iOS数据存储的指导方针

最近发现ios 被拒的的理由 不遵循ios数据存储的指导方针
  1. 2.23  
  2.   
  3. We found that your app does not follow the iOS Data Storage Guidelines, which is required per the App Store Review Guidelines.  
  4.   
  5. In particular, we found that on launch and/or content download, your app stores 4.9 Mb data. To check how much data your app is storing:  
  原来ios5以后要对你本地存储数据的目录 要做一些区分


iOS的应用程序常用的文件目录:

 

  /AppName.app   应用程序本身包目录

 

  /Documents/       应用程序的重要数据文件和用户数据文件等都放在这个目录, iTunes进行备份和恢复时,这个目录会被复制。

 

   /Library/Preferences   存放app的偏好设置文件,使用NSUserDefaults类产生的文件

 

  /Library/Caches   用于存放app使用过程中产生的支持文件和缓存文件, 还有日志文件也最好放在这个目录。 iTunes不会备份这个目录文件。

 

   /tmp/    用于存放临时文件,不会被备份, 而且系统可能清理这个目录

所以我们要在获得路径的时候注意了

 NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,NSUserDomainMask, YES);

        NSString *documentsDirectory = [paths objectAtIndex:0];


NSDocumentDirectory 这个参数 可以左右我们获得的目录


 

typedef NS_ENUM(NSUInteger, NSSearchPathDirectory) {

    NSApplicationDirectory = 1,             // supported applications (Applications)

    NSDemoApplicationDirectory,             // unsupported applications, demonstration versions (Demos)

    NSDeveloperApplicationDirectory,        // developer applications (Developer/Applications). DEPRECATED - there is no one single Developer directory.

    NSAdminApplicationDirectory,            // system and network administration applications (Administration)

    NSLibraryDirectory,                     // various documentation, support, and configuration files, resources (Library)

    NSDeveloperDirectory,                   // developer resources (Developer) DEPRECATED - there is no one single Developer directory.

    NSUserDirectory,                        // user home directories (Users)

    NSDocumentationDirectory,               // documentation (Documentation)

    NSDocumentDirectory,                    // documents (Documents)

    NSCoreServiceDirectory,                 // location of CoreServices directory (System/Library/CoreServices)

    NSAutosavedInformationDirectory NS_ENUM_AVAILABLE(10_6, 4_0) = 11,   // location of autosaved documents (Documents/Autosaved)

    NSDesktopDirectory = 12,                // location of user's desktop

    NSCachesDirectory = 13,                 // location of discardable cache files (Library/Caches)

    NSApplicationSupportDirectory = 14,     // location of application support files (plug-ins, etc) (Library/Application Support)

    NSDownloadsDirectory NS_ENUM_AVAILABLE(10_5, 2_0) = 15,              // location of the user's "Downloads" directory

    NSInputMethodsDirectory NS_ENUM_AVAILABLE(10_6, 4_0) = 16,           // input methods (Library/Input Methods)

    NSMoviesDirectory NS_ENUM_AVAILABLE(10_6, 4_0) = 17,                 // location of user's Movies directory (~/Movies)

    NSMusicDirectory NS_ENUM_AVAILABLE(10_6, 4_0) = 18,                  // location of user's Music directory (~/Music)

    NSPicturesDirectory NS_ENUM_AVAILABLE(10_6, 4_0) = 19,               // location of user's Pictures directory (~/Pictures)

    NSPrinterDescriptionDirectory NS_ENUM_AVAILABLE(10_6, 4_0) = 20,     // location of system's PPDs directory (Library/Printers/PPDs)

    NSSharedPublicDirectory NS_ENUM_AVAILABLE(10_6, 4_0) = 21,           // location of user's Public sharing directory (~/Public)

    NSPreferencePanesDirectory NS_ENUM_AVAILABLE(10_6, 4_0) = 22,        // location of the PreferencePanes directory for use with System Preferences (Library/PreferencePanes)

    NSApplicationScriptsDirectory NS_ENUM_AVAILABLE(10_8, NA) = 23,      // location of the user scripts folder for the calling application (~/Library/Application Scripts/code-signing-id)

    NSItemReplacementDirectory NS_ENUM_AVAILABLE(10_6, 4_0) = 99,     // For use with NSFileManager's URLForDirectory:inDomain:appropriateForURL:create:error:

    NSAllApplicationsDirectory = 100,       // all directories where applications can occur

    NSAllLibrariesDirectory = 101,          // all directories where resources can occur

    NSTrashDirectory NS_ENUM_AVAILABLE(10_8, NA) = 102                   // location of Trash directory

};





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