实例8--《小鸡快跑》,原书用的是java me 提供的sprite,我使用的我自己写的androidSprite。没什么好说的,很幼稚,但是还是要发,我要实现自己的承诺。下面给出效果图:
mainView.java
package com.wjh.demon_7; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.view.SurfaceHolder; import android.view.SurfaceView; import android.view.SurfaceHolder.Callback; public class MainView extends SurfaceView implements Callback,Runnable{ Thread gameThread = null; boolean isGame = true; SurfaceHolder holder = null; //具体游戏相关 public AndroidSprite m_CockSprite; //小鸡精灵 public Bitmap m_BackImg; //背景图像 //画笔 public Paint backPaint = null; public Paint forePaint = null; public MainView(Context context) { super(context); // TODO Auto-generated constructor stub setFocusable(true); getHolder().addCallback(this); holder = this.getHolder(); // 具体游戏相关代码 m_BackImg = BitmapFactory.decodeResource(getResources(), R.drawable.back); Bitmap image = BitmapFactory.decodeResource(getResources(), R.drawable.cock); //创建小鸡精灵 m_CockSprite = new AndroidSprite( image, 95, 85 ); //设置精灵当前显示的“帧”编号 m_CockSprite.setFrame( 0 ); } @Override public void run() { // TODO Auto-generated method stub while(isGame) { input(); logic(); doDraw(); try { Thread.sleep(50); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } //开始游戏主线程 public void start() { //getWidth与getHeight可分别获取屏幕的宽度和高度 int nPosX = getWidth(); int nPosY = getHeight() - 90; //设置精灵左上角的位置 m_CockSprite.setPosition( nPosX , nPosY ); // 新建画笔 backPaint = new Paint(); backPaint.setColor(Color.BLACK); forePaint = new Paint(); forePaint.setColor(Color.WHITE); m_BackImg = Bitmap.createScaledBitmap(m_BackImg, getWidth(),getHeight(), false); if(gameThread == null) { gameThread = new Thread(this); gameThread.start(); } } //停止游戏主线程 public void stop() { isGame = false; if(gameThread != null) { try { gameThread.join(); } catch (InterruptedException e) { // TODO Auto-generated catch block e.printStackTrace(); } } } //输入判断 public void input() { } //逻辑判断 public void logic() { int n = m_CockSprite.getFrame(); n ++; //getFrameSequenceLength可获取精灵图像中“帧”的个数 if( n >= m_CockSprite.getFrameSequenceLength() ) n = 0; m_CockSprite.setFrame(n); //设置精灵的位置,如果精灵超出屏幕左侧,则让精灵从右侧重新出现 int nPosX = m_CockSprite.getX(); int nPosY = m_CockSprite.getY(); nPosX -= 6; if( nPosX < -95 ) nPosX = getWidth(); m_CockSprite.setPosition( nPosX, nPosY ); } public void doDraw() { Canvas c = null; try { c = holder.lockCanvas(); synchronized (holder) { paint(c); } }finally{ if(c != null) { holder.unlockCanvasAndPost(c); } } } //画图 public void paint(Canvas canvas) { //用黑色清屏 canvas.drawRect(0, 0, getWidth(), getHeight(), backPaint); canvas.drawBitmap(m_BackImg, 0, 0,forePaint); //显示精灵的当前“帧” m_CockSprite.paint(canvas,forePaint); } @Override public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) { // TODO Auto-generated method stub } @Override public void surfaceCreated(SurfaceHolder holder) { // TODO Auto-generated method stub start(); } @Override public void surfaceDestroyed(SurfaceHolder holder) { // TODO Auto-generated method stub stop(); } }
apk文件(将后缀改为apk):Demon_7.zip
源代码:Demon_7.rar