C# 实现自定义缓存CustomCache

基于.NET Standard 2.0标准库下实现C#内存缓存,实例如下:

using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;

namespace Common.Helper
{
    /// 
    /// 自定义内存缓存助手
    /// 
    public sealed class CustomCacheHelper
    {
        #region 单例模式
        //创建私有化静态obj锁  
        private static readonly object _ObjLock = new object();
        //创建私有静态字段,接收类的实例化对象  
        private static volatile CustomCacheHelper _CustomCacheHelper = null;
        //构造函数私有化  
        private CustomCacheHelper() { }
        //创建单利对象资源并返回  
        public static CustomCacheHelper GetSingleObj()
        {
            if (_CustomCacheHelper == null)
            {
                lock (_ObjLock)
                {
                    if (_CustomCacheHelper == null)
                        _CustomCacheHelper = new CustomCacheHelper();
                }
            }
            return _CustomCacheHelper;
        }
        #endregion

        /// 
        /// 缓存字典 => 【key|value|time】
        /// 
        private static volatile ConcurrentDictionary> _CacheDictionary = new ConcurrentDictionary>();
        

        /// 
        /// 1.主动过期
        /// 
        static CustomCacheHelper()
        {
            Task.Run(() => {
                while (true)
                {
                    Thread.Sleep(1000); //1秒检查一次
                    if (_CacheDictionary != null && _CacheDictionary.Keys.Count > 0)
                    {
                        var listKey = new List();
                        foreach (var key in _CacheDictionary.Keys)
                        {
                            listKey.Add(key);
                        }
                        foreach (var key in listKey)
                        {
                            var valueTime = _CacheDictionary[key];
                            if (valueTime.Value < DateTime.Now)
                                _CacheDictionary.TryRemove(key, out KeyValuePair value);
                        }
                    }
                }
            });
        }

        /// 
        /// 索引器
        /// 
        /// 
        /// 
        public object this[string key]
        {
            get => _CacheDictionary[key];
            set => _CacheDictionary[key] = new KeyValuePair(value, null);
        }

        /// 
        /// 设置相对过期缓存
        /// 
        /// 键
        /// 数据包
        /// 相对过期时间
        public void Set(string key, object data, int seconds)
        {
            _CacheDictionary[key] = new KeyValuePair(data, DateTime.Now.AddSeconds(seconds));
        }

        /// 
        /// 设置绝对过期缓存
        /// 
        /// 键<
        /// 数据包
        public void Set(string key, object data)
        {
            this[key] = data; //_CacheDictionary[key] = new KeyValuePair(data, null);
        }

        /// 
        /// 通过key获取缓存value
        /// 2.被动过期
        /// 
        /// 
        /// 
        /// 
        public T Get(string key)
        {
            if (!Exist(key))
                return default(T);
            var valueTime = _CacheDictionary[key];
            if (valueTime.Value != null && valueTime.Value < DateTime.Now)
            {
                _CacheDictionary.TryRemove(key, out KeyValuePair value);
                return default(T);
            }
            else
                return (T)valueTime.Key; //return (T)this[key];
        }

        /// 
        /// 获取缓存个数
        /// 
        /// 
        public int Count()
        {
            int count = 0;
            if (_CacheDictionary != null)
                count = _CacheDictionary.Count;
            return count;
        }

        /// 
        /// 删除指定key的value
        /// 
        /// 
        public void Remove(string key)
        {
            if (Exist(key))
                _CacheDictionary.TryRemove(key, out KeyValuePair value);
        }

        /// 
        /// 清空所有缓存
        /// 
        public void Cleaner()
        {
            if (_CacheDictionary != null && _CacheDictionary.Count > 0)
            {
                foreach (var key in _CacheDictionary.Keys)
                {
                    _CacheDictionary.TryRemove(key, out KeyValuePair value);
                }
            }
        }

        /// 
        /// 检查key是否存在
        /// 
        /// 
        /// 
        public bool Exist(string key)
        {
            if (string.IsNullOrWhiteSpace(key))
                return false;
            else if (_CacheDictionary.ContainsKey(key))
                return true;
            else
                return false;
        }
    }
}

 2.被动过期,部分修改:

using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;

namespace Common.Helper
{
    /// 
    /// 自定义内存缓存助手
    /// 
    public sealed class CustomCacheHelper
    {
        #region 单例模式
        //创建私有化静态obj锁  
        private static readonly object _ObjLock = new object();
        //创建私有静态字段,接收类的实例化对象  
        private static volatile CustomCacheHelper _CustomCacheHelper = null;
        //构造函数私有化  
        private CustomCacheHelper() { }
        //创建单利对象资源并返回  
        public static CustomCacheHelper GetSingleObj()
        {
            if (_CustomCacheHelper == null)
            {
                lock (_ObjLock)
                {
                    if (_CustomCacheHelper == null)
                        _CustomCacheHelper = new CustomCacheHelper();
                }
            }
            return _CustomCacheHelper;
        }
        #endregion

        /// 
        /// 缓存字典 => 【key|value|time】
        /// 
        private static volatile ConcurrentDictionary> _CacheDictionary = new ConcurrentDictionary>();


        /// 
        /// 1.主动过期
        /// 
        static CustomCacheHelper()
        {
            Task.Run(() => {
                while (true)
                {
                    Thread.Sleep(1000*60*10); //10分钟检查一次
                    if (_CacheDictionary != null && _CacheDictionary.Keys.Count > 0)
                    {
                        var listKey = new List();
                        foreach (var key in _CacheDictionary.Keys)
                        {
                            listKey.Add(key);
                        }
                        foreach (var key in listKey)
                        {
                            var valueTime = _CacheDictionary[key];
                            if (valueTime.Value < DateTime.Now)
                                _CacheDictionary.TryRemove(key, out KeyValuePair value);
                        }
                    }
                }
            });
        }

        /// 
        /// 索引器
        /// 
        /// 
        /// 
        public object this[string key]
        {
            get => _CacheDictionary[key];
            set => _CacheDictionary[key] = new KeyValuePair(value, null);
        }

        /// 
        /// 设置相对过期缓存
        /// 
        /// 键
        /// 数据包
        /// 相对过期时间
        public void Set(string key, object data, int seconds)
        {
            _CacheDictionary[key] = new KeyValuePair(data, DateTime.Now.AddSeconds(seconds));
        }

        /// 
        /// 设置绝对过期缓存
        /// 
        /// 键<
        /// 数据包
        public void Set(string key, object data)
        {
            this[key] = data; //_CacheDictionary[key] = new KeyValuePair(data, null);
        }

        /// 
        /// 通过key获取缓存value
        /// 2.被动过期
        /// 
        /// 
        /// 
        /// 
        public T Get(string key)
        {
            if (Exist(key))
            {
                var valueTime = _CacheDictionary[key];
                return (T)valueTime.Key; //return (T)this[key];
            }
            else
            {
                return default(T);
            }
        }

        /// 
        /// 获取缓存个数
        /// 
        /// 
        public int Count()
        {
            int count = 0;
            if (_CacheDictionary != null)
                count = _CacheDictionary.Count;
            return count;
        }

        /// 
        /// 删除指定key的value
        /// 
        /// 
        public void Remove(string key)
        {
            if (Exist(key))
                _CacheDictionary.TryRemove(key, out KeyValuePair value);
        }

        /// 
        /// 清空所有缓存
        /// 
        public void Cleaner()
        {
            if (_CacheDictionary != null && _CacheDictionary.Count > 0)
            {
                foreach (var key in _CacheDictionary.Keys)
                {
                    _CacheDictionary.TryRemove(key, out KeyValuePair value);
                }
            }
        }

        /// 
        /// 检查key是否存在
        /// 2.被动过期,保证任何过期缓存都无法取值
        /// 
        /// 
        /// 
        public bool Exist(string key)
        {
            if (string.IsNullOrWhiteSpace(key))
            {
                return false;
            }
            else if (_CacheDictionary.ContainsKey(key))
            {
                var valTime = _CacheDictionary[key];
                if (valTime.Value != null && valTime.Value > DateTime.Now)
                {
                    return true; //缓存没过期
                }
                else
                {
                    _CacheDictionary.TryRemove(key, out KeyValuePair value); //缓存过期清理
                    return false;
                }
            }
            else
            {
                return false;
            }
        }
    }
}

 

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