通过JNI调用
准备工作:
首先用VS工程导入$cocos2d_Root\cocos2dx\platform\android\jni\JniHelper.h
接着导入$Java\jdk1.6.0_10\include\jni.h
再导入$Java\jdk1.6.0_10\include\win32\jni_md.h
C++层代码
通过JNI调用
准备工作:
首先用VS工程导入$cocos2d_Root\cocos2dx\platform\android\jni\JniHelper.h
接着导入$Java\jdk1.6.0_10\include\jni.h
再导入$Java\jdk1.6.0_10\include\win32\jni_md.h
C++层代码
在点击事件中添加如下代码
#if(CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)//条件编译语句 { const char *message = "坑爹";//需要传递到Java层的字符串 JniMethodInfo methodInfo; bool isHave = JniHelper::getStaticMethodInfo(methodInfo, "com/kengdie/test/Test",//需要调用的Java文件 "showMessageFromNative",//调用的方法名 "(Ljava/lang/String;)V");//参数 if(isHave){ CCLog("the showMessage method is exits"); jstring StringArg = methodInfo.env->NewStringUTF(message); methodInfo.env->CallStaticVoidMethod(methodInfo.classID, methodInfo.methodID, StringArg); }else{ CCLog("the showMessage method is not exits"); } } #endif
Java层代码
public class Test extends Cocos2dxActivity{ ...... private static LinkUp context; ...... protected void onCreate(Bundle savedInstanceState){ ...... context = this; ...... } public static void showMessageFromNative(String message){ Message msg = new Message(); msg.what = 1; msg.obj = message; handler.sendMessage(msg); } static Handler handler = new Handler(){ @Override public void handleMessage(android.os.Message msg) { switch (msg.what) { case 1: String message = (String) msg.obj; Toast.makeText(context, message, Toast.LENGTH_SHORT).show(); break; default: break; } }; }; }
注:C++代码需要保存为UTF-8