JavaMe开发绘制文本框TextEdit

【问题描述】

TextEdit是采用GameCanvas绘制的文本编辑器。本文结合实例给出实现的方法。

【原理】

1 运用Graphics、GameCanvas绘制文本框和光标。

2 检测到输入事件时,跳转到 高级界面->TextBox 。通过系统调用输入法完成输入。

3 将TextBox输入的值返回给TextEdit对象。

【设计模式】

这个过程有点类似装饰模式,实际上,实现输入的还是TextBox,只是给TextBox装饰了一下,形成了一个漂亮的外观。

【代码清单】

TextEdit.java

package com.token.view.components; 
 
import javax.microedition.lcdui.Font; 
import javax.microedition.lcdui.Graphics; 
import javax.microedition.lcdui.game.GameCanvas; 
 
public class TextEdit extends GameCanvas 
{ 
  private Font ft; 
   
  public int width; 
  public int height; 
   
  public TextEdit(GameCanvas canvas)  
  { 
    super(false); 
     
  } 
   
  //绘制文本框 
  public void drawTextBox(GameCanvas canvas, Graphics graphics, String text, int x, int y, boolean cursorBlinkOn) 
  { 
    //System.out.println("draw"); 
    int padding = 4; 
    int margin = 2; 
     
    ft = Font.getFont(Font.FACE_PROPORTIONAL,Font.STYLE_PLAIN,Font.SIZE_MEDIUM); 
    graphics.setFont(ft); 
     
    width = 3*canvas.getWidth()/5+2*padding; 
    height = ft.getHeight()+2*padding; 
 
    graphics.setColor(Color.frame); 
    graphics.fillRect(x+1,y+1,width+margin,height+margin); 
     
    graphics.setColor(Color.frameBg); 
    graphics.drawRect(x, y,width, height); 
    graphics.setColor(Color.background); 
    graphics.fillRect(x+1, y+1,width-1,height-1); 
     
    graphics.setColor(Color.text); 
    graphics.drawString(text, x+padding, y+padding, Graphics.TOP|Graphics.LEFT); 
     
    drawCursor(graphics, x+ft.stringWidth(text)+padding, y+padding, 1, ft.getHeight(), cursorBlinkOn); 
     
    canvas.flushGraphics(x,y,width,height); 
  } 
 
 
  //绘制光标 
  public void drawCursor(Graphics graphics, int x, int y, int width, int height, boolean cursorBlinkOn) 
  { 
    if(cursorBlinkOn) 
    { 
      ft = Font.getFont(Font.FACE_PROPORTIONAL,Font.STYLE_PLAIN,Font.SIZE_MEDIUM); 
      graphics.setFont(ft); 
      graphics.setColor(0x0,0x0,0x0); 
      graphics.drawLine(x+width,y,x+width,y+height); 
    } 
  } 
} 
PopUpTextBox.java

package com.token.view; 
 
import javax.microedition.lcdui.Command; 
import javax.microedition.lcdui.CommandListener; 
import javax.microedition.lcdui.Displayable; 
import javax.microedition.lcdui.TextBox; 
 
import com.token.util.UIController; 
 
public class PopUpTextBox extends TextBox { 
 
   private UIController controller; 
   protected String canvasText = ""; 
   private Command okCommand; 
   private Command cancelCommand; 
   private String object_name = null; 
   private String editor = null; 
   private Object args_t[]; 
   private Object[] args; 
    
   
   public PopUpTextBox(UIController control, String title, String text, int maxsize, int constraints)  
   { 
     super(title, text, maxsize, constraints); 
     controller = control; 
      
     args = new Object[6]; 
      
     okCommand = new Command("确定", Command.OK, 1); 
     cancelCommand = new Command("取消", Command.CANCEL, 1); 
      
     this.addCommand(okCommand); 
     this.addCommand(cancelCommand); 
     this.setCommandListener(new TextBoxListener()); 
   } 
    
   public void init(Object[] args) 
   { 
     object_name = ((String)args[0]!=null)?(String)args[0]:""; 
     editor = ((String)args[1]!=null)?(String)args[1]:""; 
     //System.out.println(object_name); 
     //System.out.println(editor); 
     args_t = args; 
     this.setString(""); 
   } 
      
   protected void closeTextBox(boolean update) { 
      if (update) canvasText = this.getString(); 
      //System.out.println(canvasText); 
 
      if(object_name.equals("registScreen")) 
      { 
        if(editor.equals("regist_name")) 
        { 
          if(args_t[3]!=""||args_t[3]!=null||args_t[4]!=""||args_t[4]!=null) 
          { 
            args[0] = object_name; 
            args[1] = editor; 
            args[2] = this.canvasText; 
            args[3] = args_t[3]; 
            args[4] = args_t[4]; 
          } 
          controller.handleEvent(UIController.EventID.EVENT_USER_REGIST_EDIT_BACK,args); 
        } 
        else if(editor.equals("regist_passwd")) 
        { 
          if(args_t[2]!=""||args_t[2]!=null||args_t[4]!=""||args_t[4]!=null) 
          { 
            args[0] = object_name; 
            args[1] = editor; 
            args[2] = args_t[2]; 
            args[3] = this.canvasText; 
            args[4] = args_t[4]; 
          } 
          controller.handleEvent(UIController.EventID.EVENT_USER_REGIST_EDIT_BACK,args); 
        } 
        else if(editor.equals("regist_passwd_re")) 
        { 
          if(args_t[2]!=""||args_t[2]!=null||args_t[3]!=""||args_t[3]!=null) 
          { 
            args[0] = object_name; 
            args[1] = editor; 
            args[2] = args_t[2]; 
            args[3] = args_t[3]; 
            args[4] = this.canvasText; 
          } 
          controller.handleEvent(UIController.EventID.EVENT_USER_REGIST_EDIT_BACK,args); 
        } 
      } 
       
      //... 
  } 
    
   private class TextBoxListener implements CommandListener 
   {  
    public void commandAction(Command command, Displayable disp) 
    { 
      if(command==okCommand) 
      { 
        closeTextBox(true); 
      } 
      else if(command==cancelCommand) 
      { 
        closeTextBox(false); 
      } 
    } 
  } 
} 
UserRegist.java

package com.token.view; 
 
import javax.microedition.lcdui.Font; 
import javax.microedition.lcdui.Graphics; 
import javax.microedition.lcdui.game.GameCanvas; 
import com.token.model.*; 
import com.token.util.*; 
import com.token.view.components.*; 
 
public class UserRegist extends GameCanvas implements Runnable { 
 
  private UIController controller; 
  private Graphics graphics; 
   
  private Font ft; 
   
  private Menu menu; 
  private Head head; 
  private BackGroud backGroud; 
   
  private UserDataRecord userRecord; 
 
  private String title; 
   
  private TextEdit textEdit_name; 
  private TextEdit textEdit_passwd; 
  private TextEdit textEdit_passwd_re; 
  private int textEdit_name_x; 
  private int textEdit_name_y; 
  private int textEdit_passwd_x; 
  private int textEdit_passwd_y; 
  private int textEdit_passwd_re_x; 
  private int textEdit_passwd_re_y; 
  private int currentlySelectedIndex = 0; 
   
  private String username; 
  private String passwd; 
  private String passwd_re; 
   
  long caretBlinkDelay = 500L; 
  long lastCaretBlink = 0; 
  private String object_name; 
  private String editor; 
  private boolean cursorBlinkOn1; 
  private boolean cursorBlinkOn2; 
  private boolean cursorBlinkOn3; 
   
  private int width; 
  private int height; 
   
  public UserRegist(UIController control)  
  { 
    super(false); 
    this.controller=control; 
    this.title = "用户注册"; 
    setFullScreenMode(true); 
    graphics = getGraphics(); 
     
    width = getWidth(); 
    height = getHeight(); 
     
    menu = new Menu(this); 
    head = new Head(this); 
    backGroud = new BackGroud(this); 
     
    userRecord = new UserDataRecord(); 
     
    textEdit_name = new TextEdit(this); 
    textEdit_passwd = new TextEdit(this); 
    textEdit_passwd_re = new TextEdit(this); 
  } 
 
  public void show(Object[] args) { 
    // TODO Auto-generated method stub 
    setFullScreenMode(true); 
     
    object_name = ((String)args[0]!=null)?(String)args[0]:""; 
    editor = ((String)args[1]!=null)?(String)args[1]:""; 
    username = ((String)args[2]!=null)?(String)args[2]:""; 
    passwd = ((String)args[3]!=null)?(String)args[3]:""; 
    passwd_re = ((String)args[4]!=null)?(String)args[4]:""; 
     
    if(editor.equals("regist_name")) 
    { 
      cursorBlinkOn1 = true; 
      cursorBlinkOn2 = false; 
      cursorBlinkOn3 = false; 
      currentlySelectedIndex =0; 
    } 
    else if(editor.equals("regist_passwd")) 
    { 
      cursorBlinkOn1 = false; 
      cursorBlinkOn2 = true; 
      cursorBlinkOn3 = false; 
      currentlySelectedIndex =1; 
    } 
    else if(editor.equals("regist_passwd_re")) 
    { 
      cursorBlinkOn1 = false; 
      cursorBlinkOn2 = false; 
      cursorBlinkOn3 = true; 
      currentlySelectedIndex =2; 
    } 
     
    //System.out.println(object_name); 
    //System.out.println(editor); 
    draw(); 
    redraw(); 
  } 
 
  public void draw() 
  { 
    //clearScreen(); 
    backGroud.drawBackGroud(this, graphics); 
    head.drawHead(this,graphics,this.title); 
    menu.drawMenu(this,graphics,"下一步","退出"); 
    drawBody(); 
  } 
 
  private void redraw() 
  { 
    switch(currentlySelectedIndex) 
    { 
      case 0: 
      { 
        cursorBlinkOn2 = false; 
        cursorBlinkOn3 = false; 
        editor = "regist_name"; 
        break; 
      } 
      case 1: 
      { 
        cursorBlinkOn1 = false; 
        cursorBlinkOn3 = false; 
        editor = "regist_passwd"; 
        break; 
      } 
      case 2: 
      { 
        cursorBlinkOn1 = false; 
        cursorBlinkOn2 = false; 
        editor = "regist_passwd_re"; 
        break; 
      } 
      default:; 
    } 
     
    textEdit_name.drawTextBox(this, graphics, username, textEdit_name_x, textEdit_name_y, cursorBlinkOn1); 
    textEdit_passwd.drawTextBox(this, graphics, passwd, textEdit_passwd_x, textEdit_passwd_y, cursorBlinkOn2); 
    textEdit_passwd.drawTextBox(this, graphics, passwd_re, textEdit_passwd_re_x, textEdit_passwd_re_y, cursorBlinkOn3); 
    textEdit_name.flushGraphics(); 
  } 
 
  public void drawBody() 
  { 
    int margin =5; 
    ft = Font.getFont(Font.FACE_PROPORTIONAL,Font.STYLE_BOLD,Font.SIZE_LARGE); 
     
    String info = "用户名:\n"; 
    String info_wrap1[] = StringDealMethod.format(info, width-10, ft); 
     
    graphics.setFont(ft); 
    graphics.setColor(Color.text); 
    for(int i=0; i2) 
        { 
          currentlySelectedIndex=2; 
        } 
        else 
        { 
          redraw(); 
        } 
         
        break; 
      } 
    } 
  } 
} 

【分析】

1 文本框的绘制(TextEdit.java)

需要传递GameCanvas、Graphics对象,实现绘图,策略是谁使用,谁传递该参数。此外需要床底文本框左上角坐标(x,y)以及控制光标闪烁的变量cursorBlinkOn。

public void drawTextBox(GameCanvas canvas, Graphics graphics, String text, int x, int y, boolean cursorBlinkOn) 
{ 
  //System.out.println("draw"); 
  int padding = 4; 
  int margin = 2; 
   
  ft = Font.getFont(Font.FACE_PROPORTIONAL,Font.STYLE_PLAIN,Font.SIZE_MEDIUM); 
  graphics.setFont(ft); 
   
  width = 3*canvas.getWidth()/5+2*padding; 
  height = ft.getHeight()+2*padding; 
 
  graphics.setColor(Color.frame); 
  graphics.fillRect(x+1,y+1,width+margin,height+margin); 
     
  graphics.setColor(Color.frameBg); 
  graphics.drawRect(x, y,width, height); 
  graphics.setColor(Color.background); 
  graphics.fillRect(x+1, y+1,width-1,height-1); 
     
  graphics.setColor(Color.text); 
  graphics.drawString(text, x+padding, y+padding, Graphics.TOP|Graphics.LEFT); 
     
  drawCursor(graphics, x+ft.stringWidth(text)+padding, y+padding, 1, ft.getHeight(), cursorBlinkOn); 
     
  canvas.flushGraphics(x,y,width,height); 
} 

2 绘制光标(TextEdit.java)

public void drawCursor(Graphics graphics, int x, int y, int width, int height, boolean cursorBlinkOn) 
{ 
  if(cursorBlinkOn) 
  { 
    ft = Font.getFont(Font.FACE_PROPORTIONAL,Font.STYLE_PLAIN,Font.SIZE_MEDIUM); 
    graphics.setFont(ft); 
    graphics.setColor(0x0,0x0,0x0); 
    graphics.drawLine(x+width,y,x+width,y+height); 
  } 
} 

3 实现光标闪烁

光标闪烁的实现需要用到线程,在UIController.java类中,需要绘制文本框的视图类,需要实现线程接口。

UIController.java

case EventID.EVENT_NEXT_USER_REGIST_SCREEN: 
case EventID.EVENT_USER_REGIST_EDIT_BACK: 
{ 
      reg.show(args); 
      Thread thread = new Thread(reg); 
      thread.start(); 
      midlet.setCurrent(reg); 
      break; 
} 
UserRegist.java

public void checkTimeStamp() 
{ 
  long currentTime = System.currentTimeMillis(); 
  //System.out.println("1"); 
  if(lastCaretBlink + caretBlinkDelay < currentTime) 
  { 
    //System.out.println("2"); 
    if(editor.equals("regist_name")) 
    { 
      cursorBlinkOn1 =! cursorBlinkOn1; 
      cursorBlinkOn2 = false; 
      cursorBlinkOn3 = false; 
    } 
    else if(editor.equals("regist_passwd")) 
    { 
      cursorBlinkOn1 = false; 
      cursorBlinkOn2 =! cursorBlinkOn2; 
      cursorBlinkOn3 = false; 
    } 
    else if(editor.equals("regist_passwd_re")) 
    { 
      cursorBlinkOn1 = false; 
      cursorBlinkOn2 = false; 
      cursorBlinkOn3 =! cursorBlinkOn3; 
    } 
    lastCaretBlink = currentTime; 
  } 
} 
 
public void run() 
{ 
  //System.out.println("run"); 
  while(true) 
  { 
    checkTimeStamp(); 
     
    redraw(); 
    try  
    { 
      synchronized(this) 
      { 
        //System.out.println("3"); 
        wait(50L); 
      }       
    } 
    catch(Exception e) 
    { 
      e.printStackTrace(); 
    } 
       
  } 
} 


4 调用高级界面TextBox子类PopUpTextBox

调用时,将调用对象名、编辑对象名、以及编辑框参数传递给PopUpTextBox对象(一定要有,目的是保存编辑框的值,否则多次调用返回时,不同编辑框的值被刷新为空了)

UserRegist.java(KeyPressed)

case KeyID.KEY_EDIT: 
case KEY_NUM0: 
case KEY_NUM1: 
case KEY_NUM2: 
case KEY_NUM3: 
case KEY_NUM4: 
case KEY_NUM5: 
case KEY_NUM6: 
case KEY_NUM7: 
case KEY_NUM8: 
case KEY_NUM9: 
{ 
  //System.out.println(editor); 
  Object[] args = {object_name,editor,username,passwd,passwd_re}; 
  controller.handleEvent(UIController.EventID.EVENT_USER_REGIST_EDIT,args); 
  break; 
} 
UIController.java

case EventID.EVENT_USER_REGIST_EDIT: 
{ 
   textBox.init(args); 
     midlet.setCurrent(textBox); 
   break; 
} 


5 PopUpTextBox参数的接收

public void init(Object[] args) 
{ 
   object_name = ((String)args[0]!=null)?(String)args[0]:""; 
   editor = ((String)args[1]!=null)?(String)args[1]:""; 
   //System.out.println(object_name); 
   //System.out.println(editor); 
   args_t = args; 
   this.setString(""); 
} 

6 PopUpTextBox返回输入法输入的值

if (update) canvasText = this.getString();
7 PopUpTextBox输入值处理

依据调用的对象,以及编辑对象,对输入的值进行处理,传递给父对象编辑框

if(object_name.equals("registScreen")) 
{ 
    if(editor.equals("regist_name")) 
    { 
        if(args_t[3]!=""||args_t[3]!=null||args_t[4]!=""||args_t[4]!=null) 
        { 
          args[0] = object_name; 
          args[1] = editor; 
          args[2] = this.canvasText; 
          args[3] = args_t[3]; 
          args[4] = args_t[4]; 
        } 
        controller.handleEvent(UIController.EventID.EVENT_USER_REGIST_EDIT_BACK,args); 
  } 
  else if(editor.equals("regist_passwd")) 
  { 
        if(args_t[2]!=""||args_t[2]!=null||args_t[4]!=""||args_t[4]!=null) 
        { 
          args[0] = object_name; 
          args[1] = editor; 
          args[2] = args_t[2]; 
          args[3] = this.canvasText; 
          args[4] = args_t[4]; 
        } 
        controller.handleEvent(UIController.EventID.EVENT_USER_REGIST_EDIT_BACK,args); 
  } 
  else if(editor.equals("regist_passwd_re")) 
  { 
        if(args_t[2]!=""||args_t[2]!=null||args_t[3]!=""||args_t[3]!=null) 
        { 
          args[0] = object_name; 
          args[1] = editor; 
          args[2] = args_t[2]; 
          args[3] = args_t[3]; 
          args[4] = this.canvasText; 
        } 
        controller.handleEvent(UIController.EventID.EVENT_USER_REGIST_EDIT_BACK,args); 
  } 
}


8 输入值的显示

(1) 新建对象

private TextEdit textEdit_name; 
textEdit_name = new TextEdit(this); 

(2) 接受输入的参数

object_name = ((String)args[0]!=null)?(String)args[0]:""; 
editor = ((String)args[1]!=null)?(String)args[1]:""; 
username = ((String)args[2]!=null)?(String)args[2]:""; 
passwd = ((String)args[3]!=null)?(String)args[3]:""; 
passwd_re = ((String)args[4]!=null)?(String)args[4]:""; 

(3) 光标控制,定位到编辑对象,控制编辑对象的光标闪烁(run方法)

private void redraw() 
{ 
  switch(currentlySelectedIndex) 
  { 
    case 0: 
    { 
      cursorBlinkOn2 = false; 
      cursorBlinkOn3 = false; 
      editor = "regist_name"; 
      break; 
    } 
    case 1: 
    { 
      cursorBlinkOn1 = false; 
      cursorBlinkOn3 = false; 
      editor = "regist_passwd"; 
      break; 
    } 
    case 2: 
    { 
      cursorBlinkOn1 = false; 
      cursorBlinkOn2 = false; 
      editor = "regist_passwd_re"; 
      break; 
    } 
    default:; 
  } 
//... 
 
} 


(4) 编辑框的绘制

private void redraw() 
{ 
  ...    
  textEdit_name.drawTextBox(this, graphics, username, textEdit_name_x, textEdit_name_y, cursorBlinkOn1); 
  textEdit_passwd.drawTextBox(this, graphics, passwd, textEdit_passwd_x, textEdit_passwd_y, cursorBlinkOn2); 
  textEdit_passwd.drawTextBox(this, graphics, passwd_re, textEdit_passwd_re_x, textEdit_passwd_re_y, cursorBlinkOn3); 
  textEdit_name.flushGraphics(); 
} 

实现的效果如图1所示:

JavaMe开发绘制文本框TextEdit_第1张图片

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