTR bitmap, HBITMAP hBitmap, int iWidth, int iHeight, bool bAlpha, bool bShared = false);
    void RemoveImage(LPCTSTR bitmap, bool bShared = false);
    void RemoveAllImages(bool bShared = false);
	static void ReloadSharedImages();
	void ReloadImages();

六、控件焦点Focus

    CControlUI* GetFocus() const;
    void SetFocus(CControlUI* pControl, bool bFocusWnd=true);
    void SetFocusNeeded(CControlUI* pControl);

七、定时器Timer

    bool SetTimer(CControlUI* pControl, UINT nTimerID, UINT uElapse);
    bool KillTimer(CControlUI* pControl, UINT nTimerID);
    void KillTimer(CControlUI* pControl);
    void RemoveAllTimers();

八、获取控件

    CControlUI* GetRoot() const;
    CControlUI* FindControl(POINT pt) const;
    CControlUI* FindControl(LPCTSTR pstrName) const;
    CControlUI* FindSubControlByPoint(CControlUI* pParent, POINT pt) const;
    CControlUI* FindSubControlByName(CControlUI* pParent, LPCTSTR pstrName) const;
    CControlUI* FindSubControlByClass(CControlUI* pParent, LPCTSTR pstrClass, int iIndex = 0);
    CDuiPtrArray* FindSubControlsByClass(CControlUI* pParent, LPCTSTR pstrClass);

九、操作子控件

    bool AttachDialog(CControlUI* pControl);
    bool InitControls(CControlUI* pControl, CControlUI* pParent = NULL);
	bool RenameControl(CControlUI* pControl, LPCTSTR pstrName);
    void ReapObjects(CControlUI* pControl);

十、进程、路径、资源

    static HINSTANCE GetInstance();
    static CDuiString GetInstancePath();
    static CDuiString GetCurrentPath();
    static HINSTANCE GetResourceDll();
    static const CDuiString& GetResourcePath();
    static const CDuiString& GetResourceZip();
    static bool IsCachedResourceZip();
    static HANDLE GetResourceZipHandle();
    static void SetInstance(HINSTANCE hInst);
    static void SetCurrentPath(LPCTSTR pStrPath);
    static void SetResourceDll(HINSTANCE hInst);
    static void SetResourcePath(LPCTSTR pStrPath);
	static void SetResourceZip(LPVOID pVoid, unsigned int len);
    static void SetResourceZip(LPCTSTR pstrZip, bool bCachedResourceZip = false);
    static bool GetHSL(short* H, short* S, short* L);
    static void SetHSL(bool bUseHSL, short H, short S, short L); // H:0~360, S:0~200, L:0~200 
    static void ReloadSkin();
	static CPaintManagerUI* GetPaintManager(LPCTSTR pstrName);
	static CDuiPtrArray* GetPaintManagers();
    static bool LoadPlugin(LPCTSTR pstrModuleName);
    static CDuiPtrArray* GetPlugins();




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