Android中的Looper类,该类为一个线程维护一个消息队列,用于android线程中进行消息处理。消息并不是直接加入到MessageQueue,而是通过与Looper对象关联MessageQueue.IdleHandler对象添加的。
调用Looper.myQueue方法可以获取当前线程的MessageQueue,MessageQueue通常附属于某一个创建它的线程。
Looper类用来为一个线程开启一个消息循环。默认情况下android中新诞生的线程是没有开启消息循环的。主线程除外,主线程系统会自动为其创建Looper对象,开启消息循环。Looper对象通过MessageQueue来存放消息和事件。一个线程只能有一个Looper,对应一个MessageQueue。 Looper对象通过MessageQueue来存放消息和事件。一个线程只能有一个Looper,对应一个MessageQueue。
通常是通过Handler对象来与Looper进行交互的。Handler可看做是Looper的一个接口,用来向指定的Looper发送消息及定义处理方法。默认情况下Handler会与其被定义时所在线程的Looper绑定,比如,Handler在主线程中定义,那么它是与主线程的Looper绑定。mainHandler = new Handler() 等价于new Handler(Looper.myLooper()).
Looper.myLooper():获取当前进程的looper对象,类似的 Looper.getMainLooper() 用于获取主线程的Looper对象。
在非主线程中直接new Handler() 会报如下的错误: E/AndroidRuntime( 6173): Uncaught handler: thread Thread-8 exiting due to uncaught exception E/AndroidRuntime( 6173): java.lang.RuntimeException: Can't create handler inside thread that has not called Looper.prepare() 原因是非主线程中默认没有创建Looper对象,需要先调用Looper.prepare()启用Looper。
Looper.loop(); 让Looper开始工作,从消息队列里取消息,处理消息。
注意:写在Looper.loop()之后的代码不会被执行,这个函数内部应该是一个循环,当调用mHandler.getLooper().quit()后,loop才会中止,其后的代码才能得以运行。
01.public class Looper { 02. private static final boolean DEBUG = false; 03. private static final boolean localLOGV = DEBUG ? Config.LOGD : Config.LOGV; 04. 05. // sThreadLocal.get() will return null unless you've called prepare(). 06. private static final ThreadLocal sThreadLocal = new ThreadLocal(); 07. 08. final MessageQueue mQueue; 09. volatile boolean mRun; 10. Thread mThread; 11. private Printer mLogging = null; 12. private static Looper mMainLooper = null; 13. /** Initialize the current thread as a looper. 14. * This gives you a chance to create handlers that then reference 15. * this looper, before actually starting the loop. Be sure to call 16. * {@link #loop()} after calling this method, and end it by calling 17. * {@link #quit()}. 18. */ 19. public static final void prepare() { 20. if (sThreadLocal.get() != null) { 21. throw new RuntimeException("Only one Looper may be created per thread"); 22. } 23. sThreadLocal.set(new Looper()); 24.} 25./** Initialize the current thread as a looper, marking it as an application's main 26. * looper. The main looper for your application is created by the Android environment, 27. * so you should never need to call this function yourself. 28. * {@link #prepare()} 29. */ 30. 31. public static final void prepareMainLooper() { 32. prepare(); 33. setMainLooper(myLooper()); 34. if (Process.supportsProcesses()) { 35. myLooper().mQueue.mQuitAllowed = false; 36. } 37. } 38. 39. 40. private synchronized static void setMainLooper(Looper looper) { 41. mMainLooper = looper; 42. } 43. 44. /** Returns the application's main looper, which lives in the main thread of the application. 45. */ 46. public synchronized static final Looper getMainLooper() { 47. return mMainLooper; 48. } 49.public static final void loop() { 50. Looper me = myLooper(); 51. MessageQueue queue = me.mQueue; 52. while (true) { 53. Message msg = queue.next(); // might block 54. if (msg != null) { 55. if (msg.target == null) { 56. return; 57. } 58. if (me.mLogging!= null) me.mLogging.println( 59. ">>>>> Dispatching to " + msg.target + " " 60. + msg.callback + ": " + msg.what 61. ); 62. msg.target.dispatchMessage(msg); 63. if (me.mLogging!= null) me.mLogging.println( 64. "<<<<< Finished to " + msg.target + " " 65. + msg.callback); 66. msg.recycle(); 67. } 68. } 69. } 70./** 71. * Return the Looper object associated with the current thread. Returns 72. * null if the calling thread is not associated with a Looper. 73. */ 74. public static final Looper myLooper() { 75. return (Looper)sThreadLocal.get(); 76. }