ListView setOnItemClickListener无效原因详细分析

前言

最近在做项目的过程中,在使用listview的时候遇到了设置item监听事件的时候在没有回调onItemClick 方法的问题。我的情况是在item中有一个Button按钮。所以不会回调。上百度找到了解决办法有两种,如下: 
1、在checkbox、button对应的view处加android:focusable=”false” 
android:clickable=”false” android:focusableInTouchMode=”false” 
2、在item最外层添加属性 android:descendantFocusability=”blocksDescendants”

网上大多数帖子的理由是:当listview中包含button,checkbox等控件的时候,android会默认将focus给了这些控件,也就是说listview的item根本就获取不到focus,所以导致onitemclick时间不能触发

由于自己想去验证一下,所有有了这篇文章。好了下面开始

我们为ListView设置的onItemClickListener是在何处回调的?

要搞清楚这个问题,我们先从 android事件分发机制开始说起,事件分发机制网上有大神写了一些特别详细和优秀的文章,在这里就只做简要介绍了:

事件分发重要的三个方法

public boolean dispatchTouchEvent(MotionEvent ev)

该方法用来进行事件分发,在事件传递到当前View的时候调用,返回结果受到当前View的onTouchEvent和下级View的dispatchTouchEvent方法的影响。

public boolean onInterceptTouchEvent(MotionEvent ev)

该方法在上一个方法dispatchTouchEvent中调用,返回结果表示是否拦截当前事件,默认返回false,也就是不拦截。

public void onTouchEvent(MotionEvent event)

在 dispatchTouchEvent方法中调用,该方法用来处理点击事件,返回结果表示是否消耗当前事件。

当点击事件触发之后的流程

ListView setOnItemClickListener无效原因详细分析_第1张图片

了解事件分发机制之后,我们在setOnItemClick之后肯定需要进行事件处理,上面说到事件拦截默认是不拦截,所以我们猜想会到ListView的onTouchEvent方法中去处理ItemClick事件。去找你会发现ListView没有onTouchEvent方法。那我们再去他的父类AbsListView去找。还真有:

@Override
    public boolean onTouchEvent(MotionEvent ev) {
        if (!isEnabled()) {
            // A disabled view that is clickable still consumes the touch
            // events, it just doesn't respond to them.
            return isClickable() || isLongClickable();
        }

        if (mPositionScroller != null) {
            mPositionScroller.stop();
        }

        if (mIsDetaching || !isAttachedToWindow()) {
            // Something isn't right.
            // Since we rely on being attached to get data set change notifications,
            // don't risk doing anything where we might try to resync and find things
            // in a bogus state.
            return false;
        }

        startNestedScroll(SCROLL_AXIS_VERTICAL);

        if (mFastScroll != null && mFastScroll.onTouchEvent(ev)) {
            return true;
        }

        initVelocityTrackerIfNotExists();
        final MotionEvent vtev = MotionEvent.obtain(ev);

        final int actionMasked = ev.getActionMasked();
        if (actionMasked == MotionEvent.ACTION_DOWN) {
            mNestedYOffset = 0;
        }
        vtev.offsetLocation(0, mNestedYOffset);
        switch (actionMasked) {
            case MotionEvent.ACTION_DOWN: {
                onTouchDown(ev);
                break;
            }

            case MotionEvent.ACTION_MOVE: {
                onTouchMove(ev, vtev);
                break;
            }

            case MotionEvent.ACTION_UP: {
                onTouchUp(ev);
                break;
            }

            case MotionEvent.ACTION_CANCEL: {
                onTouchCancel();
                break;
            }

            case MotionEvent.ACTION_POINTER_UP: {
                onSecondaryPointerUp(ev);
                final int x = mMotionX;
                final int y = mMotionY;
                final int motionPosition = pointToPosition(x, y);
                if (motionPosition >= 0) {
                    // Remember where the motion event started
                    final View child = getChildAt(motionPosition - mFirstPosition);
                    mMotionViewOriginalTop = child.getTop();
                    mMotionPosition = motionPosition;
                }
                mLastY = y;
                break;
            }

            case MotionEvent.ACTION_POINTER_DOWN: {
                // New pointers take over dragging duties
                final int index = ev.getActionIndex();
                final int id = ev.getPointerId(index);
                final int x = (int) ev.getX(index);
                final int y = (int) ev.getY(index);
                mMotionCorrection = 0;
                mActivePointerId = id;
                mMotionX = x;
                mMotionY = y;
                final int motionPosition = pointToPosition(x, y);
                if (motionPosition >= 0) {
                    // Remember where the motion event started
                    final View child = getChildAt(motionPosition - mFirstPosition);
                    mMotionViewOriginalTop = child.getTop();
                    mMotionPosition = motionPosition;
                }
                mLastY = y;
                break;
            }
        }

        if (mVelocityTracker != null) {
            mVelocityTracker.addMovement(vtev);
        }
        vtev.recycle();
        return true;
    }
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代码比较长,我们主要看46行 MotionEvent.ACTION_UP的情况,因为onItemClick事件的触发是在我们的手指从屏幕抬起的那一刻,在MotionEvent.ACTION_UP的情况下执行了onTouchUp(ev);那么我们可以想到问题发生的原因应该就是在这个方法了里了。

private void onTouchUp(MotionEvent ev) {
        switch (mTouchMode) {
        case TOUCH_MODE_DOWN:
        case TOUCH_MODE_TAP:
        case TOUCH_MODE_DONE_WAITING:
            final int motionPosition = mMotionPosition;
            final View child = getChildAt(motionPosition - mFirstPosition);
            if (child != null) {
                if (mTouchMode != TOUCH_MODE_DOWN) {
                    child.setPressed(false);
                }

                final float x = ev.getX();
                final boolean inList = x > mListPadding.left && x < getWidth() - mListPadding.right;
                if (inList && !child.hasFocusable()) {
                    if (mPerformClick == null) {
                        mPerformClick = new PerformClick();
                    }

                    final AbsListView.PerformClick performClick = mPerformClick;
                    performClick.mClickMotionPosition = motionPosition;
                    performClick.rememberWindowAttachCount();

                    mResurrectToPosition = motionPosition;

                    if (mTouchMode == TOUCH_MODE_DOWN || mTouchMode == TOUCH_MODE_TAP) {
                        removeCallbacks(mTouchMode == TOUCH_MODE_DOWN ?
                                mPendingCheckForTap : mPendingCheckForLongPress);
                        mLayoutMode = LAYOUT_NORMAL;
                        if (!mDataChanged && mAdapter.isEnabled(motionPosition)) {
                            mTouchMode = TOUCH_MODE_TAP;
                            setSelectedPositionInt(mMotionPosition);
                            layoutChildren();
                            child.setPressed(true);
                            positionSelector(mMotionPosition, child);
                            setPressed(true);
                            if (mSelector != null) {
                                Drawable d = mSelector.getCurrent();
                                if (d != null && d instanceof TransitionDrawable) {
                                    ((TransitionDrawable) d).resetTransition();
                                }
                                mSelector.setHotspot(x, ev.getY());
                            }
                            if (mTouchModeReset != null) {
                                removeCallbacks(mTouchModeReset);
                            }
                            mTouchModeReset = new Runnable() {
                                @Override
                                public void run() {
                                    mTouchModeReset = null;
                                    mTouchMode = TOUCH_MODE_REST;
                                    child.setPressed(false);
                                    setPressed(false);
                                    if (!mDataChanged && !mIsDetaching && isAttachedToWindow()) {
                                        performClick.run();
                                    }
                                }
                            };
                            postDelayed(mTouchModeReset,
                                    ViewConfiguration.getPressedStateDuration());
                        } else {
                            mTouchMode = TOUCH_MODE_REST;
                            updateSelectorState();
                        }
                        return;
                    } else if (!mDataChanged && mAdapter.isEnabled(motionPosition)) {
                        performClick.run();
                    }
                }
            }
            mTouchMode = TOUCH_MODE_REST;
            updateSelectorState();
            break;
         }
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这里主要看7行到18行,拿到了我们item的View,并且在15行代码里判断了item的View是否在范围是否获取焦点(hasFocusable()),这里对hasFocusable()取反判断,也就是说,必需要我们的itemView的hasFocusable() 方法返回false, 才会执行一下的方法,以下的方法就是点击事件的方法。那么我们来看看是不是mPerformClick真的就是执行我们的itemClick事件。

PerformClick以及相关代码如下:

private class PerformClick extends WindowRunnnable implements Runnable {
        int mClickMotionPosition;

        @Override
        public void run() {
            // The data has changed since we posted this action in the event queue,
            // bail out before bad things happen
            if (mDataChanged) return;

            final ListAdapter adapter = mAdapter;
            final int motionPosition = mClickMotionPosition;
            if (adapter != null && mItemCount > 0 &&
                    motionPosition != INVALID_POSITION &&
                    motionPosition < adapter.getCount() && sameWindow()) {
                final View view = getChildAt(motionPosition - mFirstPosition);
                // If there is no view, something bad happened (the view scrolled off the
                // screen, etc.) and we should cancel the click
                if (view != null) {
                    performItemClick(view, motionPosition, adapter.getItemId(motionPosition));
                }
            }
        }
    }
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第18行代码拿到了我们点击的item View,并且调用了performItemClick方法。我们再来看absListView的performItemClick方法:

@Override
    public boolean performItemClick(View view, int position, long id) {
        boolean handled = false;
        boolean dispatchItemClick = true;

        if (mChoiceMode != CHOICE_MODE_NONE) {
            handled = true;
            boolean checkedStateChanged = false;

            if (mChoiceMode == CHOICE_MODE_MULTIPLE ||
                    (mChoiceMode == CHOICE_MODE_MULTIPLE_MODAL && mChoiceActionMode != null)) {
                boolean checked = !mCheckStates.get(position, false);
                mCheckStates.put(position, checked);
                if (mCheckedIdStates != null && mAdapter.hasStableIds()) {
                    if (checked) {
                        mCheckedIdStates.put(mAdapter.getItemId(position), position);
                    } else {
                        mCheckedIdStates.delete(mAdapter.getItemId(position));
                    }
                }
                if (checked) {
                    mCheckedItemCount++;
                } else {
                    mCheckedItemCount--;
                }
                if (mChoiceActionMode != null) {
                    mMultiChoiceModeCallback.onItemCheckedStateChanged(mChoiceActionMode,
                            position, id, checked);
                    dispatchItemClick = false;
                }
                checkedStateChanged = true;
            } else if (mChoiceMode == CHOICE_MODE_SINGLE) {
                boolean checked = !mCheckStates.get(position, false);
                if (checked) {
                    mCheckStates.clear();
                    mCheckStates.put(position, true);
                    if (mCheckedIdStates != null && mAdapter.hasStableIds()) {
                        mCheckedIdStates.clear();
                        mCheckedIdStates.put(mAdapter.getItemId(position), position);
                    }
                    mCheckedItemCount = 1;
                } else if (mCheckStates.size() == 0 || !mCheckStates.valueAt(0)) {
                    mCheckedItemCount = 0;
                }
                checkedStateChanged = true;
            }

            if (checkedStateChanged) {
                updateOnScreenCheckedViews();
            }
        }

        if (dispatchItemClick) {
            handled |= super.performItemClick(view, position, id);
        }

        return handled;
    }
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看第54行调用了父类的performItemClick方法:

public boolean performItemClick(View view, int position, long id) {
        final boolean result;
        if (mOnItemClickListener != null) {
            playSoundEffect(SoundEffectConstants.CLICK);
            mOnItemClickListener.onItemClick(this, view, position, id);
            result = true;
        } else {
            result = false;
        }

        if (view != null) {
            view.sendAccessibilityEvent(AccessibilityEvent.TYPE_VIEW_CLICKED);
        }
        return result;
    }
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好了,搞了半天,终于到点上了。第3

行代码很明显了,就是如果有ItemClickListener,就执行他的onItemClick方法,最终回调到我们常见的那个方法。

到这里,相信大家已经知道,关键代码就是刚才上面我们分析的那一个if判断

if (inList && !child.hasFocusable()) {
                    if (mPerformClick == null) {
                        mPerformClick = new PerformClick();
                    }
    .....
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也就是只有item的View hasFocusable( )方法返回false,才会执行onItemClick。

View 和 ViewGroup 的 hasFocusable

ViewGroup的hasFocusable

源码

@Override
    public boolean hasFocusable() {
        if ((mViewFlags & VISIBILITY_MASK) != VISIBLE) {
            return false;
        }

        if (isFocusable()) {
            return true;
        }

        final int descendantFocusability = getDescendantFocusability();
        if (descendantFocusability != FOCUS_BLOCK_DESCENDANTS) {
            final int count = mChildrenCount;
            final View[] children = mChildren;

            for (int i = 0; i < count; i++) {
                final View child = children[i];
                if (child.hasFocusable()) {
                    return true;
                }
            }
        }

        return false;
    }
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看源码我们可以知道:

  1. 如果 ViewGroup visiable 和 focusable 都为 true,就算能够获取焦点, 返回 true。
  2. 如果我们给ViewGroup设置了descendantFocusability属性,并且等于FOCUS_BLOCK_DESCENDANTS的情况下,返回false。不能获取焦点。
  3. 如果没有设置descendantFocusability属性的话,只要一个子View hasFocusable返回了true,ViewGroup的hasFocusable就返回。

    再来看View的hasFocusable

    ViewGroup的hasFocusable

public boolean hasFocusable() {
        if (!isFocusableInTouchMode()) {
            for (ViewParent p = mParent; p instanceof ViewGroup; p = p.getParent()) {
                final ViewGroup g = (ViewGroup) p;
                if (g.shouldBlockFocusForTouchscreen()) {
                    return false;
                }
            }
        }
        return (mViewFlags & VISIBILITY_MASK) == VISIBLE && isFocusable();
    }
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  1. 在触摸模式下如果不可获取焦点,先遍历 View 的所有父节点,如果有一个父节点设置了阻塞子 View 获取焦点,那么该 View 就不可能获取焦点
  2. 在触摸模式下如果不可获取焦点,并且没有父节点设置阻塞子 View 获取焦点,和在触摸模式下如果可以获取焦点,那么才判断 View 自身的 visiable 和 focusable 属性,来决定是否可以获取焦点,只有 visiable 和 focusable 同时为 true,该View 才可能获取焦点。

好了,分析到这里我们再回过头去看两个解决办法。

  1. 在checkbox、button对应的view处加android:focusable=”false” 
    android:clickable=”false” android:focusableInTouchMode=”false”

  2. 在item最外层添加属性 android:descendantFocusability=”blocksDescendants”

第一种情况,item没有设置descendantFocusability=”blocksDescendants”,遍历了所有子View,由于所有的子view都不可获得焦点,所有item也没有获取焦点,那么上面说到回调至性的条件判断也就的代码:

if (inList && !child.hasFocusable()) {
                    if (mPerformClick == null) {
                        mPerformClick = new PerformClick();
                    }
    .....
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if条件成立,所有执行了回调。

第二种情况,item,设置了descendantFocusability=”blocksDescendants”,所有没有遍历子 View,child.hasFocusable()直接返回false了。

好了,分析到这里相信大家已经很明白了。

如有对你有帮助,请各位大侠点下面的评论或点赞。如有错误请轻喷。。。。


原文地址:http://blog.csdn.net/yissan/article/details/50448950

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