Each 0 marks an empty land which you can pass by freely.
Each 1 marks a building which you cannot pass through.
Each 2 marks an obstacle which you cannot pass through.
For example, given three buildings at (0,0), (0,4), (2,2), and an obstacle at (0,2):
1 - 0 - 2 - 0 - 1
| | | | |
0 - 0 - 0 - 0 - 0
| | | | |
0 - 0 - 1 - 0 - 0
The point (1,2) is an ideal empty land to build a house, as the total travel distance of 3+3+1=7 is minimal. So return 7.
Note:
There will be at least one building. If it is not possible to build such house according to the above rules, return -1.
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Get idea from here.
class Solution(object):
def shortestDistance(self, grid):
""" :type grid: List[List[int]] :rtype: int """
m, n, self.nth = len(grid), len(grid[0]), -1
distance = [ [0]*n for dummy in xrange(m) ]
for i,row in enumerate(grid):
for j, num in enumerate(row):
if num==1:
if self.helper(i,j,grid,distance)==False:
return -1
return min([ distance[i][j]
for i, row in enumerate(grid)
for j, num in enumerate(row)
if num == (self.nth+1) ] or [-1] )
def helper(self, i, j, grid, distance):
m, n = len(grid), len(grid[0])
queue, level, nth = collections.deque( [(i,j)] ), 1, self.nth
count = 0
while queue:
for dummy in xrange(len(queue)):
i, j = queue.popleft()
for x, y in [(0,1), (0,-1), (1,0), (-1,0)]:
nexti, nextj = i+x, j+y
if 0<= nexti <m and 0<=nextj<n and grid[nexti][nextj]==(nth+1):
count += 1
queue.append( (nexti,nextj) )
distance[nexti][nextj] += level
grid[nexti][nextj] = nth
level += 1
self.nth -= 1
return True if count!=0 else False
print [1,2,3] or [-1]
=> [1,2,3]
print [] or [-1]
=> [-1]