Android Activity管理

最近打算自己把所学的Android相关内容,做成一个demo,顺便总结回顾,纯属个人记录

管理Activity

项目开发第一步搭建框架,当然这个根据项目大小复杂度,具体需求而定。但肯定少不了对Activity的管理,传统做法是在BaseActivity中维护一个List或者stack,这样基本满足需求。但好的程序得要一劳永逸,走走极端。万一Activity不继承BaseActivity呢,那就得在生命周期中多写一系列跟维护list相关的代码,逻辑复杂,代码也难维护。

解决方案

自Android4.0(API-14)开始,Application中多了一个方法,可以全局监听Activity的生命周期(

registerActivityLifecycleCallbacks(ActivityLifecycleCallbacks callbacks)

)那简单了,我的维护List或者Stack并不需要跟BaseActivity有任何的关系了,不管你创建的是什么Activity,在Application中都是能够获取到监听回调

public interface ActivityLifecycleCallbacks {
    void onActivityCreated(Activity activity, Bundle savedInstanceState);
    void onActivityStarted(Activity activity);
    void onActivityResumed(Activity activity);
    void onActivityPaused(Activity activity);
    void onActivityStopped(Activity activity);
    void onActivitySaveInstanceState(Activity activity, Bundle outState);
    void onActivityDestroyed(Activity activity);
}

ActivityLifecycleCallbacks 基本对应Activity的生命周期,这里就不详细说了。

既然有了方法,接下来就直接开干了

首先,管理类还是需要有的

import android.app.Activity;
import android.util.Log;

import java.util.Collections;
import java.util.LinkedList;
import java.util.List;

/**
 * activity 管理
 */
public class AppManager {

    private static final String TAG = "AppManager";

    private static List list;

    private static final AppManager stack = new AppManager();

    public static AppManager getInstance() {
        return stack;
    }

    private AppManager() {
        list = Collections.synchronizedList(new LinkedList());
    }

    /**
     * 添加 activity
     *
     * @param activity
     */
    public void pushActivity(Activity activity) {
        if (null != list) {
            Log.e(TAG, "pushActivity: ");
            list.add(activity);
        }
    }

    /**
     * 删除 activity
     *
     * @param activity
     */
    public void popActivity(Activity activity) {
        if (null != list && list.contains(activity)) {
            Log.e(TAG, "popActivity: ");
            list.remove(activity);
        }
    }

    /**
     * 获取 当前显示activity
     *
     * @return
     */
    public static Activity currentActivity() {
        if (null == list || list.isEmpty()) {
            return null;
        }
        return list.get(list.size() - 1);
    }

    /**
     * 结束 当前activity
     */
    public static void finishCurrentActivity() {

        if (null == list || list.isEmpty()) {
            return;
        }
        finishActivity(list.get(list.size() - 1));
    }

    /**
     * 结束指定的Activity
     */
    public static void finishActivity(Activity activity) {
        if (list == null || list.isEmpty()) {
            return;
        }
        if (activity != null) {
            list.remove(activity);
            activity.finish();
            activity = null;
        }
    }

    /**
     * 结束指定类名的Activity
     */
    public static void finishActivity(Class cls) {
        if (list == null || list.isEmpty()) {
            return;
        }
        for (Activity activity : list) {
            if (activity.getClass().equals(cls)) {
                finishActivity(activity);
            }
        }
    }

    /**
     * 按照指定类名找到activity
     *
     * @param cls
     * @return
     */
    public static Activity findActivity(Class cls) {
        Activity targetActivity = null;
        if (list != null) {
            for (Activity activity : list) {
                if (activity.getClass().equals(cls)) {
                    targetActivity = activity;
                    break;
                }
            }
        }
        return targetActivity;
    }

    /**
     * 结束所有Activity
     */
    public static void finishAllActivity() {
        if (list == null) {
            return;
        }
        for (Activity activity : list) {
            activity.finish();
        }
        list.clear();
    }

    /**
     * 退出应用程序
     */
    public static void appExit() {
        try {
            finishAllActivity();
        } catch (Exception e) {
            e.printStackTrace();
        }
    }


}

代码注释写的已经很清楚了,嗯~继续

跟传统的管理方式不一样的地方在于,并不是直接在生命周期中,去添加activity到维护List中了

首先先实现ActivityLifecycleCallbacks

import android.app.Activity;
import android.app.Application;
import android.os.Bundle;
import android.util.Log;

/**
 * 在application全局监听 Activity生命周期
 */
public class RegisterActivityListener implements Application.ActivityLifecycleCallbacks {

    private static final String TAG = "RegisterActivityListene";

    private AppManager stack;

    public RegisterActivityListener() {
        this.stack = AppManager.getInstance();
    }

    @Override
    public void onActivityCreated(Activity activity, Bundle savedInstanceState) {
        Log.e(TAG, "onActivityCreated: " + activity.getClass().getSimpleName());
        stack.pushActivity(activity);//添加到List中
    }

    @Override
    public void onActivityStarted(Activity activity) {

    }

    @Override
    public void onActivityResumed(Activity activity) {

    }

    @Override
    public void onActivityPaused(Activity activity) {

    }

    @Override
    public void onActivityStopped(Activity activity) {

    }

    @Override
    public void onActivitySaveInstanceState(Activity activity, Bundle outState) {

    }

    @Override
    public void onActivityDestroyed(Activity activity) {
        Log.e(TAG, "onActivityDestroyed: " + activity.getClass().getSimpleName());
        stack.popActivity(activity);//从List中移除
    }
}

onActivityCreated()方法,activity创建时,添加

onActivityDestroyed()方法,activity销毁时,移除

当然,还有更多需求也可以自己添加

最后一步了,该准备的东西都已经准备好了,接下来就剩下使用了

import android.os.Build;

import com.example.mvptest.base.BaseApplication;
import com.example.mvptest.base.RegisterActivityListener;

public class MyApplication extends BaseApplication {

    @Override
    public void onCreate() {
        super.onCreate();

        //全局监听 Activity
        if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.ICE_CREAM_SANDWICH) {
            registerActivityLifecycleCallbacks(new RegisterActivityListener());
        }

    }
}

到此,结束。一个简单的activity管理就结束了,相比较另外那种BaseActivity中手动添加管理,这种方式更加省事方便

边敲代码边记录,目标完成+1,后面会趁着项目不忙继续更新

 

 

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