关于bmp图片转换png
以下是一个将c++截屏的位图信息转换成png数据的代码实现。
#include "stdafx.h"
#include "WindowsCommand.h"
#include
#include "atlimage.h"
/*
* Class: org_shine_network_windows_command_WindowsCommand
* Method: getScreenpixels
* Signature: (I)[B
*/
JNIEXPORT jbyteArray JNICALL Java_org_shine_network_windows_command_WindowsCommand_getScreenpixels
(JNIEnv * jniEnv, jobject, jint)
{
//屏幕DC
CDC *pDC;
//获取当前整个屏幕DC
pDC = CDC::FromHandle(GetDC(NULL));
//获得颜色模式
int BitPerPixel = pDC->GetDeviceCaps(BITSPIXEL);
int Width = pDC->GetDeviceCaps(HORZRES);
int Height = pDC->GetDeviceCaps(VERTRES);
//内存DC
CDC memDC;
memDC.CreateCompatibleDC(pDC);
//建立和屏幕兼容的bitmap
CBitmap memBitmap, *oldmemBitmap;
memBitmap.CreateCompatibleBitmap(pDC, Width, Height);
//将memBitmap选入内存DC
oldmemBitmap = memDC.SelectObject(&memBitmap);
//复制屏幕图像到内存DC
memDC.BitBlt(0, 0, Width, Height, pDC, 0, 0, SRCCOPY);
//以下代码保存memDC中的位图到文件
BITMAP bmp;
//获得位图信息
memBitmap.GetBitmap(&bmp);
//位图信息头
BITMAPINFOHEADER bih = {0};
//每个像素字节大小
bih.biBitCount = bmp.bmBitsPixel;
bih.biCompression = BI_RGB;
//高度
bih.biHeight = bmp.bmHeight;
bih.biPlanes = 1;
bih.biSize = sizeof(BITMAPINFOHEADER);
//图像数据大小
bih.biSizeImage = bmp.bmWidthBytes * bmp.bmHeight;
//宽度
bih.biWidth = bmp.bmWidth;
//位图文件头
BITMAPFILEHEADER bfh = {0};
//到位图数据的偏移量
bfh.bfOffBits = sizeof(BITMAPFILEHEADER) + sizeof(BITMAPINFOHEADER);
//文件总的大小
bfh.bfSize = bfh.bfOffBits + bmp.bmWidthBytes * bmp.bmHeight;
bfh.bfType = (WORD)0x4d42;
//bmp转换png方式
//申请内存保存位图数据
byte * p = new byte[bmp.bmWidthBytes * bmp.bmHeight];
//获取位图数据
GetDIBits(memDC.m_hDC, (HBITMAP) memBitmap.m_hObject, 0, Height, p, (LPBITMAPINFO) &bih, DIB_RGB_COLORS);
//////////////////////////////////////////////////
/*** 使用内存转换 **/
//创建bmp流
IStream* bmp_memory = NULL;
//创建png流
IStream* png_Memory = NULL;
//申请一块bmp全局内存缓冲区
HGLOBAL bmpHglobal = GlobalAlloc(GMEM_MOVEABLE,0);
//申请一块png全局内存缓冲区
HGLOBAL png_Hglobal = GlobalAlloc(GMEM_MOVEABLE,0);
//将流与内存缓冲区关联
CreateStreamOnHGlobal(bmpHglobal, TRUE, &bmp_memory);
//将流与内存缓冲区关联
CreateStreamOnHGlobal(png_Hglobal, TRUE, &png_Memory);
//定义流数据
LARGE_INTEGER zero = {0};
ULARGE_INTEGER len = {0};
//重置流起始位置
bmp_memory->Seek(zero, STREAM_SEEK_SET, NULL);
//写入位图文件头
bmp_memory->Write(&bfh,sizeof(BITMAPFILEHEADER),NULL);
//写入位图信息头
bmp_memory->Write(&bih, sizeof(BITMAPINFOHEADER),NULL);
//写入位图数据
bmp_memory->Write(p,bmp.bmWidthBytes * bmp.bmHeight,NULL);
//重新定位到IStream头
bmp_memory->Seek(zero, STREAM_SEEK_SET, NULL);
//创建image
CImage *memoryImage = new CImage();
//通过流加载image
memoryImage->Load(bmp_memory);
/*******************保存bmp为png************************************/
//保存bmp为png
memoryImage->Save(png_Memory,Gdiplus::ImageFormatPNG);
//获取流数据长度
png_Memory->Seek(zero, STREAM_SEEK_CUR, &len);
//转换
int size = unsigned long(len.LowPart);
ULONG Readtotal = len.LowPart;
byte *data = new byte[size];
//获取内存转换png数据
ULONG uLongRet;
png_Memory->Seek(zero, STREAM_SEEK_SET, NULL);
png_Memory->Read(data,size,&uLongRet);
//将本地字节数据转换成jni数据格式
jbyteArray jbyteArray = jniEnv->NewByteArray(size);
jbyte *jby = (jbyte*)data;
jniEnv->SetByteArrayRegion(jbyteArray,0,size,jby);
/**手动释放资源 */
bmp_memory->Release();
GlobalFree(bmp_memory);
png_Memory->Release();
GlobalFree(png_Memory);
delete data;
delete [] p;
//释放
memDC.SelectObject(oldmemBitmap);
return jbyteArray;
}
附件是java通过jni调用以上功能生成图片的实例。