VC 文字处理

//实现插入符打字,退格回车的思路。用的是TextOut 和DrawText设定的矩形会将字体截断,可以结合Timer实现LRC字幕的变化效果。 
CClientDC dc(this);
   if(nChar ==0x0D)
   {
      m_cposCaret.x =0;
	  m_cposCaret.y += m_cszCharacter.cy;
	  SetCaretPos(m_cposCaret);
	  m_cstrText.Empty();
   }
   else if(nChar == 0x08)
   {
	  COLORREF color = dc.SetTextColor(dc.GetBkColor());
      dc.TextOut(m_cposCaret.x,m_cposCaret.y,m_cstrText);
      m_cstrText = m_cstrText.Left(m_cstrText.GetLength() -1);
	  CPoint posCaret;
	  posCaret.x  =m_cposCaret.x + dc.GetTextExtent(m_cstrText).cx;
	  posCaret.y = m_cposCaret.y;
	  SetCaretPos(posCaret);
	  dc.SetTextColor(color );
      dc.TextOut(m_cposCaret.x,m_cposCaret.y,m_cstrText);
   }
   else
   {
	   m_cstrText += nChar;
	   CPoint posCaret;
	   posCaret.x  =m_cposCaret.x + dc.GetTextExtent(m_cstrText).cx;
	   posCaret.y = m_cposCaret.y;
	   SetCaretPos(posCaret);
       dc.TextOut(m_cposCaret.x,m_cposCaret.y,m_cstrText);
   }
   

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