iscroll源码学习(1)

iscroll是移端端开发的两大利器之一(另一个是fastclick),为了将它整合的avalon,需要对它认真学习一番。下面是我的笔记。

第一天看的是它的工具类util.js

//用于做函数节流
var rAF = window.requestAnimationFrame	||
	window.webkitRequestAnimationFrame	||
	window.mozRequestAnimationFrame		||
	window.oRequestAnimationFrame		||
	window.msRequestAnimationFrame		||
	function (callback) { window.setTimeout(callback, 1000 / 60); };

var utils = (function () {
	var me = {};

	var _elementStyle = document.createElement('div').style;
        //取得可以用的私有前缀
	var _vendor = (function () {
		var vendors = ['t', 'webkitT', 'MozT', 'msT', 'OT'],
			transform,
			i = 0,
			l = vendors.length;

		for ( ; i < l; i++ ) {
			transform = vendors[i] + 'ransform';
			if ( transform in _elementStyle ) return vendors[i].substr(0, vendors[i].length-1);
		}

		return false;
	})();
        //根据私有前缀修正属性名
	function _prefixStyle (style) {
		if ( _vendor === false ) return false;
		if ( _vendor === '' ) return style;
		return _vendor + style.charAt(0).toUpperCase() + style.substr(1);
	}
        //取得当前时间截
	me.getTime = Date.now || function getTime () { return new Date().getTime(); };
        //糅杂
	me.extend = function (target, obj) {
		for ( var i in obj ) {
			target[i] = obj[i];
		}
	};
        //添加事件
	me.addEvent = function (el, type, fn, capture) {
		el.addEventListener(type, fn, !!capture);
	};
        //卸载事件
	me.removeEvent = function (el, type, fn, capture) {
		el.removeEventListener(type, fn, !!capture);
	};
        //修正事件名
	me.prefixPointerEvent = function (pointerEvent) {
		return window.MSPointerEvent ? 
			'MSPointer' + pointerEvent.charAt(9).toUpperCase() + pointerEvent.substr(10):
			pointerEvent;
	};
        //用来计算加速度,力回馈什么的
	me.momentum = function (current, start, time, lowerMargin, wrapperSize, deceleration) {
                 //current为当前位置, start为开始位置, distance就是开始走了多少距离, 

		var distance = current - start,
			speed = Math.abs(distance) / time,//当前的速度
			destination,
			duration;

		deceleration = deceleration === undefined ? 0.0006 : deceleration;

		destination = current + ( speed * speed ) / ( 2 * deceleration ) * ( distance < 0 ? -1 : 1 );
		duration = speed / deceleration;

		if ( destination < lowerMargin ) {
			destination = wrapperSize ? lowerMargin - ( wrapperSize / 2.5 * ( speed / 8 ) ) : lowerMargin;
			distance = Math.abs(destination - current);
			duration = distance / speed;
		} else if ( destination > 0 ) {
			destination = wrapperSize ? wrapperSize / 2.5 * ( speed / 8 ) : 0;
			distance = Math.abs(current) + destination;
			duration = distance / speed;
		}

		return {
			destination: Math.round(destination),
			duration: duration
		};
	};
        //取得可以用transform样式名
	var _transform = _prefixStyle('transform');

	me.extend(me, {
		hasTransform: _transform !== false,//判定浏览器是否支持CSS3 transform
		hasPerspective: _prefixStyle('perspective') in _elementStyle,//支持透视效果
		hasTouch: 'ontouchstart' in window,//是否是触摸屏
		hasPointer: window.PointerEvent || window.MSPointerEvent, // IE10 is prefixed
		hasTransition: _prefixStyle('transition') in _elementStyle//支持CSS3渐变
	});

	// This should find all Android browsers lower than build 535.19 (both stock browser and webview) 
        //判定安卓的浏览器是否版本过低
	me.isBadAndroid = /Android /.test(window.navigator.appVersion) && !(/Chrome\/\d/.test(window.navigator.appVersion));

	me.extend(me.style = {}, {//修正与CSS3变渐相关的样式名
		transform: _transform,
		transitionTimingFunction: _prefixStyle('transitionTimingFunction'),
		transitionDuration: _prefixStyle('transitionDuration'),
		transitionDelay: _prefixStyle('transitionDelay'),
		transformOrigin: _prefixStyle('transformOrigin')
	});
        //操作类名的三个常用方法
	me.hasClass = function (e, c) {
		var re = new RegExp("(^|\\s)" + c + "(\\s|$)");
		return re.test(e.className);
	};

	me.addClass = function (e, c) {
		if ( me.hasClass(e, c) ) {
			return;
		}

		var newclass = e.className.split(' ');
		newclass.push(c);
		e.className = newclass.join(' ');
	};

	me.removeClass = function (e, c) {
		if ( !me.hasClass(e, c) ) {
			return;
		}

		var re = new RegExp("(^|\\s)" + c + "(\\s|$)", 'g');
		e.className = e.className.replace(re, ' ');
	};

	me.offset = function (el) {
		var left = -el.offsetLeft,
			top = -el.offsetTop;

		// jshint -W084
		while (el = el.offsetParent) {
			left -= el.offsetLeft;
			top -= el.offsetTop;
		}
		// jshint +W084

		return {
			left: left,
			top: top
		};
	};

	me.preventDefaultException = function (el, exceptions) {
		for ( var i in exceptions ) {
			if ( exceptions[i].test(el[i]) ) {
				return true;
			}
		}

		return false;
	};
        //四套事件名
	me.extend(me.eventType = {}, {
		touchstart: 1,
		touchmove: 1,
		touchend: 1,

		mousedown: 2,
		mousemove: 2,
		mouseup: 2,

		pointerdown: 3,
		pointermove: 3,
		pointerup: 3,

		MSPointerDown: 3,
		MSPointerMove: 3,
		MSPointerUp: 3
	});
        //各种缓动公式
	me.extend(me.ease = {}, {
		quadratic: {
			style: 'cubic-bezier(0.25, 0.46, 0.45, 0.94)',
			fn: function (k) {
				return k * ( 2 - k );
			}
		},
		circular: {
			style: 'cubic-bezier(0.1, 0.57, 0.1, 1)',	// Not properly "circular" but this looks better, it should be (0.075, 0.82, 0.165, 1)
			fn: function (k) {
				return Math.sqrt( 1 - ( --k * k ) );
			}
		},
		back: {
			style: 'cubic-bezier(0.175, 0.885, 0.32, 1.275)',
			fn: function (k) {
				var b = 4;
				return ( k = k - 1 ) * k * ( ( b + 1 ) * k + b ) + 1;
			}
		},
		bounce: {
			style: '',
			fn: function (k) {
				if ( ( k /= 1 ) < ( 1 / 2.75 ) ) {
					return 7.5625 * k * k;
				} else if ( k < ( 2 / 2.75 ) ) {
					return 7.5625 * ( k -= ( 1.5 / 2.75 ) ) * k + 0.75;
				} else if ( k < ( 2.5 / 2.75 ) ) {
					return 7.5625 * ( k -= ( 2.25 / 2.75 ) ) * k + 0.9375;
				} else {
					return 7.5625 * ( k -= ( 2.625 / 2.75 ) ) * k + 0.984375;
				}
			}
		},
		elastic: {
			style: '',
			fn: function (k) {
				var f = 0.22,
					e = 0.4;

				if ( k === 0 ) { return 0; }
				if ( k == 1 ) { return 1; }

				return ( e * Math.pow( 2, - 10 * k ) * Math.sin( ( k - f / 4 ) * ( 2 * Math.PI ) / f ) + 1 );
			}
		}
	});
        //触发tap事件,这是为了低消移动端点击事件有300ms延迟发明出来的自定义事件
	me.tap = function (e, eventName) {
		var ev = document.createEvent('Event');
		ev.initEvent(eventName, true, true);
		ev.pageX = e.pageX;
		ev.pageY = e.pageY;
		e.target.dispatchEvent(ev);
	};
        //触发点击事件
	me.click = function (e) {
		var target = e.target,
			ev;

		if ( !(/(SELECT|INPUT|TEXTAREA)/i).test(target.tagName) ) {
			ev = document.createEvent('MouseEvents');
			ev.initMouseEvent('click', true, true, e.view, 1,
				target.screenX, target.screenY, target.clientX, target.clientY,
				e.ctrlKey, e.altKey, e.shiftKey, e.metaKey,
				0, null);

			ev._constructed = true;
			target.dispatchEvent(ev);
		}
	};

	return me;
})();

源码还算易读,但也遇到几个不懂的地方。一个是momentum方法,物理公式忘光了,另一个是offset方法。offset的结果与我们常用的不一致。

<!DOCTYPE html>
<html>
    <head>
        <title>iscroll学习 by 司徒正美</title>
        <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
        <script src="avalon.js" ></script>
        <script>

            window.onload = function() {
                var elem = document.querySelector("#son")
                var offset = function(el) {
                    var left = -el.offsetLeft,
                            top = -el.offsetTop;

                    // jshint -W084
                    while (el = el.offsetParent) {
                        left -= el.offsetLeft;
                        top -= el.offsetTop;
                    }
                    // jshint +W084

                    return {
                        left: left,
                        top: top
                    };
                };
                console.log(offset(elem)) //iscroll.offset 返回 [-400,-400]
                console.log(avalon(elem).offset()) //jQuery.offset, avalon.offset返回 [400, 400]
               
            }


        </script>
    </head>
    <body>
        <style>
          
            #parent{
                position: absolute;
                top:200px;
                left:200px;
            }
            #son {
                position: absolute;
                top:200px;
                left:200px;
            }
        </style>
        <div ms-controller="test">
            <div  id="parent" >
                <input id="son"  />ddd   
            </div

        </div>
    </body>
</html>

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