(function drawFrame () { window.requestAnimationFrame(drawFrame,canvas); //animation code... }());
1.2交互事件
1.2.1 鼠标常见的一些事件:
● mousedown
● mouseup
● click
● dblclick
● mousewheel
● mousemove
● mouseover
● mouseout
1.2.2 触摸事件
● touchstart
● touchend
● touchmove
1.3 获取位置
1.3.1 鼠标位置
鼠标事件的两个属性确定鼠标的当前位置:pageX和pageY。兼容属性clientX与clientY。
封装获取鼠标位值到函数utils.captureMouse中
utils.captureMouse = function(element){ var mouse = {x:0,y:0}; element.addEventListener('mousemove',function(event){ var x,y; if(event.pageX || event.pageY){ x = event.pageX; y = event.pageY; }else{ x = event.clientX + document.body.scrollLeft + document.documentElement.scrollLeft; y = event.clientY + document.body.scrollTop + document.documentElement.scrollTop; } x -= element.offsetLeft; y -= element.offsetTop; mouse.x = x; mouse.y = y; },false); return mouse; }
1.3.2 触摸位置
utils.captureTouch = function(element){ var touch = {x:null,y:null,isPressed:false}; element.addEventListener('touchstart',function(event){ touch.idPressed = true; },false); element.addEventListener('touchend',function(event)){ touch.isPressed = false; touch.x = null; touch.y = null; } element.addEventListener('touchmove',function(event){ var x,y,touch_event = event.touches[0];//first touch if(touch_event.pageX || touch_event.pageY){ x = touch_event.pageX; y = touch_event.pageY; }else{ x = touch_event.clientX + document.body.scrollLeft + document.documentElement.scrollLeft; y = touch_event.clientY + document.body.scrollTop + document.documentElement.scrollTop; } x -= offsetLeft; y -= offsetTop; touch.x = x; touch.y = y; },false); return touch; };
2.1弧度与角度的转换
radians = degrees * Math.PI / 180; degrees = radians * 180 / Math.PI;