循环队列

/*************************************************************************
	> File Name: CircleQueue.h
	> Author:keson
	> Mail:keson@bupt.edu.cn
	> Created Time: 2014年11月22日 星期六 17时00分13秒
 ************************************************************************/

#ifndef _CIRCLEQUEUE_H
#define _CIRCLEQUEUE_H

template<typename Object>
class CircleQueue
{
public:
    //constructor
    explicit CircleQueue(int initCapacity=0):theCapacity{initCapacity}
    {objects=new Object[theCapacity];}

    //Deconstructor
    ~CircleQueue()
    {
        delete[]objects;
    }

    Object &operator[](int index)
    {
        return objects[index];
    }

    //enter the queue
    void enqueue(Object x)
    {
        if(Full())
          throw "out_of_range";

        back=(back+1)%theCapacity;
        objects[back]=x;
        currentSize++;
    }

    //out from the queue,the front position don't save data
    //the front+1 position save the first data
    Object dequeue()
    {
        if (Empty())
          throw "underflow_error";

        front=(front+1)%theCapacity;
        return objects[front];
        currentSize--;
    }

    int size()
    {
        return currentSize;
    }

    bool Empty()
    {
        return back==front;
    }

    // the position front don't save data
    // when full ,save theCapacity-1 data
    bool Full()
    {
        return ((back+1)%theCapacity==front);
    }

private:
    int theCapacity;
    int currentSize=0;
    int front=0;
    int back=0;
    Object *objects;

};
#endif

你可能感兴趣的:(循环队列)