Version:0.9 StartHTML:-1 EndHTML:-1 StartFragment:00000099 EndFragment:00003988
1.Mac配置环境变量,即编辑命令: open -e .bash_profile
2.添加
export COCOS2DX_ROOT=/opt/cocos2d-2.0-x-2.0.3
export ANDROID_SDK_ROOT=/opt/android-sdk-macosx
export ANDROID_NDK_ROOT=/opt/android-ndk-r8b
export NDK_ROOT=/opt/android-ndk-r8b
export PATH=$PATH:$ANDROID_NDK_ROOT
export PATH=$PATH:$ANDROID_SDK_ROOT
export PATH=${PATH}:/Users/mac/android-sdk/tools:/Users/mac/android-sdk/platform-tools
export PATH=${PATH}:/Users/mac/android-ndk-r8e/
export ANDROID_NDK_ROOT=/Users/mac/android-ndk-r8e/
export NDK_ROOT=/Users/mac/android-ndk-r8e/
export COCOS2DX_ROOT=/Users/mac/cocos2d-2.1rc0-x-2.1.3/
3.创建Android项目,
cd /Users/mac/cocos2d-2.1rc0-x-2.1.3
./create-android-project.sh
Input package path. For example: org.cocos2dx.example
编译默认的C++资源
cd /Users/mac/cocos2d-2.1rc0-x-2.1.3/Cocos2xDemo/proj.android
./build_native.sh
在Android中重新运行.
/Users/mac/cocos2d-2.1rc0-x-2.1.3/Cocos2xDemo/proj.android/build_native.sh