Visual Studio 2012 Express 较好支持 C++11 新特性

前面使用 GCC 4.7, MinGW4.7 以及 boost 在 windows, Ubuntu下测试了C++11 的新特性,这次,把 Ubuntu 下的C++11测试代码直接挪到Windows 8 + Visual Stuido 2012 Express下,支持还是比较好的!测试环境:WIndows XP Host + Vmbox 4.2 +windows 8 企业试用版,  visual studio 2012 Express for Windows Desktop, 

顺便提一下,WIndows8 速度不错,虚拟机下 跑 VStudio 还很快的。


Visual Studio 2012 Express 较好支持 C++11 新特性_第1张图片

测试内容:

1、std::thread, 条件变量、mutex

2、lamda表达式,function, std::bind

3、nullptr类型

4、foreach (在algorithm里)

至于0x里已经有的 std::move, auto, regex, tumple等就算了。

#include "stdafx.h"
#include <iostream>
#include <thread>
#include <mutex>
#include <functional>
#include <list>
#include <atomic>
#include <vector>
#include <stdlib.h>
#include <time.h>
#include <assert.h>
#include <memory>
#include <condition_variable>
#include <algorithm>
//This class defines a class contains a thread, a task queue
class cpp11_thread
{
	public:
		cpp11_thread()
			:m_b_is_finish(false)
			,m_pthread(nullptr)
		{

		}
		~cpp11_thread()
		{
			m_list_tasks.clear();
			if (m_pthread!=nullptr)
				delete m_pthread;
		}
	public:
		//wait until this thread is terminated;
		void join() { 
			terminate(); 
			if (m_pthread!=nullptr)
				m_pthread->join();
		}
		//wait until this thread has no tasks pending.
		void wait_for_idle()
		{
			while(load())
				std::this_thread::sleep_for(std::chrono::milliseconds(200));
		}
		//set the mask to termminiate
		void terminate() {
			m_b_is_finish = true; 
			m_cond_incoming_task.notify_one();
		}
		//return the current load of this thread
		size_t load()
		{
			size_t sz = 0;
			m_list_tasks_mutex.lock();
			sz = m_list_tasks.size();
			m_list_tasks_mutex.unlock();
			return sz;
		}
		//Append a task to do
		size_t append(std::function< void (void) > func)
		{
			if (m_pthread==nullptr)
				m_pthread = new std::thread(std::bind(&cpp11_thread::run,this));
			size_t sz = 0;
			m_list_tasks_mutex.lock();
			m_list_tasks.push_back(func);
			sz = m_list_tasks.size();
			//if there were no tasks before, we should notidy the thread to do next job.
			if (sz==1)
				m_cond_incoming_task.notify_one();
			m_list_tasks_mutex.unlock();
			return sz;
		}
	protected:
		std::atomic< bool>							m_b_is_finish;			//atomic bool var to mark the thread the next loop will be terminated.
		std::list<std::function< void (void)> >		m_list_tasks;			//The Task List contains function objects
		std::mutex								m_list_tasks_mutex;		//The mutex with which we protect task list
		std::thread	*							m_pthread;				//inside the thread, a task queue will be maintained.
		std::mutex								m_cond_mutex;			//condition mutex used by m_cond_locker
		std::condition_variable					m_cond_incoming_task;	//condition var with which we notify the thread for incoming tasks
		
	protected:
		void run()
		{
			// loop wait
			while (!m_b_is_finish)
			{
				std::function< void (void)> curr_task ;
				bool bHasTasks = false;
				m_list_tasks_mutex.lock();
				if (m_list_tasks.empty()==false)
				{
					bHasTasks = true;
					curr_task = *m_list_tasks.begin();
				}
				m_list_tasks_mutex.unlock();
				//doing task
				if (bHasTasks)
				{
					curr_task();
					m_list_tasks_mutex.lock();
					m_list_tasks.pop_front();
					m_list_tasks_mutex.unlock();
				}
				if (!load())
				{
					std::unique_lock< std::mutex>	cond_locker(m_cond_mutex);			//using this lock to wait for signals;
					m_cond_incoming_task.wait_for(cond_locker,std::chrono::milliseconds(500));//m_cond_incoming_task.wait(m_cond_locker);
				}
			}

		}
};

//the thread pool class
class cpp11_thread_pool
{
	public:
		cpp11_thread_pool(int nThreads)
			:m_n_threads(nThreads)
		{
			assert(nThreads>0 && nThreads<=512);
			for (int i = 0; i< nThreads ;i++)
				m_vec_threads.push_back(std::shared_ptr<cpp11_thread>(new cpp11_thread()));
		}
		~cpp11_thread_pool()
		{

		}
	public:
		//total threads;
		size_t count(){return m_vec_threads.size();}
		//wait until all threads is terminated;
		void join()
		{
			std::for_each(m_vec_threads.begin(),m_vec_threads.end(),[this](std::shared_ptr<cpp11_thread> & item)
			{
				item->terminate();
				item->join();
			});
		}
		//wait until this thread has no tasks pending.
		void wait_for_idle()
		{
			int n_tasks = 0;
			do
			{
				if (n_tasks)
					std::this_thread::sleep_for(std::chrono::milliseconds(200));
				n_tasks = 0;
				std::for_each(m_vec_threads.begin(),m_vec_threads.end(),[this,&n_tasks](std::shared_ptr<cpp11_thread> & item)
				{
					n_tasks += item->load();
				});
			}while (n_tasks);

		}
		//set the mask to termminiate
		void terminate()
		{
			std::for_each(m_vec_threads.begin(),m_vec_threads.end(),[this](std::shared_ptr<cpp11_thread> & item)
			{
				 item->terminate();
			});
		}
		//return the current load of this thread
		size_t load(unsigned int n)
		{
			return (n>=m_vec_threads.size())?0:m_vec_threads[n]->load();
		}
		//Append a task to do
		void append(std::function< void (void) > func)
		{
			int nIdx = -1;
			unsigned int nMinLoad = -1;
			for ( int i=0;i<m_n_threads;i++)
			{
				if (nMinLoad> m_vec_threads[i]->load())
				{
					nMinLoad = m_vec_threads[i]->load();
					nIdx = i;
				}
			}

			assert(nIdx>=0 && nIdx<m_n_threads);
			m_vec_threads[nIdx]->append(func);
		}
	protected:
		//NO. threads
		int m_n_threads;
		//vector contains all the threads
		std::vector<std::shared_ptr<cpp11_thread> > m_vec_threads;
};

//a function which will be executed in sub thread.
void hello()
{
	//sleep for a while
	std::this_thread::sleep_for(std::chrono::milliseconds(rand()%900+100));
	std::cout <<
        "Hello world, I'm a function runing in a thread!"
        << std::endl;
}

//a class has a method, which will be called in a thread different from the main thread.
class A
{
	private:
		int m_n;
	public:
		A(int n)
		:m_n(n)
		{}
		~A(){}
	public:
		void foo (int k)
		{
			//sleep for a while
			std::this_thread::sleep_for(std::chrono::milliseconds(rand()%900+100));
			std::cout <<"n*k = "<<k*m_n<<std::endl;
			m_n++;
		}
};

//let's test the thread.
int main()
{
	cpp11_thread_pool thread(2);
	srand((unsigned int)time(0));
	A a(1),b(2),c(3);
	int nsleep = rand()%900+100;
	//append a simple function task
	thread.append(&hello);
	//append lamda
	thread.append
	(
		[&nsleep]()
		{
	        std::this_thread::sleep_for(std::chrono::milliseconds(rand()%900+100));
			std::cout<<"I'm a lamda runing in a thread"<<std::endl;
		}
	);
	//append object method with copy-constructor(value-assignment)
	thread.append(std::bind(&A::foo,a,10));
	thread.append(std::bind(&A::foo,b,11));
	thread.append(std::bind(&A::foo,c,12));
	thread.append(std::bind(&A::foo,a,100));
	//append object method with address assignment, will cause the objects' member increase.
	thread.append(std::bind(&A::foo,&a,10));
	thread.append(std::bind(&A::foo,&b,11));
	thread.append(std::bind(&A::foo,&c,12));
	thread.append(std::bind(&A::foo,&a,100));

	//wait for all tasks done.
	thread.wait_for_idle();
	//kill
	thread.terminate();
	//wait for killed
	thread.join();

	//test function
	std::function < void (void) > func1 = &hello;
	std::function < void (void) > func2 = &hello;
	if (func1.target<void (void) >()!=func2.target<void (void)>())
    return 0;
    else
    return 1;
}

你可能感兴趣的:(Visual Studio 2012 Express 较好支持 C++11 新特性)